Hearthstone Card Back Journal
Title | Hearthstone Card Back Journal PDF eBook |
Author | Blizzard Entertainment |
Publisher | |
Pages | |
Release | 2019-07-12 |
Genre | |
ISBN | 9781945683824 |
Hearthstone
Title | Hearthstone PDF eBook |
Author | Chelsea Monroe-Cassel |
Publisher | Simon and Schuster |
Pages | 114 |
Release | 2017-11-07 |
Genre | Cooking |
ISBN | 1683831810 |
Sheathe your sword and summon more than fifty delicious bites and cocktails inspired by the smash-hit game—perfect for any Fireside Gathering. From the bestselling author of World of Warcraft: The Official Cookbook and A Feast of Ice and Fire: The Official Game of Thrones Companion Cookbook comes a new collection of delicious recipes. With the Innkeeper’s Tavern Cookbook, fans will unlock Hearthstone-inspired eats, cocktails, and mocktails. A replica of Harth Stonebrew’s own private cookbook, this delightful guide contains more than fifty all-new recipes perfect for any Fireside Gathering or game night, from Sarge’s Easy Mac & Cheese to Medivh’s favorite martini—and, of course, funnel cake. Complete with mouthwatering color photos and Harth’s personal notations, recipe modifications, and reflections, the Innkeeper’s Tavern Cookbook brings the world of Hearthstone to life like never before. Hearthstone is a fast-paced digital card game where players sling spells, summon minions, and command powerful heroes in duels of epic strategy. Featuring familiar characters from the Warcraft® universe, Hearthstone has won over legions of fans with its humor and deceptively simple gameplay.
The WoW Diary: A Journal of Computer Game Development [Second Edition]
Title | The WoW Diary: A Journal of Computer Game Development [Second Edition] PDF eBook |
Author | John Staats |
Publisher | Source Point Press |
Pages | 0 |
Release | 2023-11-28 |
Genre | Games & Activities |
ISBN |
The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.
The Art of Hearthstone: Year of the Dragon
Title | The Art of Hearthstone: Year of the Dragon PDF eBook |
Author | Robert Brooks |
Publisher | |
Pages | 144 |
Release | 2021-10-15 |
Genre | |
ISBN | 9781950366583 |
A motley crew of singing villains. A ragtag team of adventurers. A conflict that could decide the fate of Azeroth itself. It's safe to say that Hearthstone's never looked so exciting! For the first time, Blizzard Entertainment's collectible card game told a complete, continuous story across three expansions. The Art of Hearthstone, Volume V: Year of the Dragon shows hundreds of fantastic illustrations created by dozens of artists for the game's cards, cinematics, and concept art, as well as diving deep into the creative process and pipeline that made the Year of Dragon one of Hearthstone's most ambitious.
Seven Games: A Human History
Title | Seven Games: A Human History PDF eBook |
Author | Oliver Roeder |
Publisher | W. W. Norton & Company |
Pages | 326 |
Release | 2022-01-25 |
Genre | History |
ISBN | 1324003782 |
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
The Art of Hearthstone
Title | The Art of Hearthstone PDF eBook |
Author | Brooks Roberts |
Publisher | |
Pages | 240 |
Release | 2018-10-30 |
Genre | Art and the Internet |
ISBN | 9781945683053 |
The Art of Hearthstone offers an in-depth glimpse into the creativity that made the wildly popular collectible card game into a global phenomenon. From the unseen concepts built early in Hearthstone's development to the hundreds of beautiful fantasy illustrations that have captured players' imaginations, this volume will show readers the art of the game in breathtaking detail. The book also tells the story of how Hearthstone came to be, growing from a small-team project to the worldwide success that it is today with more than 50 million players.
How to Catch a Bogle
Title | How to Catch a Bogle PDF eBook |
Author | Catherine Jinks |
Publisher | Houghton Mifflin Harcourt |
Pages | 325 |
Release | 2013 |
Genre | Juvenile Fiction |
ISBN | 0544087089 |
In 1870s London, a young orphan girl becomes the apprentice to a man who traps monsters for a living.