Great Ideas in Computer Science, second edition

Great Ideas in Computer Science, second edition
Title Great Ideas in Computer Science, second edition PDF eBook
Author Alan W. Biermann
Publisher MIT Press
Pages 576
Release 1997-03-06
Genre Computers
ISBN 9780262522236

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In Great Ideas in Computer Science: A Gentle Introduction, Alan Biermann presents the "great ideas" of computer science that together comprise the heart of the field. He condenses a great deal of complex material into a manageable, accessible form. His treatment of programming, for example, presents only a few features of Pascal and restricts all programs to those constructions. Yet most of the important lessons in programming can be taught within these limitations. The student's knowledge of programming then provides the basis for understanding ideas in compilation, operating systems, complexity theory, noncomputability, and other topics. Whenever possible, the author uses common words instead of the specialized vocabulary that might confuse readers. Readers of the book will learn to write a variety of programs in Pascal, design switching circuits, study a variety of Von Neumann and parallel architectures, hand simulate a computer, examine the mechanisms of an operating system, classify various computations as tractable or intractable, learn about noncomputability, and explore many of the important issues in artificial intelligence. This second edition has new chapters on simulation, operating systems, and networks. In addition, the author has upgraded many of the original chapters based on student and instructor comments, with a view toward greater simplicity and readability.

Invitation to Computer Science

Invitation to Computer Science
Title Invitation to Computer Science PDF eBook
Author G. Michael Schneider
Publisher Course Technology
Pages 750
Release 2006
Genre Computers
ISBN

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This new edition of Invitation to Computer Science follows the breadth-first guidelines recommended by CC2001 to teach computer science topics from the ground up. The authors begin by showing that computer science is the study of algorithms, the central theme of the book, then move up the next five levels of the hierarchy: hardware, virtual machine, software, applications, and ethics. Utilizing rich pedagogy and a consistently engaging writing style, Schneider and Gersting provide students with a solid grounding in theoretical concepts, as well as important applications of computing and information technology. A laboratory manual and accompanying software is available as an optional bundle with this text.

Principles of Data Mining

Principles of Data Mining
Title Principles of Data Mining PDF eBook
Author Max Bramer
Publisher Springer Science & Business Media
Pages 342
Release 2007-03-06
Genre Computers
ISBN 1846287669

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This book explains the principal techniques of data mining: for classification, generation of association rules and clustering. It is written for readers without a strong background in mathematics or statistics and focuses on detailed examples and explanations of the algorithms given. This will benefit readers of all levels, from those who use data mining via commercial packages, right through to academic researchers. The book aims to help the general reader develop the necessary understanding to use commercial data mining packages, and to enable advanced readers to understand or contribute to future technical advances. Includes exercises and glossary.

Encyclopedia of Computer Science and Technology

Encyclopedia of Computer Science and Technology
Title Encyclopedia of Computer Science and Technology PDF eBook
Author Phillip A. Laplante
Publisher CRC Press
Pages 1013
Release 2017-10-02
Genre Computers
ISBN 1351652494

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With breadth and depth of coverage, the Encyclopedia of Computer Science and Technology, Second Edition has a multi-disciplinary scope, drawing together comprehensive coverage of the inter-related aspects of computer science and technology. The topics covered in this encyclopedia include: General and reference Hardware Computer systems organization Networks Software and its engineering Theory of computation Mathematics of computing Information systems Security and privacy Human-centered computing Computing methodologies Applied computing Professional issues Leading figures in the history of computer science The encyclopedia is structured according to the ACM Computing Classification System (CCS), first published in 1988 but subsequently revised in 2012. This classification system is the most comprehensive and is considered the de facto ontological framework for the computing field. The encyclopedia brings together the information and historical context that students, practicing professionals, researchers, and academicians need to have a strong and solid foundation in all aspects of computer science and technology.

Great Ideas in Computer Science with Java

Great Ideas in Computer Science with Java
Title Great Ideas in Computer Science with Java PDF eBook
Author
Publisher
Pages 0
Release 2002
Genre Java (Computer program language)
ISBN

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Concrete Mathematics

Concrete Mathematics
Title Concrete Mathematics PDF eBook
Author Ronald L. Graham
Publisher Addison-Wesley Professional
Pages 811
Release 1994-02-28
Genre Computers
ISBN 0134389980

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This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.

Great Ideas in Computer Science with Java

Great Ideas in Computer Science with Java
Title Great Ideas in Computer Science with Java PDF eBook
Author Alan W. Biermann
Publisher MIT Press
Pages 554
Release 2001
Genre Computers
ISBN 9780262024976

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A broad yet deep presentation of the most important concepts in computer science, using the Java programming language for exercises.