Computers

Computers
Title Computers PDF eBook
Author Larry L. Wear
Publisher McGraw-Hill Science, Engineering & Mathematics
Pages 634
Release 1991
Genre Computers
ISBN

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General literature -- Introductory and Survey.

Introduction to PC Hardware and Troubleshooting

Introduction to PC Hardware and Troubleshooting
Title Introduction to PC Hardware and Troubleshooting PDF eBook
Author Michael Meyers
Publisher McGraw-Hill College
Pages 447
Release 2003
Genre Computers
ISBN 9780072226324

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The Mike Meyers’ Computer Skills series offers students of varying ability and experience a practical working knowledge of baseline IT skills and technologies. This full-color text is filled with real-world case studies, step-by-step tutorials, illustrations with callouts, end-of-chapter questions, challenging lab exercises, and review questions.

IT Essentials Lab Manual

IT Essentials Lab Manual
Title IT Essentials Lab Manual PDF eBook
Author Cisco Networking Academy
Publisher
Pages 544
Release 2019-11-21
Genre Computers
ISBN 9780135612033

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The only authorized Labs & Study Guide for the Cisco Networking Academy IT Essentials, Version 7 course IT Essentials Lab Manual is a supplemental book prepared for students in the Cisco® Networking Academy IT Essentials v7 course. All the hands-on labs and worksheets from the course are printed within this book to provide practical, hands-on experience with the course content. IT Essentials covers fundamental computer and career skills for entry-level IT jobs. Practicing and performing all these tasks will reinforce the concepts, skills, and procedures and help prepare the student to take the CompTIA® A+ 220-1001 and 220-1002 exams. Each chapter of this book is divided into a Study Guide section followed by a Lab section. The Study Guide section offers exercises that help you learn the concepts, configurations, and troubleshooting skills crucial to your success as a CompTIA® A+ 220-1001 and 220-1002 exam candidate. Each chapter is slightly different and includes some or all the following types of exercises: Vocabulary Matching Exercises Concept Questions Exercises Skill-Building Activities and Scenarios Packet Tracer Exercises The Labs & Activities include all the online course Labs and Packet Tracer activity instructions. If applicable, this section begins with a Command Reference that you will complete to highlight all the commands introduced in the chapter. Related titles: IT Essentials Companion Guide, Version 7 ISBN-10: 0-13-564537-9 ISBN-13: 978-0-13-564537-6 IT Essentials Course Booklet, Version 7 ISBN-10: 0-13-561216-0 ISBN-13: 978-0-13-561216-3

The Essential Guide to Computer Hardware

The Essential Guide to Computer Hardware
Title The Essential Guide to Computer Hardware PDF eBook
Author James Edward Keogh
Publisher
Pages 0
Release 2002
Genre Computer input-output equipment
ISBN 9780130620132

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Covering both PC and non-PC computing devices, this is the essential guide to the basics of all computer hardware for the non-technical professional. It provides a review of companies in the computer hardware industry and covers Pentium 4, digital cameras, and wireless and mobile communication not found in competing books.

Designing Embedded Hardware

Designing Embedded Hardware
Title Designing Embedded Hardware PDF eBook
Author John Catsoulis
Publisher "O'Reilly Media, Inc."
Pages 318
Release 2002
Genre Computers
ISBN 9780596003623

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Intelligent readers who want to build their own embedded computer systems-- installed in everything from cell phones to cars to handheld organizers to refrigerators-- will find this book to be the most in-depth, practical, and up-to-date guide on the market. Designing Embedded Hardware carefully steers between the practical and philosophical aspects, so developers can both create their own devices and gadgets and customize and extend off-the-shelf systems. There are hundreds of books to choose from if you need to learn programming, but only a few are available if you want to learn to create hardware. Designing Embedded Hardware provides software and hardware engineers with no prior experience in embedded systems with the necessary conceptual and design building blocks to understand the architectures of embedded systems. Written to provide the depth of coverage and real-world examples developers need, Designing Embedded Hardware also provides a road-map to the pitfalls and traps to avoid in designing embedded systems. Designing Embedded Hardware covers such essential topics as: The principles of developing computer hardware Core hardware designs Assembly language concepts Parallel I/O Analog-digital conversion Timers (internal and external) UART Serial Peripheral Interface Inter-Integrated Circuit Bus Controller Area Network (CAN) Data Converter Interface (DCI) Low-power operation This invaluable and eminently useful book gives you the practical tools and skills to develop, build, and program your own application-specific computers.

Code

Code
Title Code PDF eBook
Author Charles Petzold
Publisher Microsoft Press
Pages 563
Release 2022-08-02
Genre Computers
ISBN 0137909292

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The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

From Hardware to Software

From Hardware to Software
Title From Hardware to Software PDF eBook
Author Graham Lee
Publisher London : Macmillan
Pages 454
Release 1982
Genre Computer software
ISBN 9780333331644

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