Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments (Volume 2)
Title | Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments (Volume 2) PDF eBook |
Author | Harrison Hao Yang |
Publisher | |
Pages | 404 |
Release | 2011-07-31 |
Genre | Science |
ISBN | 9781668431733 |
Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
Title | Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments PDF eBook |
Author | Yang, Harrison Hao |
Publisher | IGI Global |
Pages | 404 |
Release | 2011-07-31 |
Genre | Computers |
ISBN | 1609607635 |
Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers. The handbook introduces theoretical aspects of virtual worlds, disseminates cutting-edge research, and presents first-hand practices in virtual world development and use. The balance of research, theory, and applications includes exploration of design innovations, new virtual reality technologies, virtual communities, pedagogical design, and the future of virtual worlds and environments.
Virtual Reality in Education: Breakthroughs in Research and Practice
Title | Virtual Reality in Education: Breakthroughs in Research and Practice PDF eBook |
Author | Management Association, Information Resources |
Publisher | IGI Global |
Pages | 873 |
Release | 2019-04-01 |
Genre | Computers |
ISBN | 1522581804 |
Modern technology has infiltrated many facets of society, including educational environments. Through the use of virtual learning, educational systems can become more efficient at teaching the student population and break down cost and distance barriers to reach populations that traditionally could not afford a good education. Virtual Reality in Education: Breakthroughs in Research and Practice is an essential reference source on the uses of virtual reality in K-12 and higher education classrooms with a focus on pedagogical and instructional outcomes and strategies. Highlighting a range of pertinent topics such as immersive virtual learning environments, virtual laboratories, and distance education, this publication is an ideal reference source for pre-service and in-service teachers, school administrators, principles, higher education faculty, K-12 instructors, policymakers, and researchers interested in virtual reality incorporation in the classroom.
Handbook of Research on Teaching with Virtual Environments and AI
Title | Handbook of Research on Teaching with Virtual Environments and AI PDF eBook |
Author | Gianni Panconesi |
Publisher | |
Pages | |
Release | 2021 |
Genre | Artificial intelligence |
ISBN | 9781799876380 |
"In a world where where online and offline overlap and coincide, this book presents how digital intelligence is a key competence for the future of education and looks at how AI and other digital tools are improving the world of education"--
Ethnography and Virtual Worlds
Title | Ethnography and Virtual Worlds PDF eBook |
Author | Tom Boellstorff |
Publisher | Princeton University Press |
Pages | 264 |
Release | 2024-08-06 |
Genre | Social Science |
ISBN | 0691264864 |
A practical guide to the ethnographic study of online cultures, and beyond Ethnography and Virtual Worlds is the only book of its kind—a concise, comprehensive, and practical guide for students, teachers, designers, and scholars interested in using ethnographic methods to study online virtual worlds, including both game and nongame environments. Written by leading ethnographers of virtual worlds, and focusing on the key method of participant observation, the book provides invaluable advice, tips, guidelines, and principles to aid researchers through every stage of a project, from choosing an online fieldsite to writing and publishing the results. Provides practical and detailed techniques for ethnographic research customized to reflect the specific issues of online virtual worlds, both game and nongame Draws on research in a range of virtual worlds, including Everquest, Second Life, There.com, and World of Warcraft Provides suggestions for dealing with institutional review boards, human subjects protocols, and ethical issues Guides the reader through the full trajectory of ethnographic research, from research design to data collection, data analysis, and writing up and publishing research results Addresses myths and misunderstandings about ethnographic research, and argues for the scientific value of ethnography
Handbook of Research on Virtual Workplaces and the New Nature of Business Practices
Title | Handbook of Research on Virtual Workplaces and the New Nature of Business Practices PDF eBook |
Author | Zemliansky, Pavel |
Publisher | IGI Global |
Pages | 768 |
Release | 2008-04-30 |
Genre | Language Arts & Disciplines |
ISBN | 1599048949 |
"This book compiles authoritative research from scholars worldwide, covering the issues surrounding the influx of information technology to the office environment, from choice and effective use of technologies to necessary participants in the virtual workplace"--Provided by publisher.
ICDSMLA 2019
Title | ICDSMLA 2019 PDF eBook |
Author | Amit Kumar |
Publisher | Springer Nature |
Pages | 2010 |
Release | 2020-05-19 |
Genre | Technology & Engineering |
ISBN | 9811514208 |
This book gathers selected high-impact articles from the 1st International Conference on Data Science, Machine Learning & Applications 2019. It highlights the latest developments in the areas of Artificial Intelligence, Machine Learning, Soft Computing, Human–Computer Interaction and various data science & machine learning applications. It brings together scientists and researchers from different universities and industries around the world to showcase a broad range of perspectives, practices and technical expertise.