Greatest Hits Code Book

Greatest Hits Code Book
Title Greatest Hits Code Book PDF eBook
Author
Publisher Prima Games
Pages 172
Release 2004-05-04
Genre Games & Activities
ISBN 9780761545934

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Greatest Codes for the Greatest Games Playstation 2 Codes: Ace Combat 4: Shattered Skies Agent Under Fire 007 Atv Off Road Fury Atv Off Road Fury 2 Baldurs Gate:Alliance Cabelas Big Game Hunt Crash Bandicoot:Wrath Of Cortex Crazy Taxi Dark Cloud Dave Mirra Freestyle Bmx 2 Dead To Rights Devil May Cry Dragonball Z: Budokai Final Fantasy X Freekstyle Gran Turismo 3:A-Spec Grand Theft Auto 3 Hitman 2 Hot Shots Golf 3 Jak And Daxter Kingdom Hearts Lord Of Rings: The Two Towers Max Payne Maximo Medal Honor Frontline Metal Gear Solid 2: Substance Midnight Club:Street Racing Mortal Kombat: Deadly Alliance NBA 2k2 NBA Street Need Speed: Hot Pursuit 2 NFL 2k2 Onimusha Onimusha 2 Pac-Man World 2 Ratchet & Clank Red Faction Resident Evil Code Veronica X Ridge Racer V Scooby-Doo:Night Of 100 Fright Silent Hill 2 Simpson's Road Rage Sly Cooper & Thievius Raccoonus Smuggler's Run Socom: U.S. Navy Seals Spider-Man: The Movie Spy Hunter Ssx Tricky SSX Tricky Star Wars Starfighter State Of Emergency Street Hoops Stuntman Tekken 4 Tekken Tag Tournament Test Drive Tony Hawk's Pro Skater 3 Tony Hawk's Pro Skater 4 Twisted Metal: Black Virtua Fighter 4 Virtua Fighter 4: Evolution WWE Smackdown!: Shut Your Mouth Xenosaga Playstation Codes: 007: Tomorrow Never Dies 1xtreme 2xtreme A Bug's Life Air Combat Alien Trilogy Andretti Racing Ape Escape Army Men 3d Army Men Air Attack Asteroids Casper Castlevania: Symphony Of The Night Chrono Cross Cool Boarders 2 Cool Boarders 3 Cool Boarders 4 Crash Bandicoot Crash Bandicoot 3 Warped Crash Team Racing Croc Legend Of Gobbos Dave Mirra Freestyle Bmx Destruction Derby Destruction Derby 2 Die Hard Trilogy Digimon World Digital League Dino Crisis Disney's Monsters, Inc. Disney's Tarzan Disney's Toy Story 2 Doom Driver Driver 2 Duke Nukem:Time To Kill Dukes Of Hazzard: Racing For Home Fighting Force Formula 1 Frogger Frogger 2 Gran Turismo Gran Turismo 2 Grand Theft Auto Grand Theft Auto 2 Grand Theft Auto: London 1969 Hot Wheels Turbo Racing Jeremy Mcgrath Suprcross 98 Jet Moto Legacy Of Kain: Soul Reaver Loaded Madden 98 Mat Hoffman's Pro Bmx Medal Of Honor Medal Of Honor Underground Mega Man Legends Mega Man X4 Metal Gear Solid Mortal Kombat Trilogy Nascar 98 Nascar 99 Need For Speed Need For Speed 2 Need For Speed 3 Need For Speed High Stakes Nfl Blitz NFL Blitz 2000 NFL Gameday NFL Gameday 97 NHL 98 NHL Face Off Nuclear Strike Oddworld: Abe's Oddysee Pac-Man World Parasite Eve Rainbow Six Rogue Spear Rayman Ready 2 Rumble Resident Evil 2 Resident Evil Director's Cut Ridge Racer Sim City 2000 Sled Storm Soul Blade Soviet Strike Spider-Man Spiderman 2 Enter Electro Spongebob Squarepants Spyro Collector's Edition Spyro The Dragon Spyro 2 Ripto's Rage Star Wars The Phantom Menace Star Wars Episode 1 Jedi Power Battles Star Wars Rebel Assault 2 Stuart Little 2 Syphon Filter Syphon Filter 2 Syphon Filter 3 Tekken 2 Tenchu Test Drive 4 Test Drive 5 Test Drive Off Road Tetris Plus The Lost World Jurassic Park Special Edition Tnn Hardcore 4x4 Tomb Raider Tomb Raider 2 Tomb Raider 3 Tomb Raider: The Last Revelation Tony Hawk's Pro Skater Tony Hawk's Pro Skater 2 Tony Hawk's Pro Skater 3 Triple Play 2001 Twisted Metal Twisted Metal 2 Twisted Metal 3 Twisted Metal 4

Basic Computer Games

Basic Computer Games
Title Basic Computer Games PDF eBook
Author David H. Ahl
Publisher
Pages 185
Release 1981
Genre BASIC (Computer program language)
ISBN

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Effective Programming

Effective Programming
Title Effective Programming PDF eBook
Author Jeff Atwood
Publisher Createspace Independent Pub
Pages 278
Release 2012-07-04
Genre Computers
ISBN 9781478300540

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ABOUT THE BOOK Jeff Atwood began the Coding Horror blog in 2004, and is convinced that it changed his life. He needed a way to keep track of software development over time - whatever he was thinking about or working on. He researched subjects he found interesting, then documented his research with a public blog post, which he could easily find and refer to later. Over time, increasing numbers of blog visitors found the posts helpful, relevant and interesting. Now, approximately 100,000 readers visit the blog per day and nearly as many comment and interact on the site. Effective Programming: More Than Writing Code is your one-stop shop for all things programming. Jeff writes with humor and understanding, allowing for both seasoned programmers and newbies to appreciate the depth of his research. From such posts as "The Programmer's Bill of Rights" and "Why Cant Programmers... Program?" to "Working With the Chaos Monkey," this book introduces the importance of writing responsible code, the logistics involved, and how people should view it more as a lifestyle than a career. TABLE OF CONTENTS - Introduction - The Art of Getting Shit Done - Principles of Good Programming - Hiring Programmers the Right Way - Getting Your Team to Work Together - The Batcave: Effective Workspaces for Programmers - Designing With the User in Mind - Security Basics: Protecting Your Users' Data - Testing Your Code, So it Doesn't Suck More Than it Has To - Building, Managing and Benefiting from a Community - Marketing Weasels and How Not to Be One - Keeping Your Priorities Straight EXCERPT FROM THE BOOK As a software developer, you are your own worst enemy. The sooner you realize that, the better off you'll be.I know you have the best of intentions. We all do. We're software developers; we love writing code. It's what we do. We never met a problem we couldn't solve with some duct tape, a jury-rigged coat hanger and a pinch of code. But Wil Shipley argues that we should rein in our natural tendencies to write lots of code: The fundamental nature of coding is that our task, as programmers, is to recognize that every decision we make is a trade-off. To be a master programmer is to understand the nature of these trade-offs, and be conscious of them in everything we write.In coding, you have many dimensions in which you can rate code: Brevity of codeFeaturefulnessSpeed of executionTime spent codingRobustnessFlexibility Now, remember, these dimensions are all in opposition to one another. You can spend three days writing a routine which is really beautiful and fast, so you've gotten two of your dimensions up, but you've spent three days, so the "time spent coding" dimension is way down.So, when is this worth it? How do we make these decisions? The answer turns out to be very sane, very simple, and also the one nobody, ever, listens to: Start with brevity. Increase the other dimensions as required by testing. I couldn't agree more. I've given similar advice when I exhorted developers to Code Smaller. And I'm not talking about a reductio ad absurdum contest where we use up all the clever tricks in our books to make the code fit into less physical space. I'm talking about practical, sensible strategies to reduce the volume of code an individual programmer has to read to understand how a program works. Here's a trivial little example of what I'm talking about: if (s == String.Empty)if (s == "") It seems obvious to me that the latter case is... ...buy the book to read more!

Code Complete

Code Complete
Title Code Complete PDF eBook
Author Steve McConnell
Publisher Pearson Education
Pages 952
Release 2004-06-09
Genre Computers
ISBN 0735636974

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Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project

The Mafia's Greatest Hits

The Mafia's Greatest Hits
Title The Mafia's Greatest Hits PDF eBook
Author David H. Jacobs
Publisher Citadel Press
Pages 242
Release 2006
Genre True Crime
ISBN 9780806527574

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Joey Gallo - killed in Umberto's Clam House, Little Italy, 1975; Abe Reles, the Murder Inc. stoolpigeon who was tossed out of a hotel window in Coney Island in 1941; Albert Anastasa, cut down in a barber's chair in 1957; Carmine Galante, killed in a hail of bullets as he finished lunch in a Brooklyn restaurant in 1977; Joe 'the Boss' Massiera, whacked in a Coney Island restaurant in 1933 - all are celebrated episodes of big-time gangland executions, told in the breezy, vividly direct tone of a sportswriter covering a ball game. With an introduction by Henry Hill.

Hit Lit

Hit Lit
Title Hit Lit PDF eBook
Author James W. Hall
Publisher Random House Trade Paperbacks
Pages 337
Release 2012-04-10
Genre Literary Criticism
ISBN 0812970950

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DISCOVER THE SECRETS OF WHAT MAKES A MEGA-BESTSELLER IN THIS ENTERTAINING, REVELATORY GUIDE What do Michael Corleone, Jack Ryan, and Scout Finch have in common? Creative writing professor and thriller writer James W. Hall knows. Now, in this entertaining, revelatory book, he reveals how bestsellers work, using twelve twentieth-century blockbusters as case studies—including The Godfather, Gone with the Wind, To Kill a Mockingbird, and Jaws. From tempting glimpses inside secret societies, such as submariners in The Hunt for Red October, and Opus Dei in The Da Vinci Code, to vivid representations of the American Dream and its opposite—the American Nightmare—in novels like The Firm and The Dead Zone, Hall identifies the common features of mega-bestsellers. Including fascinating and little-known facts about some of the most beloved books of the last century, Hit Lit is a must-read for fiction lovers and aspiring writers alike, and makes us think anew about why we love the books we love.

The CIA's Greatest Hits

The CIA's Greatest Hits
Title The CIA's Greatest Hits PDF eBook
Author Mark Zepezauer
Publisher Catapult
Pages 121
Release 2012-04-01
Genre History
ISBN 1593764812

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A revised and updated edition of the explosive book that blows the lid off the Central Intelligence Agency. The CIA’s Greatest Hits details how the CIA: • hired top Nazi war criminals, shielded them from justice and learned—and used—their techniques • has been involved in assassinations, bombings, massacres, wars, death squads, drug trafficking, and rigged elections all over the world • tortures children as young as 13 and adults as old as 89, resulting in forced “confessions to all sorts of imaginary crimes (an innocent Kuwaiti was tortured for months to make him keep repeating his initial lies, and a supposed al-Qaeda leader was waterboarded 187 times in a single month without producing a speck of useful information) • orchestrates the media—which one CIA deputy director liked to call “the mighty Wurlitzer—and places its agents inside newspapers, magazines and book publishers • and much more The CIA’s crimes continue unabated, and unpunished. The day before General David Petraeus took over as the twentieth CIA director, federal prosecutors announced that they were dropping 99 investigations into the deaths of people in CIA custody, leaving just two active cases they’re willing to pursue.