Indoor Games That Teach (eBook)
Title | Indoor Games That Teach (eBook) PDF eBook |
Author | Robynne Eagan |
Publisher | Lorenz Educational Press |
Pages | 148 |
Release | 1996-03-01 |
Genre | |
ISBN | 0787784362 |
This resource shows you how to use active, indoor fun to stimulate young learners with a cross section of hands-on and educational games for indoor settings. Children will master the basics (and more!) by engaging their skills in board games, problem-solving challenges, fact-finding and review activities, math-based golf and marble games, paper folding and even square dancing! The games will motivate young learners, bring subject matter to life and keep children active - even indoors!
My Book of Indoor Games
Title | My Book of Indoor Games PDF eBook |
Author | Clarence Squareman |
Publisher | Good Press |
Pages | 152 |
Release | 2019-12-04 |
Genre | Games & Activities |
ISBN |
The book is full of great ideas about amusing children and adults indoors in stormy and cold evenings. It offers funny, fascinating, and little-known games that were played by our grandparents in their childhood and remains attractive to a contemporary reader today.
The Everything Kids' Learning Activities Book
Title | The Everything Kids' Learning Activities Book PDF eBook |
Author | Amanda Morin |
Publisher | Simon and Schuster |
Pages | 328 |
Release | 2013-07-18 |
Genre | Family & Relationships |
ISBN | 1440565325 |
Who says learning can't be fun? Using the word "educational" can be the quickest way to lose a child's interest. But the games, projects, and experiments in The Everything Kids' Learning Activities Book are so much fun, your kids won't even know they're learning! Not only will your kids be entertained and have fun, they'll learn skills in the key areas of reading, writing, math, science, and social studies. With 145 indoor and outdoor activities including: Comic strip sequencing Round robin storytelling Lollipop patterns The 25-cent pyramid Cookie fractions Balloon terrarium These activities are geared for kids aged 5–12, making this a go-to resource for years to come. And most activities use materials that are in your house! This easy-to-use guide is full of creative ideas and expert advice to help you be your kids' best learning partner.
Daily Discoveries for NOVEMBER (eBook)
Title | Daily Discoveries for NOVEMBER (eBook) PDF eBook |
Author | Elizabeth Cole Midgley |
Publisher | Lorenz Educational Press |
Pages | 196 |
Release | 2005-03-01 |
Genre | Juvenile Nonfiction |
ISBN | 0787786292 |
In this creative book, which is another in the popular Daily Discoveries series, you'll find reasons to celebrate every day of November in your classroom. Special days include: National Sandwich Day, American Art Day, Math Madness Day, Children’s Book Day, Mickey Mouse's Birthday, Family Day and many more. The fun activities can be plugged into your regular curriculum: language arts, social studies, writing, math, science and health, music and drama, physical fitness, art, etc. Your students will look forward to every day of the month when they realize that it's a day for celebration! Included are fun patterns for writing assignments and art projects as well as lists of correlated books and bulletin board ideas.
Deep Learning and the Game of Go
Title | Deep Learning and the Game of Go PDF eBook |
Author | Kevin Ferguson |
Publisher | Simon and Schuster |
Pages | 611 |
Release | 2019-01-06 |
Genre | Computers |
ISBN | 1638354014 |
Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning
It's About Time (ENHANCED eBook)
Title | It's About Time (ENHANCED eBook) PDF eBook |
Author | Robynne Eagan |
Publisher | Lorenz Educational Press |
Pages | 148 |
Release | 1997-03-01 |
Genre | |
ISBN | 1429113782 |
Help children measure and tell time by the sun, the clock and the calendar; and learn why there are 24 hours in a day, 7 days in a week and 365 days in a year. Here's a cross-curriculum approach to time with learning activities that bring together history, science, language arts and math. A comprehensive look at time from the ancient civilizations who first tried to understand, arrange and measure it - to modern society where we organize our lives around the clock!
Study Notes For Child Pedagogy CTET - STET - Other Teaching Exams eBook (In English)
Title | Study Notes For Child Pedagogy CTET - STET - Other Teaching Exams eBook (In English) PDF eBook |
Author | Adda247 Publications |
Publisher | Adda247 Publications |
Pages | 510 |
Release | |
Genre | Young Adult Nonfiction |
ISBN |
Child Pedagogy is an important subject for all the teaching exams as it reflects your ability to learn and understand the behaviour and development of a child. To ace this subject, one needs thorough understanding of each topic and study accordingly. To help you with the same and to make sure you don’t lag behind in this subject, ADDA247 has brought “Study notes for Child Pedagogy” for you with all topics explained properly as per the latest pattern of teaching exams. Moreover, this e-book is available at a minimal price. You can access these notes anywhere anytime as these notes can be accessed easily in your smart phones too. The topics covered are mentioned below with their uploading schedule.