GPU PRO 360 Guide to GPGPU

GPU PRO 360 Guide to GPGPU
Title GPU PRO 360 Guide to GPGPU PDF eBook
Author Wolfgang Engel
Publisher CRC Press
Pages 443
Release 2018-10-31
Genre Computers
ISBN 135105208X

Download GPU PRO 360 Guide to GPGPU Book in PDF, Epub and Kindle

Wolfgang Engel’s GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU. This volume is complete with 19 articles by leading programmers that focus on the techniques that go beyond the normal pixel and triangle scope of GPUs and take advantage of the parallelism of modern graphics processors to accomplish such tasks. GPU Pro 360 Guide to GPGPU is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges

GPU PRO 360 Guide to GPGPU

GPU PRO 360 Guide to GPGPU
Title GPU PRO 360 Guide to GPGPU PDF eBook
Author Wolfgang Engel
Publisher CRC Press
Pages 381
Release 2018-10-31
Genre Computers
ISBN 1351052098

Download GPU PRO 360 Guide to GPGPU Book in PDF, Epub and Kindle

Wolfgang Engel’s GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU. This volume is complete with 19 articles by leading programmers that focus on the techniques that go beyond the normal pixel and triangle scope of GPUs and take advantage of the parallelism of modern graphics processors to accomplish such tasks. GPU Pro 360 Guide to GPGPU is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges

GPU Pro 360 Guide to Shadows

GPU Pro 360 Guide to Shadows
Title GPU Pro 360 Guide to Shadows PDF eBook
Author Wolfgang Engel
Publisher CRC Press
Pages 245
Release 2018-11-20
Genre Computers
ISBN 1351208349

Download GPU Pro 360 Guide to Shadows Book in PDF, Epub and Kindle

Wolfgang Engel’s GPU Pro 360 Guide to Shadows gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that are used to generate shadow data. This volume is complete with 15 articles by leading programmers that focus on achieving good visual results in rendering shadows. GPU Pro 360 Guide to Shadows is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges

GPU Pro 360 Guide to Mobile Devices

GPU Pro 360 Guide to Mobile Devices
Title GPU Pro 360 Guide to Mobile Devices PDF eBook
Author Wolfgang Engel
Publisher CRC Press
Pages 344
Release 2018-09-03
Genre Computers
ISBN 1351137980

Download GPU Pro 360 Guide to Mobile Devices Book in PDF, Epub and Kindle

Wolfgang Engel’s GPU Pro 360 Guide to Mobile Devices gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers computer graphics in mobile devices. This volume is complete with 18 articles by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU Pro 360 Guide to Mobile Devices is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges

GPU Pro 360 Guide to Rendering

GPU Pro 360 Guide to Rendering
Title GPU Pro 360 Guide to Rendering PDF eBook
Author Wolfgang Engel
Publisher CRC Press
Pages 589
Release 2018-04-27
Genre Computers
ISBN 1351261517

Download GPU Pro 360 Guide to Rendering Book in PDF, Epub and Kindle

Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges

Monte Carlo in Heavy Charged Particle Therapy

Monte Carlo in Heavy Charged Particle Therapy
Title Monte Carlo in Heavy Charged Particle Therapy PDF eBook
Author Pablo Cirrone
Publisher CRC Press
Pages 350
Release 2024-01-26
Genre Science
ISBN 1000987612

Download Monte Carlo in Heavy Charged Particle Therapy Book in PDF, Epub and Kindle

This book explores the current difficulties and unsolved problems in the field of particle therapy and, after analysing them, discusses how (and if) innovative Monte Carlo approaches can be used to solve them. Each book chapter is dedicated to a different sub-discipline, including multi-ion treatments, flash-radiotherapy, laser-accelerated beams, nanoparticles effects, binary reactions to enhance radiobiology, and space-related issues. This is the first book able to provide a comprehensive insight into this exciting field and the growing use of Monte Carlo in medical physics. It will be of interest to graduate students in medicine and medical physics, in addition to researchers and clinical staff. Key Features: Explores the exciting and interdisciplinary topic of Monte Carlo in particle therapy and medicine Addresses common challenges in the field Edited by an authority on the subject, with chapter contributions from specialists

GPU Pro 360 Guide to Image Space

GPU Pro 360 Guide to Image Space
Title GPU Pro 360 Guide to Image Space PDF eBook
Author Wolfgang Engel
Publisher CRC Press
Pages 232
Release 2018-12-03
Genre Computers
ISBN 1351052217

Download GPU Pro 360 Guide to Image Space Book in PDF, Epub and Kindle

Wolfgang Engel’s GPU Pro 360 Guide to Image Space gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that operate primarily in image space. This volume is complete with 15 articles by leading programmers speaks to the power and convenience of working in screen space. GPU Pro 360 Guide to Image Space is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges