Illusion in Nature and Art

Illusion in Nature and Art
Title Illusion in Nature and Art PDF eBook
Author Richard Langton Gregory
Publisher
Pages 296
Release 1973
Genre Games & Activities
ISBN

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Illusion in Nature and Art

Illusion in Nature and Art
Title Illusion in Nature and Art PDF eBook
Author Richard Langton Gregory
Publisher
Pages 296
Release 1973
Genre Optical illusions
ISBN

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The Nature of Visual Illusion

The Nature of Visual Illusion
Title The Nature of Visual Illusion PDF eBook
Author Mark Fineman
Publisher Courier Corporation
Pages 259
Release 2012-12-19
Genre Science
ISBN 0486150097

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Fascinating, profusely illustrated study explores the psychology and physiology of vision, including light and color, motion receptors, the illusion of movement, much more. Over 100 illustrations.

Illusion in Nature and Art

Illusion in Nature and Art
Title Illusion in Nature and Art PDF eBook
Author R.L. Gregory
Publisher
Pages 0
Release 1980
Genre
ISBN

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Nectar and Illusion

Nectar and Illusion
Title Nectar and Illusion PDF eBook
Author Henry Maguire
Publisher Oxford University Press
Pages 219
Release 2012-08-16
Genre Art
ISBN 0199766606

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Nature and Illusion is the first extended study of the portrayal of nature in Byzantine art and literature. It provides a new view of Byzantine art in relation to the medieval art of Western Europe.

Citizen Spectator

Citizen Spectator
Title Citizen Spectator PDF eBook
Author Wendy Bellion
Publisher UNC Press Books
Pages 384
Release 2012-12-01
Genre Art
ISBN 080783890X

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In this richly illustrated study, the first book-length exploration of illusionistic art in the early United States, Wendy Bellion investigates Americans' experiences with material forms of visual deception and argues that encounters with illusory art shaped their understanding of knowledge, representation, and subjectivity between 1790 and 1825. Focusing on the work of the well-known Peale family and their Philadelphia Museum, as well as other Philadelphians, Bellion explores the range of illusions encountered in public spaces, from trompe l'oeil paintings and drawings at art exhibitions to ephemeral displays of phantasmagoria, "Invisible Ladies," and other spectacles of deception. Bellion reconstructs the elite and vernacular sites where such art and objects appeared and argues that early national exhibitions doubled as spaces of citizen formation. Within a post-Revolutionary culture troubled by the social and political consequences of deception, keen perception signified able citizenship. Setting illusions into dialogue with Enlightenment cultures of science, print, politics, and the senses, Citizen Spectator demonstrates that pictorial and optical illusions functioned to cultivate but also to confound discernment. Bellion reveals the equivocal nature of illusion during the early republic, mapping its changing forms and functions, and uncovers surprising links between early American art, culture, and citizenship.

Virtual Art

Virtual Art
Title Virtual Art PDF eBook
Author Oliver Grau
Publisher MIT Press
Pages 438
Release 2004-09-17
Genre Art
ISBN 9780262572231

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An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art. Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book, Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype. Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas, which were the most developed form of illusion achieved through traditional methods of painting and the mass image medium before film. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 The Battle of Sedan, Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the head mounted display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. His analysis draws on the work of contemporary artists and groups ART+COM, Maurice Benayoun, Charlotte Davies, Monika Fleischmann, Ken Goldberg, Agnes Hegedues, Eduardo Kac, Knowbotic Research, Laurent Mignonneau, Michael Naimark, Simon Penny, Daniela Plewe, Paul Sermon, Jeffrey Shaw, Karl Sims, Christa Sommerer, and Wolfgang Strauss. Grau offers not just a history of illusionary space but also a theoretical framework for analyzing its phenomenologies, functions, and strategies throughout history and into the future.