Hands-On Software Engineering with Golang

Hands-On Software Engineering with Golang
Title Hands-On Software Engineering with Golang PDF eBook
Author Achilleas Anagnostopoulos
Publisher Packt Publishing Ltd
Pages 625
Release 2020-01-24
Genre Computers
ISBN 1838550240

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Explore software engineering methodologies, techniques, and best practices in Go programming to build easy-to-maintain software that can effortlessly scale on demand Key FeaturesApply best practices to produce lean, testable, and maintainable Go code to avoid accumulating technical debtExplore Go’s built-in support for concurrency and message passing to build high-performance applicationsScale your Go programs across machines and manage their life cycle using KubernetesBook Description Over the last few years, Go has become one of the favorite languages for building scalable and distributed systems. Its opinionated design and built-in concurrency features make it easy for engineers to author code that efficiently utilizes all available CPU cores. This Golang book distills industry best practices for writing lean Go code that is easy to test and maintain, and helps you to explore its practical implementation by creating a multi-tier application called Links ‘R’ Us from scratch. You’ll be guided through all the steps involved in designing, implementing, testing, deploying, and scaling an application. Starting with a monolithic architecture, you’ll iteratively transform the project into a service-oriented architecture (SOA) that supports the efficient out-of-core processing of large link graphs. You’ll learn about various cutting-edge and advanced software engineering techniques such as building extensible data processing pipelines, designing APIs using gRPC, and running distributed graph processing algorithms at scale. Finally, you’ll learn how to compile and package your Go services using Docker and automate their deployment to a Kubernetes cluster. By the end of this book, you’ll know how to think like a professional software developer or engineer and write lean and efficient Go code. What you will learnUnderstand different stages of the software development life cycle and the role of a software engineerCreate APIs using gRPC and leverage the middleware offered by the gRPC ecosystemDiscover various approaches to managing package dependencies for your projectsBuild an end-to-end project from scratch and explore different strategies for scaling itDevelop a graph processing system and extend it to run in a distributed mannerDeploy Go services on Kubernetes and monitor their health using PrometheusWho this book is for This Golang programming book is for developers and software engineers looking to use Go to design and build scalable distributed systems effectively. Knowledge of Go programming and basic networking principles is required.

Hands-On Software Architecture with Golang

Hands-On Software Architecture with Golang
Title Hands-On Software Architecture with Golang PDF eBook
Author Jyotiswarup Raiturkar
Publisher Packt Publishing Ltd
Pages 716
Release 2018-12-07
Genre Computers
ISBN 1788625102

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Understand the principles of software architecture with coverage on SOA, distributed and messaging systems, and database modeling Key FeaturesGain knowledge of architectural approaches on SOA and microservices for architectural decisionsExplore different architectural patterns for building distributed applicationsMigrate applications written in Java or Python to the Go languageBook Description Building software requires careful planning and architectural considerations; Golang was developed with a fresh perspective on building next-generation applications on the cloud with distributed and concurrent computing concerns. Hands-On Software Architecture with Golang starts with a brief introduction to architectural elements, Go, and a case study to demonstrate architectural principles. You'll then move on to look at code-level aspects such as modularity, class design, and constructs specific to Golang and implementation of design patterns. As you make your way through the chapters, you'll explore the core objectives of architecture such as effectively managing complexity, scalability, and reliability of software systems. You'll also work through creating distributed systems and their communication before moving on to modeling and scaling of data. In the concluding chapters, you'll learn to deploy architectures and plan the migration of applications from other languages. By the end of this book, you will have gained insight into various design and architectural patterns, which will enable you to create robust, scalable architecture using Golang. What you will learnUnderstand architectural paradigms and deep dive into MicroservicesDesign parallelism/concurrency patterns and learn object-oriented design patterns in GoExplore API-driven systems architecture with introduction to REST and GraphQL standardsBuild event-driven architectures and make your architectures anti-fragileEngineer scalability and learn how to migrate to Go from other languagesGet to grips with deployment considerations with CICD pipeline, cloud deployments, and so onBuild an end-to-end e-commerce (travel) application backend in GoWho this book is for Hands-On Software Architecture with Golang is for software developers, architects, and CTOs looking to use Go in their software architecture to build enterprise-grade applications. Programming knowledge of Golang is assumed.

Hands-On Software Engineering with Python

Hands-On Software Engineering with Python
Title Hands-On Software Engineering with Python PDF eBook
Author Brian Allbee
Publisher Packt Publishing Ltd
Pages 736
Release 2018-10-26
Genre Computers
ISBN 1788621352

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Explore various verticals in software engineering through high-end systems using Python Key FeaturesMaster the tools and techniques used in software engineeringEvaluates available database options and selects one for the final Central Office system-componentsExperience the iterations software go through and craft enterprise-grade systemsBook Description Software Engineering is about more than just writing code—it includes a host of soft skills that apply to almost any development effort, no matter what the language, development methodology, or scope of the project. Being a senior developer all but requires awareness of how those skills, along with their expected technical counterparts, mesh together through a project's life cycle. This book walks you through that discovery by going over the entire life cycle of a multi-tier system and its related software projects. You'll see what happens before any development takes place, and what impact the decisions and designs made at each step have on the development process. The development of the entire project, over the course of several iterations based on real-world Agile iterations, will be executed, sometimes starting from nothing, in one of the fastest growing languages in the world—Python. Application of practices in Python will be laid out, along with a number of Python-specific capabilities that are often overlooked. Finally, the book will implement a high-performance computing solution, from first principles through complete foundation. What you will learnUnderstand what happens over the course of a system's life (SDLC)Establish what to expect from the pre-development life cycle stepsFind out how the development-specific phases of the SDLC affect developmentUncover what a real-world development process might be like, in an Agile wayFind out how to do more than just write the codeIdentify the existence of project-independent best practices and how to use themFind out how to design and implement a high-performance computing processWho this book is for Hands-On Software Engineering with Python is for you if you are a developer having basic understanding of programming and its paradigms and want to skill up as a senior programmer. It is assumed that you have basic Python knowledge.

Hands-On System Programming with Go

Hands-On System Programming with Go
Title Hands-On System Programming with Go PDF eBook
Author Alex Guerrieri
Publisher Packt Publishing Ltd
Pages 441
Release 2019-07-05
Genre Computers
ISBN 1789803365

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Explore the fundamentals of systems programming starting from kernel API and filesystem to network programming and process communications Key FeaturesLearn how to write Unix and Linux system code in Golang v1.12Perform inter-process communication using pipes, message queues, shared memory, and semaphoresExplore modern Go features such as goroutines and channels that facilitate systems programmingBook Description System software and applications were largely created using low-level languages such as C or C++. Go is a modern language that combines simplicity, concurrency, and performance, making it a good alternative for building system applications for Linux and macOS. This Go book introduces Unix and systems programming to help you understand the components the OS has to offer, ranging from the kernel API to the filesystem, and familiarize yourself with Go and its specifications. You'll also learn how to optimize input and output operations with files and streams of data, which are useful tools in building pseudo terminal applications. You'll gain insights into how processes communicate with each other, and learn about processes and daemon control using signals, pipes, and exit codes. This book will also enable you to understand how to use network communication using various protocols, including TCP and HTTP. As you advance, you'll focus on Go's best feature-concurrency helping you handle communication with channels and goroutines, other concurrency tools to synchronize shared resources, and the context package to write elegant applications. By the end of this book, you will have learned how to build concurrent system applications using Go What you will learnExplore concepts of system programming using Go and concurrencyGain insights into Golang's internals, memory models and allocationFamiliarize yourself with the filesystem and IO streams in generalHandle and control processes and daemons' lifetime via signals and pipesCommunicate with other applications effectively using a networkUse various encoding formats to serialize complex data structuresBecome well-versed in concurrency with channels, goroutines, and syncUse concurrency patterns to build robust and performant system applicationsWho this book is for If you are a developer who wants to learn system programming with Go, this book is for you. Although no knowledge of Unix and Linux system programming is necessary, intermediate knowledge of Go will help you understand the concepts covered in the book

Hands-On High Performance with Go

Hands-On High Performance with Go
Title Hands-On High Performance with Go PDF eBook
Author Bob Strecansky
Publisher Packt Publishing Ltd
Pages 387
Release 2020-03-24
Genre Computers
ISBN 178980177X

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Proven methodologies and concurrency techniques that will help you write faster and better code with Go programming Key FeaturesExplore Go’s profiling tools to write faster programs by identifying and fixing bottlenecksAddress Go-specific performance issues such as memory allocation and garbage collectionDelve into the subtleties of concurrency and discover how to successfully implement it in everyday applicationsBook Description Go is an easy-to-write language that is popular among developers thanks to its features such as concurrency, portability, and ability to reduce complexity. This Golang book will teach you how to construct idiomatic Go code that is reusable and highly performant. Starting with an introduction to performance concepts, you’ll understand the ideology behind Go’s performance. You’ll then learn how to effectively implement Go data structures and algorithms along with exploring data manipulation and organization to write programs for scalable software. This book covers channels and goroutines for parallelism and concurrency to write high-performance code for distributed systems. As you advance, you’ll learn how to manage memory effectively. You’ll explore the compute unified device architecture (CUDA) application programming interface (API), use containers to build Go code, and work with the Go build cache for quicker compilation. You’ll also get to grips with profiling and tracing Go code for detecting bottlenecks in your system. Finally, you’ll evaluate clusters and job queues for performance optimization and monitor the application for performance regression. By the end of this Go programming book, you’ll be able to improve existing code and fulfill customer requirements by writing efficient programs. What you will learnOrganize and manipulate data effectively with clusters and job queuesExplore commonly applied Go data structures and algorithmsWrite anonymous functions in Go to build reusable appsProfile and trace Go apps to reduce bottlenecks and improve efficiencyDeploy, monitor, and iterate Go programs with a focus on performanceDive into memory management and CPU and GPU parallelism in GoWho this book is for This Golang book is a must for developers and professionals who have an intermediate-to-advanced understanding of Go programming, and are interested in improving their speed of code execution.

System Programming Essentials with Go

System Programming Essentials with Go
Title System Programming Essentials with Go PDF eBook
Author Alex Rios
Publisher Packt Publishing Ltd
Pages 408
Release 2024-06-28
Genre Computers
ISBN 1801813442

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Go beyond the web, learn system programming with Go, and build efficient, secure applications Key Features Get to grips with system programming concepts in Go with application examples Gain expert guidance on essential topics like file operations, process management, and network programming Learn how to develop modern, functional applications from scratch Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionAlex Rios, a seasoned Go developer and active community builder, shares his 15 years of expertise in designing large-scale systems through this book. It masterfully cuts through complexity, enabling you to build efficient and secure applications with Go's streamlined syntax and powerful concurrency features. In this book, you’ll learn how Go, unlike traditional system programming languages (C/C++), lets you focus on the problem by prioritizing readability and elevating developer experience with features like automatic garbage collection and built-in concurrency primitives, which remove the burden of low-level memory management and intricate synchronization. Through hands-on projects, you'll master core concepts like file I/O, process management, and inter-process communication to automate tasks and interact with your system efficiently. You'll delve into network programming in Go, equipping yourself with the skills to build robust, distributed applications. This book goes beyond the basics by exploring modern practices like logging and tracing for comprehensive application monitoring, and advance to distributed system design using Go to prepare you to tackle complex architectures. By the end of this book, you'll emerge as a confident Go system programmer, ready to craft high-performance, secure applications for the modern world.What you will learn Understand the fundamentals of system programming using Go Grasp the concepts of goroutines, channels, data races, and managing concurrency in Go Manage file operations and inter-process communication (IPC) Handle USB drives and Bluetooth devices and monitor peripheral events for hardware automation Familiarize yourself with the basics of network programming and its application in Go Implement logging, tracing, and other telemetry practices Construct distributed cache and approach distributed systems using Go Who this book is for This book is for software engineers looking to expand their understanding of system programming concepts. Professionals with a coding foundation seeking profound knowledge of system-level operations will also greatly benefit. Additionally, individuals interested in advancing their system programming skills, whether experienced developers or those transitioning to the field, will find this book indispensable.

Hands-On GUI Application Development in Go

Hands-On GUI Application Development in Go
Title Hands-On GUI Application Development in Go PDF eBook
Author Andrew Williams
Publisher Packt Publishing Ltd
Pages 432
Release 2019-02-25
Genre Computers
ISBN 1789131162

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Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications Key FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and WalkBook Description Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications. What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny, Nuklear, and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is for This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.