Hands on Design Patterns for Visual Basic, 3rd Edition

Hands on Design Patterns for Visual Basic, 3rd Edition
Title Hands on Design Patterns for Visual Basic, 3rd Edition PDF eBook
Author Joe Sweeney
Publisher Writer AKA Publishing LLC
Pages 271
Release 2011-02
Genre Computers
ISBN 0984084142

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Learn how to build a Visual Basic application from reusable components using object-oriented programming, n-tier architecture and design patterns. This book illustrates how to build a simple contact list application using a lightweight framework.

Zheewa

Zheewa
Title Zheewa PDF eBook
Author Joe Sweeney
Publisher Writer AKA Publishing LLC
Pages 201
Release 2011-11
Genre Fiction
ISBN 0984084177

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Sean Eagan wakes up in a strange, new world - 250 million years in the future. Continents have drifted, poles have shifted, and the new inhabitants are like nothing he's ever seen before. Thrilled at first to find the Utopian society of his dreams, he must eventually face the truth: humans were made to fight for survival, something these people never had to learn.

Hands-On Design Patterns with Kotlin

Hands-On Design Patterns with Kotlin
Title Hands-On Design Patterns with Kotlin PDF eBook
Author Alexey Soshin
Publisher Packt Publishing Ltd
Pages 299
Release 2018-06-15
Genre Computers
ISBN 1788999592

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Make the most of Kotlin by leveraging design patterns and best practices to build scalable and high performing apps Key Features Understand traditional GOF design patterns to apply generic solutions Shift from OOP to FP; covering reactive and concurrent patterns in a step-by-step manner Choose the best microservices architecture and MVC for your development environment Book Description Design patterns enable you as a developer to speed up the development process by providing you with proven development paradigms. Reusing design patterns helps prevent complex issues that can cause major problems, improves your code base, promotes code reuse, and makes an architecture more robust. The mission of this book is to ease the adoption of design patterns in Kotlin and provide good practices for programmers. The book begins by showing you the practical aspects of smarter coding in Kotlin, explaining the basic Kotlin syntax and the impact of design patterns. From there, the book provides an in-depth explanation of the classical design patterns of creational, structural, and behavioral families, before heading into functional programming. It then takes you through reactive and concurrent patterns, teaching you about using streams, threads, and coroutines to write better code along the way By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size. What you will learn Get to grips with Kotlin principles, including its strengths and weaknesses Understand classical design patterns in Kotlin Explore functional programming using built-in features of Kotlin Solve real-world problems using reactive and concurrent design patterns Use threads and coroutines to simplify concurrent code flow Understand antipatterns to write clean Kotlin code, avoiding common pitfalls Learn about the design considerations necessary while choosing between architectures Who this book is for This book is for developers who would like to master design patterns with Kotlin to build efficient and scalable applications. Basic Java or Kotlin programming knowledge is assumed

Concepts of Object-Oriented Programming with Visual Basic

Concepts of Object-Oriented Programming with Visual Basic
Title Concepts of Object-Oriented Programming with Visual Basic PDF eBook
Author Steven Roman
Publisher Springer Science & Business Media
Pages 197
Release 2012-12-06
Genre Computers
ISBN 146122280X

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As the title suggests, this book has two separate - though intertwined - goals: a description of the general concepts of object-orientation, and how to do object-oriented programming in Visual Basic. Readers are assumed to have no more than a familiarity with Visual Basic and some rudimentary knowledge of programming. Working on this premise, Steve Roman introduces the abstract concepts of object orientation, such as class, abstraction, and encapsulation, and then shows how each is implemented in a meaningful and useful application. He uses a hands-on style throughout: plenty of code is given and discussed, including error-handling. As a result, Visual Basic programmers and students will find this an invaluable introduction to the topic.

Spatial Modeling in Natural Sciences and Engineering

Spatial Modeling in Natural Sciences and Engineering
Title Spatial Modeling in Natural Sciences and Engineering PDF eBook
Author Jürgen Friedrich
Publisher Springer Science & Business Media
Pages 332
Release 2011-06-27
Genre Computers
ISBN 364218877X

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The author introduces the reader to the creation and implementation of space-related models by applying a learning-by-doing and problem-oriented approach. The required procedural skills are rarely taught at universities and many scientists and engineers struggle to transfer a model into a computer program. The purpose of this book is to fill this gap. It moves from simple to more complex applications, covering various important topics in the sequence: dynamic matrix processing, 2D and 3D graphics, databases, Java applets and parallel computing. A file (SMOP.zip) with all examples can be downloaded free of charge from the Internet at http://de.geocities.com/bsttc2/book.

Object-Oriented Design And Patterns

Object-Oriented Design And Patterns
Title Object-Oriented Design And Patterns PDF eBook
Author Cay Horstmann
Publisher John Wiley & Sons
Pages 468
Release 2009-08
Genre
ISBN 9788126519712

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Cay Horstmann offers readers an effective means for mastering computing concepts and developing strong design skills. This book introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques. The author's clear, hands-on presentation and outstanding writing style help readers to better understand the material.· A Crash Course in Java· The Object-Oriented Design Process· Guidelines for Class Design· Interface Types and Polymorphism· Patterns and GUI Programming· Inheritance and Abstract Classes· The Java Object Model· Frameworks· Multithreading· More Design Patterns

Design Patterns

Design Patterns
Title Design Patterns PDF eBook
Author Erich Gamma
Publisher Pearson Deutschland GmbH
Pages 512
Release 1995
Genre Business & Economics
ISBN 9783827328243

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Software -- Software Engineering.