Interactive Composition
Title | Interactive Composition PDF eBook |
Author | V. J. Manzo |
Publisher | Oxford University Press |
Pages | 281 |
Release | 2015 |
Genre | Music |
ISBN | 0199973814 |
Manzo and Kuhn provide readers with all the practical skills and insights necessary to compose and perform electronic music in a variety of popular styles. Even those with little experience with digital audio software will learn to design powerful systems that facilitate their own compositional ideas.
Interactive Composition
Title | Interactive Composition PDF eBook |
Author | V. J. Manzo |
Publisher | Oxford University Press, USA |
Pages | 281 |
Release | 2015 |
Genre | Music |
ISBN | 0199973822 |
Manzo and Kuhn provide readers with all the practical skills and insights necessary to compose and perform electronic music in a variety of popular styles. Even those with little experience with digital audio software will learn to design powerful systems that facilitate their own compositional ideas.
Composing Interactive Music
Title | Composing Interactive Music PDF eBook |
Author | Todd Winkler |
Publisher | MIT Press |
Pages | 372 |
Release | 2001-01-26 |
Genre | Music |
ISBN | 9780262731393 |
Interactive music refers to a composition or improvisation in which software interprets live performances to produce music generated or modified by computers. In Composing Interactive Music, Todd Winkler presents both the technical and aesthetic possibilities of this increasingly popular area of computer music. His own numerous compositions have been the laboratory for the research and development that resulted in this book. The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard. Although the book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive composition by just reading the text, without running any software. The book concludes with a discussion of recent multimedia work incorporating projected images and video playback with sound for concert performances and art installations.
Intelligent Technologies for Interactive Entertainment
Title | Intelligent Technologies for Interactive Entertainment PDF eBook |
Author | Matei Mancas |
Publisher | Springer |
Pages | 213 |
Release | 2013-11-30 |
Genre | Computers |
ISBN | 3319038923 |
This book constitutes the proceedings of the 5th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2013. The 23 full papers presented were carefully selected from numerous submissions. The conference aims at enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts. The papers are grouped in topical sections on linked media, gaming technologies, and technologies for live entertainment.
Service Composition for the Semantic Web
Title | Service Composition for the Semantic Web PDF eBook |
Author | Brahim Medjahed |
Publisher | Springer Science & Business Media |
Pages | 204 |
Release | 2011-02-02 |
Genre | Computers |
ISBN | 1441984658 |
Service Composition for the Semantic Web presents an in-depth analysis of aspects related to semantic-enabled Web service modeling and composition. It also covers challenges and solutions to composing Web services on the semantic Web, and proposing a semantic framework for organizing and describing Web services. Service Composition for the Semantic Web describes composability and matching models to check whether semantic Web services can be combined together to avoid unexpected failures at run time, and a set of algorithms that automatically generate detailed descriptions of composite services from high-level specifications of composition requests. The book includes case studies in the areas of digital government and bioinformatics.
Disability Informatics and Web Accessibility for Motor Limitations
Title | Disability Informatics and Web Accessibility for Motor Limitations PDF eBook |
Author | Kouroupetroglou, Georgios |
Publisher | IGI Global |
Pages | 443 |
Release | 2013-08-31 |
Genre | Medical |
ISBN | 1466644435 |
As technology becomes an increasingly vital aspect of modern social interaction, the field of disability informatics and web accessibility has made significant progress in consolidating theoretical approaches and exploring new application domains for those with motor and cognitive disabilities. Disability Informatics and Web Accessibility for Motor Limitations explores the principles, methods, and advanced technological solutions in the use of assistive technologies to enable users with motor limitations. This book is essential for academia, industry, and various professionals in fields such as web application designers, rehabilitation scientists, ergonomists, and teachers in inclusive and special education. This publication is integrated with its pair book Assistive Technologies and Computer Access for Motor Disabilities.
A Composer's Guide to Game Music
Title | A Composer's Guide to Game Music PDF eBook |
Author | Winifred Phillips |
Publisher | MIT Press |
Pages | 285 |
Release | 2017-08-11 |
Genre | Music |
ISBN | 0262534495 |
A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.