Spike Lee

Spike Lee
Title Spike Lee PDF eBook
Author Jason P. Vest
Publisher Bloomsbury Publishing USA
Pages 384
Release 2014-09-30
Genre Performing Arts
ISBN 0313392277

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Spike Lee's journey from guerrilla filmmaker to Hollywood insider is explored in light of his personal background, the cultural influence of his films, and the extensive scholarship his movies have inspired. This insightful study probes the iconic filmmaker's career as a director and shaper of American culture. It not only sheds light on the ways in which Lee's background, influences, and outlook affect his films but also discusses how he participates in, transforms, and transcends the tradition of black American filmmaking. Each chapter offers a critical assessment of at least one, and sometimes multiple, Lee films, examining their production history; their place in Lee's filmography; and their aesthetic, cultural, and historical significance. Readers will come away from this first scholarly assessment of Lee's career and work with a better understanding of his penchant for stirring up controversy about significant social, political, and artistic issues as well as his role as an American artist who provokes his audiences as much as he pacifies them.

Unlikely Couples

Unlikely Couples
Title Unlikely Couples PDF eBook
Author Thomas E. Wartenberg
Publisher Routledge
Pages 277
Release 2019-05-20
Genre Performing Arts
ISBN 0429971877

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In Unlikely Couples, Thomas E. Wartenberg directly challenges the view that narrative cinema inherently supports the dominant social interests by examining the way popular films about "unlikely couples" (a mismatched romantic union viewed as inappropriate due to its class, racial, or gender composition) explore, expose, and criticize societal attit

Guess Who's Hiding in the Forest?

Guess Who's Hiding in the Forest?
Title Guess Who's Hiding in the Forest? PDF eBook
Author Ashley Rideout
Publisher
Pages 0
Release 2016-02
Genre Animals
ISBN 9781486706143

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Guess Who's Hiding in the Forest with an awesome game to play? Help Silly Stitches count to five and have fun on the way!

Projecting Ethnicity and Race

Projecting Ethnicity and Race
Title Projecting Ethnicity and Race PDF eBook
Author Marsha J. Hamilton
Publisher Bloomsbury Publishing USA
Pages 312
Release 2003-03-30
Genre Performing Arts
ISBN 0313052697

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This comprehensive annotated bibliography reviews nearly 500 English-language studies published between 1915 and 2001 that examine the depiction of ethnic, racial, and national groups as portrayed in United States feature films from the inception of cinema through the present. Coverage includes books, reference works, book chapters within larger works, and individual essays from collections and anthologies. Concise annotations provide content summaries; unique features; major films and filmmakers discussed; and useful information on related titles, purpose, and intended readership. The studies included range from specialized scholarly treatises to popular illustrated books for general readers, making ^IProjecting Ethnicity and Race^R an invaluable resource for researchers interested in ethnic and racial film imagery. Entries are arranged alphabetically by title for easy access, while four separate indexes make the work simple to navigate by author, subject, gender, race, ethnic group, nationality, country, religion, film title, filmmaker, performer, or theme. Although the majority of studies published examine images of African Americans, Hispanic Americans, Native Americans, Asian Americans, and Asians in film, the volume contains studies of groups including Africans, Arabs, the British, Canadians, South Sea Islanders, Tibetans, Buddhists, and Muslims—making it a unique reference book with a wide range of uses for a wide range of scholars.

The New Hollywood

The New Hollywood
Title The New Hollywood PDF eBook
Author Peter Krämer
Publisher Columbia University Press
Pages 139
Release 2006-03-17
Genre Performing Arts
ISBN 0231850050

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On December 8, 1967 Time magazine put Bonnie and Clyde on its cover and announced, "The New Cinema: Violence Sex Art." The following decade has long been celebrated as a golden age in American film history. In this innovative study, Peter Krämer offers a systematic discussion of the biggest hits of the period (including The Graduate [1967], The Exorcist [1973] and Jaws [1975]). He relates the distinctive features of these hits to changes in the film industry, in its audiences and in American society at large.

Getting Real About Race

Getting Real About Race
Title Getting Real About Race PDF eBook
Author Stephanie M. McClure
Publisher SAGE Publications
Pages 324
Release 2017-08-24
Genre Social Science
ISBN 150633931X

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This popular reader is an edited collection of short essays that address the most common myths and misconceptions about race and racism held by students, and by many in the United States in general. In the updated Second Edition of Getting Real About Race, editors Stephanie M. McClure and Cherise A. Harris continue to enlist leading experts and educators to address the arguments about topics that students will recognize from private conversations and public discourse, including colorblindness, meritocracy, educational attainment, and definitions of citizenship. Each essay considers the evidence against one particular racial myth, and is written in clear, jargon-free language. The unique format of this book makes it especially conducive to productive discussions about race.

Who's in the Game?

Who's in the Game?
Title Who's in the Game? PDF eBook
Author Terri Toles Patkin
Publisher McFarland
Pages 282
Release 2020-11-30
Genre Games & Activities
ISBN 1476676917

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Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.