Interactive Entertainment

Interactive Entertainment
Title Interactive Entertainment PDF eBook
Author Brent Rabowsky
Publisher gameindustrybook
Pages 274
Release 2010-09-02
Genre Business & Economics
ISBN

Download Interactive Entertainment Book in PDF, Epub and Kindle

A comprehensive book about the video game industry. The book discusses, in detail, the life cycle of a video game from conception to distribution, including analysis of how game production, marketing, and sales teams work together to launch a successful product. In addition, the book provides informative chapters on intellectual property, and contractual, regulatory, and other legal issues. Topics covered are: Genres and Platforms, Publishing and Industry Economics, Ancillary Opportunities, Industry Trade Organizations, Regulation, Legal Affairs, and Forming and Running a Games Company.

Digital Storytelling

Digital Storytelling
Title Digital Storytelling PDF eBook
Author Carolyn Handler Miller
Publisher CRC Press
Pages 569
Release 2014-06-27
Genre Art
ISBN 1135044457

Download Digital Storytelling Book in PDF, Epub and Kindle

Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves. This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.

Intelligent Technologies for Interactive Entertainment

Intelligent Technologies for Interactive Entertainment
Title Intelligent Technologies for Interactive Entertainment PDF eBook
Author Anton Nijholt
Publisher Springer Science & Business Media
Pages 277
Release 2009-05-27
Genre Computers
ISBN 3642023150

Download Intelligent Technologies for Interactive Entertainment Book in PDF, Epub and Kindle

This book constitutes the proceedings of the 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09). The papers focus on topics such as emergent games, exertion interfaces and embodied interaction. Further topics are affective user interfaces, story telling, sensors, tele-presence in entertainment, animation, edutainment, and interactive art.

Intelligent Technologies for Interactive Entertainment

Intelligent Technologies for Interactive Entertainment
Title Intelligent Technologies for Interactive Entertainment PDF eBook
Author Mark Maybury
Publisher Springer
Pages 354
Release 2005-11-18
Genre Computers
ISBN 3540316515

Download Intelligent Technologies for Interactive Entertainment Book in PDF, Epub and Kindle

This book constitutes the refereed proceedings of the First International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2005 held in Madonna di Campiglio, Italy in November/December 2005. Among the intelligent computational technologies covered are adaptive media presentations, recommendation systems in media scalable crossmedia, affective user interfaces, intelligent speech interfaces, tele-presence in entertainment, collaborative user models and group behavior, collaborative and virtual environments, cross domain user models, animation and virtual characters, holographic interfaces, augmented, virtual and mixed reality, computer graphics and multimedia, pervasive multimedia, creative language environments, computational humour, etc. The 21 revised full papers and 15 short papers presented together with 12 demonstration papers were carefully reviewed and selected from a total of 39 submissions. The papers cover a wide range of topics, including intelligent interactive games, intelligent music systems, interactive cinema, edutainment, interactive art, interactive museum guides, city and tourism explorers assistants, shopping assistants, interactive real TV, interactive social networks, interactive storytelling, personal diaries, websites and blogs, and comprehensive assisting environments for special populations (impaired, children, elderly).

Intelligent Technologies for Interactive Entertainment

Intelligent Technologies for Interactive Entertainment
Title Intelligent Technologies for Interactive Entertainment PDF eBook
Author Antonio Camurri
Publisher Springer
Pages 290
Release 2012-09-28
Genre Computers
ISBN 3642302149

Download Intelligent Technologies for Interactive Entertainment Book in PDF, Epub and Kindle

This book constitutes the proceedings of the 4th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 11). The 20 full papers, 3 posters, 10 demos and 4 workshops presented were carefully selected from numerous submissions. The conference aims enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts. Interaction technologies are having relevant changes in the last years, and will influence the way users consume and interact with the media and applications, both locally and over the Internet. The explosion of natural, multimodal, and touch based interfaces, and their access to the general public, has made new interaction paradigms a reality.

The Second Australasian Conference on Interactive Entertainment

The Second Australasian Conference on Interactive Entertainment
Title The Second Australasian Conference on Interactive Entertainment PDF eBook
Author Yusuf Pisan
Publisher Yusuf Pisan
Pages 262
Release 2005
Genre Artificial intelligence
ISBN 0975153323

Download The Second Australasian Conference on Interactive Entertainment Book in PDF, Epub and Kindle

The second Australasian conference on interactive entertainment is latest series of annual regional meetings, in which advances in interactive entertainment and computer games are reported. It brings together a range of experts from media studies, cultural studies, cognitive science and range of other areas.

Intelligent Technologies for Interactive Entertainment

Intelligent Technologies for Interactive Entertainment
Title Intelligent Technologies for Interactive Entertainment PDF eBook
Author Yoram Chisik
Publisher Springer
Pages 175
Release 2018-02-19
Genre Computers
ISBN 3319730622

Download Intelligent Technologies for Interactive Entertainment Book in PDF, Epub and Kindle

This book constitutes the refereed proceedings of the 9th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2017, held in Funchal, Portugal, in June 2017. The 15 full papers were selected from 19 submissions and present developments and insights in art, design, science and engineering regarding novel entertainment-focused devices, paradigms, and reconfiguration of entertainment experiences.