Introduction to the Graphical Kernel System (GKS)

Introduction to the Graphical Kernel System (GKS)
Title Introduction to the Graphical Kernel System (GKS) PDF eBook
Author Frank Robert Albert Hopgood
Publisher
Pages 280
Release 1986
Genre Computer graphics
ISBN

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Graphical output; coordinate systems; segments and their attributes; graphical input devices; styles of interaction; workstations; GKS environment; control of input devices; segment storage; metafiles; further output; individual attributes; appendices: abbreviations; language binding.

Introduction to the Graphical Kernal System (GKS)

Introduction to the Graphical Kernal System (GKS)
Title Introduction to the Graphical Kernal System (GKS) PDF eBook
Author Frank Robert Albert Hopgood
Publisher Academic Press
Pages 278
Release 1986-01-28
Genre Computers
ISBN

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This highly acclaimed introduction to the Graphical Kernel System GKS has now been revised and updated following the publication of the International Standard (ISO 7942) in August 1985 and the draft international standard (ISO 8651) for the FORTRAN, Pascal, and Ada GKS language bindings. The main aim of this book is to provide an introduction to the concepts of GKS and the FORTRAN language binding. A basic knowledge of computer graphics is assumed. The first part of the text covers the background and major ideas of the system, and the second covers those features more likely to be required by the specialist graphics programmer. Appendices and an index allow the work to be used as a reference manual. All application programmers with an interest in computer graphics will find this book an invaluable aid.

Introduction to the Graphical Kernel System (GKS).

Introduction to the Graphical Kernel System (GKS).
Title Introduction to the Graphical Kernel System (GKS). PDF eBook
Author Frank Robert Albert Hopgood
Publisher
Pages 250
Release 1986
Genre GKS (Computer system)
ISBN

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Introduction to the Graphical Kernel System

Introduction to the Graphical Kernel System
Title Introduction to the Graphical Kernel System PDF eBook
Author F. R. A. Hopgood
Publisher
Pages 200
Release 1983
Genre
ISBN

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GKS Theory and Practice

GKS Theory and Practice
Title GKS Theory and Practice PDF eBook
Author Peter R. Bono
Publisher Springer Science & Business Media
Pages 314
Release 2012-12-06
Genre Computers
ISBN 3642729304

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Eurographics, the European Association for Computer Graphics, has always been an important forum for discussions and presentation of results concerning the first ISO Graphical Standard, GKS (the Graphical Kernel System) and later of its three-dimensional extension, GKS-3D. This book is a collection of those articles which have appeared within the framework of Eurographics in the past 5 years, and which still contain, even after several years, valid and interesting results concerning the problems arising in connection with GKS. Some of these papers help the reader to gain a deeper understanding of the standard; others deal with general implementation problems, and finally there are some presentations of specific algorithms usable also for a GKS or GKS-3D implementation. The book may be of a particular interest to those specialists who intend to implement a GKS package or some similar graphics subsystem and who can therefore make direct use of the experiences reflected in this collection. The book should also be a valuable supplement in university courses concerned with teaching the principles of implementing device-independent computer graphics.

Object-Oriented Graphics

Object-Oriented Graphics
Title Object-Oriented Graphics PDF eBook
Author Peter Wisskirchen
Publisher Springer Science & Business Media
Pages 247
Release 2012-12-06
Genre Computers
ISBN 364284247X

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At present, object-oriented programming is emerging from the research labora tories and invading into the field of industrial applications. More and more products have been implemented with the aid of object-oriented programming techniques and tools, usually as extensions of traditional languages in hybrid development systems. Some of the better known examples are OSF-Motif, News, Objective-C on the NeXT computer, the C extension C++, and CLOS an object oriented extension of LISP. All of these developments incorporate interactive graphics. Effective object-oriented systems in combination with a graphics kernel does it mean that the field of computer graphics has now become merely an aspect of the object-oriented world? We do not think so. In spite of interesting individual developments, there are still no sound object-oriented graphics sys tems available. If it is desired to develop a complex graphics application embed ded in a window-oriented system then it is still necessary to work with elemen tary tools. What is to be displayed and interactively modified inside a window must be specified with a set of graphics primitives at a low level, or has to be written with a standardized graphics kernel system such as GKS or PHIGS, i. e. , by kernels specified and implemented in a non-object-oriented style. With the terms GKS and PHIGS we enter the world of international graphics standards. GKS and PHIGS constitute systems, not mere collections of graphics primitives.

Computer Graphics Programming

Computer Graphics Programming
Title Computer Graphics Programming PDF eBook
Author Günter Enderle
Publisher Springer Science & Business Media
Pages 672
Release 2012-12-06
Genre Computers
ISBN 3642710794

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TO COMPUTER GRAPHICS BASED ONGKS Part I gives an introduction to basic concepts of computer graph ics and to the principles and concepts of GKS. The aims of this part are twofold: to provide the beginner with an overview of the terminology and concepts of computer graphics, based on GKS, and to give the computer graphics expert an introduc tion to the GKS standard. In the early chapters of this part, the main areas of computer graphics, the various classes of com puter graphics users, the interfaces of GKS and its underlying design concepts are discussed and important terms are defined. The later chapters give an informal introduction to the main concepts of GKS and their interrelationships: output, attributes, coordinate systems, transformations, input, segments, metafile, state lists, and error handling. This introduction to the GKS framework will prepare the ground for the detailed description of 2D GKS functions in Part III and the 3D extensions to GKS in Part IV. 1 WHAT IS COMPUTER GRAPHICS? 1. 1 Defmition of Computer Graphics The Data Processing Vocabulary of the International Organization for Stan dardization (ISO) [ISO 84] defines Computer Graphics as follows: "Methods and techniques for converting data to and from a graphic display via computer. " This definition refers to three basic components of any computer graphics system - namely "data", "computer", and "display".