Interactive Composition

Interactive Composition
Title Interactive Composition PDF eBook
Author V. J. Manzo
Publisher Oxford University Press
Pages 281
Release 2015
Genre Music
ISBN 0199973814

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Manzo and Kuhn provide readers with all the practical skills and insights necessary to compose and perform electronic music in a variety of popular styles. Even those with little experience with digital audio software will learn to design powerful systems that facilitate their own compositional ideas.

Interactive Composition

Interactive Composition
Title Interactive Composition PDF eBook
Author V. J. Manzo
Publisher Oxford University Press, USA
Pages 281
Release 2015
Genre Music
ISBN 0199973822

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Manzo and Kuhn provide readers with all the practical skills and insights necessary to compose and perform electronic music in a variety of popular styles. Even those with little experience with digital audio software will learn to design powerful systems that facilitate their own compositional ideas.

Composing Interactive Music

Composing Interactive Music
Title Composing Interactive Music PDF eBook
Author Todd Winkler
Publisher MIT Press
Pages 372
Release 2001-01-26
Genre Music
ISBN 9780262731393

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Interactive music refers to a composition or improvisation in which software interprets live performances to produce music generated or modified by computers. In Composing Interactive Music, Todd Winkler presents both the technical and aesthetic possibilities of this increasingly popular area of computer music. His own numerous compositions have been the laboratory for the research and development that resulted in this book. The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard. Although the book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive composition by just reading the text, without running any software. The book concludes with a discussion of recent multimedia work incorporating projected images and video playback with sound for concert performances and art installations.

A Composer's Guide to Game Music

A Composer's Guide to Game Music
Title A Composer's Guide to Game Music PDF eBook
Author Winifred Phillips
Publisher MIT Press
Pages 285
Release 2017-08-11
Genre Music
ISBN 0262534495

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A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.

Interactive Technologies and Music Making

Interactive Technologies and Music Making
Title Interactive Technologies and Music Making PDF eBook
Author Tracy Redhead
Publisher CRC Press
Pages 212
Release 2024-08-27
Genre Technology & Engineering
ISBN 104009435X

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Challenging current music making approaches which have traditionally relied on the repetition of fixed forms when played, this book provides a new framework for musicians, composers, and producers wanting to explore working with music that can be represented by data and transformed by interactive technologies. Beginning with an exploration into how current interactive technologies, including VR and AR, are affecting music, the book goes on to create an accessible compositional model which articulates the emerging field of ‘transmutable music.’ It then shows how to compose and produce transmutable music for platforms like video games, apps and interactive works, employing tutorials which use a range of inputs from sensors, data, and compositional approaches. The book also offers technical exercises on how to transform data into usable forms (including machine learning techniques) for mapping musical parameters, and discussion points to support learning. This book is a valuable resource for industry professionals wanting to gain an insight into cutting edge new practice, as well as for assisting musicians, composers, and producers with professional development. It is also suitable for students and researchers in the fields of music/audio composition and music/audio production, computer game design, and interactive media.

Understanding Group Behavior

Understanding Group Behavior
Title Understanding Group Behavior PDF eBook
Author Erich H. Witte
Publisher Psychology Press
Pages 334
Release 2018-10-24
Genre Psychology
ISBN 1317729072

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These books grew out of the perception that a number of important conceptual and theoretical advances in research on small group behavior had developed in recent years, but were scattered in rather fragmentary fashion across a diverse literature. Thus, it seemed useful to encourage the formulation of summary accounts. A conference was held in Hamburg with the aim of not only encouraging such developments, but also encouraging the integration of theoretical approaches where possible. These two volumes are the result. Current research on small groups falls roughly into two moderately broad categories, and this classification is reflected in the two books. Volume I addresses theoretical problems associated with the consensual action of task-oriented small groups, whereas Volume II focuses on interpersonal relations and social processes within such groups. The two volumes differ somewhat in that the conceptual work of Volume I tends to address rather strictly defined problems of consensual action, some approaches tending to the axiomatic, whereas the conceptual work described in Volume II is generally less formal and rather general in focus. However, both volumes represent current conceptual work in small group research and can claim to have achieved the original purpose of up-to-date conceptual summaries of progress on new theoretical work.

Meaning in Linguistic Interaction

Meaning in Linguistic Interaction
Title Meaning in Linguistic Interaction PDF eBook
Author Kasia M. Jaszczolt
Publisher Oxford University Press
Pages 320
Release 2016-04-29
Genre Language Arts & Disciplines
ISBN 0191068985

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This book offers a semantic and metasemantic inquiry into the representation of meaning in linguistic interaction. Kasia Jaszczolt's view represents the most radical stance on meaning to be found in the contextualist tradition and thereby the most radical take on the semantics/pragmatics boundary. It allows for the selection of the cognitively plausible object of enquiry without being constrained by such distinctions as what is said/what is implicated or what is linguistic and what is extralinguistic. She argues that this is the only promising stance on meaning. The analysis transcends the traditional distinctions drawn, and traditional questions posed, in post-Gricean pragmatics and philosophy of language. It heavily relies on the dynamic construction of meaning in discourse, using truth conditions as a tool but at the same time conforming to pragmatic compositionality ? whereby aspects of meaning that enter this composition have very different provenance. Meaning in Linguistic Interaction builds on the author's earlier work on Default Semantics and adds new arguments in favour of radical contextualism as well as novel applications, focusing on the role of salience, the flexibility of word meaning, the literal/nonliteral distinction, and the dynamic nature of a character, as well as offering an entirely new perspective on the indexical/nonindexical distinction. It contains a state-of-the-art discussion of the semantics/pragmatics boundary disputes, focusing on varieties of semantic minimalism and contextualism and on the limitations of an indexicalism. Jaszczolt's work is illustrated with examples from a variety of languages and offers some formal representations of meaning in the metalanguage of Default Semantics.