Heuristic Play

Heuristic Play
Title Heuristic Play PDF eBook
Author Sheila Riddall-Leech
Publisher Andrews UK Limited
Pages 91
Release 2012-09-20
Genre Education
ISBN 1907241965

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How to encourage investigative, discovery play with babies and children aged 0-5. Heuristic Play is a form of exploratory, investigative play that builds a whole range of skills for all children from birth to five. This guide looks at four age groups from birth to five and provides practical activities for setting up heuristic play sessions. Each session comes with expert advice on: - How to set up the session for each age group - The level of adult involvement - How to plan for these activities within the EYFS - How heuristic play relates to schemas of behaviour This easy to read and practical guide is the only one of its kind and an absolute essential for anyone working in the early years.

Heuristic Play

Heuristic Play
Title Heuristic Play PDF eBook
Author Sheila Riddall-Leech
Publisher Andrews UK Limited
Pages 52
Release 2012-09-20
Genre Education
ISBN 1907241973

Download Heuristic Play Book in PDF, Epub and Kindle

How to encourage investigative, discovery play with babies and children aged 0-5. Heuristic Play is a form of exploratory, investigative play that builds a whole range of skills for all children from birth to five. This guide looks at four age groups from birth to five and provides practical activities for setting up heuristic play sessions. Each session comes with expert advice on: - How to set up the session for each age group - The level of adult involvement - How to plan for these activities within the EYFS - How heuristic play relates to schemas of behaviour This easy to read and practical guide is the only one of its kind and an absolute essential for anyone working in the early years.

Developing Play for the Under 3s

Developing Play for the Under 3s
Title Developing Play for the Under 3s PDF eBook
Author Anita M. Hughes
Publisher Routledge
Pages 153
Release 2015-07-30
Genre Education
ISBN 1317414373

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We currently live in a two dimensional world of tapping and sliding fingers on screens, but babies and young children need to touch, taste, smell, shake and bang three dimensional objects in order to develop thinking and learning skills. The Treasure Basket and Heuristic play approach is all about offering natural and household objects to babies and young children to play with. This simple approach promotes extraordinary capacities of concentration, intellectual curiosity and manipulative mastery. Full of resource ideas and activities, this book offers accessible explanations of how the under 3’s think and learn, step by step guidance for setting up play sessions and descriptions of the best materials to offer. Featuring original interviews between the author and Elinor Goldschmied, who was the pioneer of the Treasure Basket and Heuristic Play, this third edition of Developing Play for the Under 3s has been thoroughly updated to include: A new chapter with case studies to show how Heuristic Play can be offered to the 2-4 year olds. A new chapter exploring the myths and misunderstandings of this approach. Links to the Forest School movement. Research evidence supported by case studies. The characteristics of effective learning and how the Treasure Basket and Heuristic Play promote these. Information about the Froebel Archive project, bringing the story of Elinor Goldschmied’s work alive through film. Based on a wealth of research into how babies learn and the principles of learning, together with the author’s own personal experience of working with the under 3s, this book will be indispensable for anyone involved in the care and development of children in this age group.

Treasure Baskets and Heuristic Play

Treasure Baskets and Heuristic Play
Title Treasure Baskets and Heuristic Play PDF eBook
Author Sally Featherstone
Publisher A&C Black
Pages 118
Release 2013-04-11
Genre Education
ISBN 1472902580

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Heuristic Play is a tightly described, but freely accessed activity, using a specific range of 'found' or everyday objects, and, in its pure sense, is only really applicable to a specific age range (from 12 months to about two and a half). However, there is now plenty of evidence that heuristic play has continuing value for children throughout the Foundation Stage and well into the primary years. Collections of objects, carefully selected and offered in both adult-led and child-initiated sessions, indoors and outside, can build on the experience of treasure baskets In this informative and helpful book you will find further information on the process of using both treasure baskets and heuristic play with babies and young children. You will also find chapters which explore the benefits of heuristic play with objects for children throughout the early years from six months to seven years. Of course, the materials, the provision and the adult role will develop and change as children mature, so this book also gives guidance on how heuristic play itself should change to meet the needs of children at different stages of development.

Planning Play and the Early Years

Planning Play and the Early Years
Title Planning Play and the Early Years PDF eBook
Author Penny Tassoni
Publisher Heinemann
Pages 344
Release 2005
Genre Education
ISBN 9780435401191

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Written for early years practitioners and students, Planning Play and the Early Years provides full-colour, fully illustrated guidance through the process of planning and providing play opportunities for children aged 0-5 years.

Values at Play in Digital Games

Values at Play in Digital Games
Title Values at Play in Digital Games PDF eBook
Author Mary Flanagan
Publisher MIT Press
Pages 222
Release 2014-07-18
Genre Computers
ISBN 0262027666

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A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. “Big ideas” such as justice, equity, honesty, and cooperation—as well as other kinds of ideas, including violence, exploitation, and greed—may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games. After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved.

People Under Three

People Under Three
Title People Under Three PDF eBook
Author Elinor Goldschmied
Publisher Psychology Press
Pages 310
Release 2004
Genre Education
ISBN 9780415305662

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People Under Three is an established text for all those training to work with young children or managing day care facilities."--Jacket.