Differential Geometry and Its Applications

Differential Geometry and Its Applications
Title Differential Geometry and Its Applications PDF eBook
Author John Oprea
Publisher MAA
Pages 508
Release 2007-09-06
Genre Mathematics
ISBN 9780883857489

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This book studies the differential geometry of surfaces and its relevance to engineering and the sciences.

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition
Title 3D Math Primer for Graphics and Game Development, 2nd Edition PDF eBook
Author Fletcher Dunn
Publisher CRC Press
Pages 848
Release 2011-11-02
Genre Computers
ISBN 1568817231

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications
Title Essential Mathematics for Games and Interactive Applications PDF eBook
Author James M. Van Verth
Publisher CRC Press
Pages 706
Release 2008-05-19
Genre Art
ISBN 0123742978

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Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Geometric Methods and Applications

Geometric Methods and Applications
Title Geometric Methods and Applications PDF eBook
Author Jean Gallier
Publisher Springer Science & Business Media
Pages 584
Release 2012-12-06
Genre Mathematics
ISBN 1461301378

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As an introduction to fundamental geometric concepts and tools needed for solving problems of a geometric nature using a computer, this book fills the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics, computer vision, or robotics that do not cover the underlying geometric concepts in detail. Gallier offers an introduction to affine, projective, computational, and Euclidean geometry, basics of differential geometry and Lie groups, and explores many of the practical applications of geometry. Some of these include computer vision, efficient communication, error correcting codes, cryptography, motion interpolation, and robot kinematics. This comprehensive text covers most of the geometric background needed for conducting research in computer graphics, geometric modeling, computer vision, and robotics and as such will be of interest to a wide audience including computer scientists, mathematicians, and engineers.

The Advanced Geometry of Plane Curves and Their Applications

The Advanced Geometry of Plane Curves and Their Applications
Title The Advanced Geometry of Plane Curves and Their Applications PDF eBook
Author C. Zwikker
Publisher Courier Corporation
Pages 316
Release 2011-11-30
Genre Mathematics
ISBN 0486153436

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"Of chief interest to mathematicians, but physicists and others will be fascinated ... and intrigued by the fruitful use of non-Cartesian methods. Students ... should find the book stimulating." — British Journal of Applied Physics This study of many important curves, their geometrical properties, and their applications features material not customarily treated in texts on synthetic or analytic Euclidean geometry. Its wide coverage, which includes both algebraic and transcendental curves, extends to unusual properties of familiar curves along with the nature of lesser known curves. Informative discussions of the line, circle, parabola, ellipse, and hyperbola presuppose only the most elementary facts. The less common curves — cissoid, strophoid, spirals, the leminscate, cycloid, epicycloid, cardioid, and many others — receive introductions that explain both their basic and advanced properties. Derived curves-the involute, evolute, pedal curve, envelope, and orthogonal trajectories-are also examined, with definitions of their important applications. These range through the fields of optics, electric circuit design, hydraulics, hydrodynamics, classical mechanics, electromagnetism, crystallography, gear design, road engineering, orbits of subatomic particles, and similar areas in physics and engineering. The author represents the points of the curves by complex numbers, rather than the real Cartesian coordinates, an approach that permits simple, direct, and elegant proofs.

Information Geometry and Its Applications

Information Geometry and Its Applications
Title Information Geometry and Its Applications PDF eBook
Author Nihat Ay
Publisher Springer
Pages 450
Release 2018-11-03
Genre Mathematics
ISBN 3319977989

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The book gathers contributions from the fourth conference on Information Geometry and its Applications, which was held on June 12–17, 2016, at Liblice Castle, Czech Republic on the occasion of Shun-ichi Amari’s 80th birthday and was organized by the Czech Academy of Sciences’ Institute of Information Theory and Automation. The conference received valuable financial support from the Max Planck Institute for Mathematics in the Sciences (Information Theory of Cognitive Systems Group), Czech Academy of Sciences’ Institute of Information Theory and Automation, and Università degli Studi di Roma Tor Vergata. The aim of the conference was to highlight recent advances in the field of information geometry and to identify new research directions. To this end, the event brought together leading experts in the field who, in invited talks and poster sessions, discussed both theoretical work and achievements in the many fields of application in which information geometry plays an essential role.

Simulations, Serious Games and Their Applications

Simulations, Serious Games and Their Applications
Title Simulations, Serious Games and Their Applications PDF eBook
Author Yiyu Cai
Publisher Springer Science & Business Media
Pages 262
Release 2013-11-08
Genre Technology & Engineering
ISBN 9814560324

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This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The topics in this book include: (1) Fashion simulation; (2) Chinese calligraphy ink diffusion simulation; (3) Rehabilitation (4) Long vehicle turning simulation; (5) Marine traffic conflict control; (6) CNC simulation; (7) Special needs education. The book also addresses the fundamental issues in Simulation and Serious Games such as rapid collision detection, game engines or game development platforms. The target audience for this book includes scientists, engineers and practitioners involved in the field of Serious Games and Simulation. The major part of this book comprises of papers presented at the 2012 Asia-Europe Workshop on Serious Games and Simulation held in Nanyang Technological University, Singapore (May 9, 2012). All the contributions have been peer reviewed and by scientific committee members with report about quality, content and originality.