McGraw-Hill Publications in Industrial Education: General shop (3rd ed.)
Title | McGraw-Hill Publications in Industrial Education: General shop (3rd ed.) PDF eBook |
Author | |
Publisher | |
Pages | 488 |
Release | 1963 |
Genre | Industrial arts |
ISBN |
Industrial Arts & Vocational Education
Title | Industrial Arts & Vocational Education PDF eBook |
Author | |
Publisher | |
Pages | 710 |
Release | 1922 |
Genre | Business education |
ISBN |
Industrial Arts Magazine
Title | Industrial Arts Magazine PDF eBook |
Author | |
Publisher | |
Pages | 682 |
Release | 1924 |
Genre | Business education |
ISBN |
General Catalogue of Printed Books
Title | General Catalogue of Printed Books PDF eBook |
Author | British Museum. Department of Printed Books |
Publisher | |
Pages | 572 |
Release | 1972 |
Genre | English imprints |
ISBN |
General Catalogue of Printed Books
Title | General Catalogue of Printed Books PDF eBook |
Author | British Museum. Dept. of Printed Books |
Publisher | |
Pages | 552 |
Release | 1959 |
Genre | English imprints |
ISBN |
The Art of Game Design
Title | The Art of Game Design PDF eBook |
Author | Jesse Schell |
Publisher | CRC Press |
Pages | 522 |
Release | 2008-08-04 |
Genre | Art |
ISBN | 0123694965 |
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
Catalog of Copyright Entries. Third Series
Title | Catalog of Copyright Entries. Third Series PDF eBook |
Author | Library of Congress. Copyright Office |
Publisher | Copyright Office, Library of Congress |
Pages | 1222 |
Release | 1964 |
Genre | Copyright |
ISBN |
Includes Part 1, Number 1: Books and Pamphlets, Including Serials and Contributions to Periodicals (January - June)