Graphic Novels Beyond the Basics

Graphic Novels Beyond the Basics
Title Graphic Novels Beyond the Basics PDF eBook
Author Martha Cornog
Publisher Bloomsbury Publishing USA
Pages 312
Release 2009-08-25
Genre Language Arts & Disciplines
ISBN 0313391203

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This study of the graphic novel and its growth in the library helps librarians utilize and develop this extraordinarily popular format in their library collections. What does the surge of popularity in graphic novels mean for libraries? Graphic Novels Beyond the Basics: Insights and Issues for Libraries goes deeper into this subject than any other volume previously published, bringing together a distinguished panel of experts to examine questions librarians may encounter as they work to enhance their graphic novel holdings. Graphic Novels Beyond the Basics begins by introducing librarians to the world of the graphic novel: popular and critically acclaimed fiction and nonfiction titles; a wide range of genres including Japanese manga and other international favorites; recurring story and character archetypes; and titles created for specific cultural audiences and female readers. The book then offers a series of chapters on key issues librarians will face with graphic novels on the shelves, including processing and retention questions, preservation and retention, collecting related media such as Japanese anime films and video games, potential grounds for patron or parental complaints, the future of graphic novels, and more.

Graphic Novels Beyond the Basics

Graphic Novels Beyond the Basics
Title Graphic Novels Beyond the Basics PDF eBook
Author Martha Cornog
Publisher Libraries Unlimited
Pages 0
Release 2009-08-25
Genre Language Arts & Disciplines
ISBN 1591584787

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Presents librarians with an introduction to graphic novels, describing such different categories as manga, superhero comics, and graphic nonfiction and explaining how to incorporate the genre in the collection development, purchasing, and cataloging policies of the library.

500 Essential Graphic Novels

500 Essential Graphic Novels
Title 500 Essential Graphic Novels PDF eBook
Author Gene Kannenberg
Publisher Harper Collins
Pages 532
Release 2008-08-05
Genre Comic books, strips, etc
ISBN 0061474517

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500 Essential Graphic Novels is an all-in-one guide to this exciting form of visual literature. Including more than 350 authors and 400 artists, this lush volume contains an essential mix of some of the finest visually-stunning stories of our time. From politically-charged non-fiction sagas to imaginative fantasy tales, this ultimate guide has something to satisfy everyone's taste. The first of its kind, this book focuses on each graphic novel separately, honing in on art technique, style and prose, plus an age rating system so parents will know what is suitable for their children. Chapters are divided by genre, complete with individual plot synopses and star-scaled reviews for each book, providing the reader with a concise and balanced understanding of today's best graphic novels.

Adventures in Graphica

Adventures in Graphica
Title Adventures in Graphica PDF eBook
Author Terry Thompson
Publisher Stenhouse Publishers
Pages 201
Release 2008
Genre Education
ISBN 1571107126

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Comic books and graphic novels, known collectively as "graphica," have long been popular with teenagers and adults. Recently graphica has grown in popularity with younger readers as well, motivating and engaging some of our most reluctant readers who often shun traditional texts. While some teachers have become curious about graphica's potential, many are confused by the overwhelming number of new titles and series, in both fiction and nonfiction, and are unsure of its suitability and function in their classrooms. Drawing on his own success using graphica with elementary students, literacy coach Terry Thompson introduces reading teachers to this popular medium and suggests sources of appropriate graphica for the classroom and for particular students. Taking cues from research that supports the use of graphica with students, Terry shows how this exciting medium fits into the literacy framework and correlates with best practices in comprehension, vocabulary, and fluency instruction. Adventures in Graphica contains numerous, easy-to-replicate, instructional strategies, including examples of how graphic texts can be used to create a bridge as students transfer abstract comprehension strategies learned through comics and graphic novels to traditional texts. Adventures in Graphica provides a roadmap for teachers to the medium that the New York Times recently hailed as possibly "the next new literary form."

The Invention of Hugo Cabret

The Invention of Hugo Cabret
Title The Invention of Hugo Cabret PDF eBook
Author Brian Selznick
Publisher Scholastic
Pages 264
Release 2015-09-03
Genre Juvenile Fiction
ISBN 1407166573

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An orphan and thief, Hugo lives in the walls of a busy train station. He desperately believes a broken automaton will make his dreams come true. But when his world collides with an eccentric girl and a bitter old man, Hugo's undercover life are put in jeopardy. Turn the pages, follow the illustrations and enter an unforgettable new world!

Understanding Comics

Understanding Comics
Title Understanding Comics PDF eBook
Author Scott McCloud
Publisher Harper Collins
Pages 226
Release 1994-04-27
Genre Comics & Graphic Novels
ISBN 006097625X

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Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.

Writing and Illustrating the Graphic Novel

Writing and Illustrating the Graphic Novel
Title Writing and Illustrating the Graphic Novel PDF eBook
Author Dan Cooney
Publisher B.E.S. Publishing
Pages 0
Release 2011
Genre Art
ISBN 9780764146299

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Presents guidance for creating graphic novels, beginning with establishing characters and continuing through storytelling, drawing technique, composition, inking, coloring, lettering, and strategies for getting the finished product published.