Mazes for Programmers
Title | Mazes for Programmers PDF eBook |
Author | Jamis Buck |
Publisher | Pragmatic Bookshelf |
Pages | 385 |
Release | 2015-07-15 |
Genre | Computers |
ISBN | 1680503960 |
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
The Ultimate Maze Book
Title | The Ultimate Maze Book PDF eBook |
Author | Galen Wadzinski |
Publisher | Courier Dover Publications |
Pages | 51 |
Release | 2005-09 |
Genre | Games & Activities |
ISBN | 0486445356 |
Thirty entertaining, challenging mazes: 3-D constructions, directional arrows, designated stops, and more. From easy "No Brainers" to "Full Brain Overload," which might take hours to solve. Includes "hints section."
The Kids' Book of Mazes 2
Title | The Kids' Book of Mazes 2 PDF eBook |
Author | Gareth Moore |
Publisher | Buster Books |
Pages | 0 |
Release | 2017-06-08 |
Genre | Juvenile Nonfiction |
ISBN | 9781780555027 |
Kids of all ages will love to lose themselves in this bumper book of mazes. With hundreds of twists and turns, the magical mazes get more fiendish with every turn of the page.
Mazes For Kids Ages 8-12
Title | Mazes For Kids Ages 8-12 PDF eBook |
Author | Jennifer L Trace |
Publisher | |
Pages | 96 |
Release | 2021-01-04 |
Genre | Juvenile Nonfiction |
ISBN | 9781954392175 |
Keep Your Child Busy With Hours of Super FUN Mazes! A complete maze experience with: - Mazes with colorable characters and illustrations - Fun themes make solving mazes exciting - Increasing difficulty levels - With real world logic: Bring the chicken home, help the family get to the bus, help the dog get to the bone and more. - Improve hand eye coordination, dexterity and muscle memory - With certificate at back of the book! The amazingly fun mazes and activities in this book are designed to provide an enjoyable and fun learning experience for children of all ages from preschool, nursery and even beyond. Solving maze activities can be a crucial yet fun part of your kid's development, they help in nurturing the development of your child's brain, thought processes, problem solving skills, IQ and intelligence by having your child map out the best path to reach the goal in every activity. Constant practice helps nurture the mind and build hand eye coordination, problem solving skills, muscle memory and dexterity. Each maze is lovingly designed with cute characters and illustrations that your child can color in that are sure to keep your kid engaged. Mazes have increasing difficulty to get your child easily started off with the logic of maze solving and progressing to more challenging mazes as your child gets more experience. Real world logic is incorporated in the mazes, examples are: help chicken to the coop and bring the ball to the hoop. Real world logic helps anchor the activities to real life situations and can be experience for your child.
Mathematics Teaching
Title | Mathematics Teaching PDF eBook |
Author | |
Publisher | |
Pages | 688 |
Release | 1967 |
Genre | Mathematics |
ISBN |
The Gifted & Talented Catalogue
Title | The Gifted & Talented Catalogue PDF eBook |
Author | Susan Amerikaner |
Publisher | Price Stern Sloan |
Pages | 196 |
Release | 1988 |
Genre | Education |
ISBN | 9780895867513 |
Lists hundreds of games, toys, books, records, and software for children from infancy to age 12.
Cumulated Index Medicus
Title | Cumulated Index Medicus PDF eBook |
Author | |
Publisher | |
Pages | 1552 |
Release | 1965 |
Genre | Medicine |
ISBN |