HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies
Title | HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies PDF eBook |
Author | Constantine Stephanidis |
Publisher | Springer Nature |
Pages | 825 |
Release | 2020-10-02 |
Genre | Computers |
ISBN | 3030601145 |
This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 54 late breaking papers presented in this volume were organized in two topical sections named: User Experience Design and Evaluation Methods and Tools; Design Case Studies; User Experience Case Studies.
HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design
Title | HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design PDF eBook |
Author | Constantine Stephanidis |
Publisher | Springer Nature |
Pages | 794 |
Release | 2020-09-24 |
Genre | Computers |
ISBN | 3030601498 |
This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 59 late breaking papers presented in this volume address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.
Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems
Title | Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems PDF eBook |
Author | Aaron Marcus |
Publisher | Springer |
Pages | 705 |
Release | 2020-06-12 |
Genre | Computers |
ISBN | 9783030497569 |
This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 51 papers included in this volume were organized in topical sections on interactions in public, urban and rural contexts; UX design for health and well-being; DUXU for creativity, learning and collaboration; DUXU for culture and tourism.
HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence
Title | HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence PDF eBook |
Author | Constantine Stephanidis |
Publisher | Springer Nature |
Pages | 540 |
Release | 2020-10-16 |
Genre | Computers |
ISBN | 303060117X |
This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.
Human-Computer Interaction. User Interface Design, Development and Multimodality
Title | Human-Computer Interaction. User Interface Design, Development and Multimodality PDF eBook |
Author | Masaaki Kurosu |
Publisher | Springer |
Pages | 747 |
Release | 2017-06-28 |
Genre | Computers |
ISBN | 331958071X |
The two-volume set LNCS 10271 and 10272 constitutes the refereed proceedings of the 19th International Conference on Human-Computer Interaction, HCII 2017, held in Vancouver, BC, Canada, in July 2017. The total of 1228 papers presented at the 15 colocated HCII 2017 conferences was carefully reviewed and selected from 4340 submissions. The papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. They cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume cover the following topics: HCI theory and education; HCI, innovation and technology acceptance; interaction design and evaluation methods; user interface development; methods, tools, and architectures; multimodal interaction; and emotions in HCI.
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games
Title | HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games PDF eBook |
Author | Constantine Stephanidis |
Publisher | Springer Nature |
Pages | 787 |
Release | 2020-10-03 |
Genre | Computers |
ISBN | 3030601285 |
This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.
HCI International 2020 – Late Breaking Papers: Virtual and Augmented Reality
Title | HCI International 2020 – Late Breaking Papers: Virtual and Augmented Reality PDF eBook |
Author | Constantine Stephanidis |
Publisher | Springer Nature |
Pages | 462 |
Release | 2020-10-07 |
Genre | Computers |
ISBN | 3030599906 |
This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 34 late breaking papers presented in this volume were organized in two topical sections named: Virtual, Augmented and Mixed Reality Design and Implementation; and User Experience in Virtual, Augmented and Mixed Reality.