Gamify Your Dog Training

Gamify Your Dog Training
Title Gamify Your Dog Training PDF eBook
Author Terry Ryan
Publisher Dogwise Publishing
Pages 150
Release 2017-01-12
Genre
ISBN 1617812056

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10-Minute Dog Training Games

10-Minute Dog Training Games
Title 10-Minute Dog Training Games PDF eBook
Author Kyra Sundance
Publisher Rockport Publishers
Pages 178
Release 2011-10
Genre Health & Fitness
ISBN 1592537308

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Get the most out of your training time while learning foundation skills with 10-Minute Dog Training Games! Renowned trainer Kyra Sundance utilizes scientifically-proven methods and learning theory in this expert addition to her best-selling series of dog training books. Step-by-step in these pages, Kyra shows how to create a happy, confident dog who is ready and motivated to work in a short amount of time. She teaches how to use positive, reward-based techniques that are fun for both the dog and trainer. Foundation skills like basic obedience, following directional signs, jumps and balancing, memory strengthening, and overcoming fears and obstacles are covered in detail. Quick exercises utilize tons of varied props and creative ideas, resulting in a dynamic, engaging curriculum! Normal0MicrosoftInternetExplorer4

Gamification by Design

Gamification by Design
Title Gamification by Design PDF eBook
Author Gabe Zichermann
Publisher "O'Reilly Media, Inc."
Pages 211
Release 2011-08
Genre Computers
ISBN 1449397670

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Provides the design strategi and tactics to integrates game mechanics into any kind of consumer-facing website og mobile app

303 Kid-Approved Exercises and Active Games

303 Kid-Approved Exercises and Active Games
Title 303 Kid-Approved Exercises and Active Games PDF eBook
Author Kimberly Wechsler
Publisher Turner Publishing Company
Pages 211
Release 2012-06-12
Genre Juvenile Nonfiction
ISBN 0897936329

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With game consoles and the Internet, children are playing as much as they always have—but now, they sit still while doing it. Kids spend as much time watching TV, using computers, and playing video games as they spend in school each week. One in every three kids in America is considered overweight or obese, and the number one concern that parents bring up to pediatricians is keeping kids fit. Half of all children are not physically active enough for the development of a healthy cardiovascular system. 303 Kid-Approved Exercises and Active Games helps 6-8 year old kids get off their chairs with fun and age-appropriate exercises. Exercise for children must be fun. These exercises have been used for personal training sessions, kids fitness classes, kids fitness camps, birthday parties and in schools; they have all been “Kid-Approved!”. Kimberley Wechsler, a specialist in Kid’s Fitness, took into account the fundamental attributes of being a child while developing these exercises. Children have specific physiologic differences that make them unique. They grow, mature, and develop skills at different ages, so what may be skill appropriate for one child could be harmful for another child. These exercises reflect the emotional, social, physical level of this age group. At this age, children feel confident with the basic skill of fitness and are now ready to be challenged to more complex moves. They are now at the skill level in which physical challenges like balance, muscle building, hand-eye, hand-foot coordination, increasing challenges for their fine and gross motor skills, and functional training can be more added. They are growing in their intellectual and emotional processes as well, which now allows this age group to follow and understand simple rules of a sport. They are also introduced to the concept of friendly competition and sports fitness. Children also enjoy using their imagination and fantasy, so exercises require the use of their imagination. There are games and fitness challenges that require kids to take an active role in learning new skills, and there are introductions to new sports. Kids still enjoy outside participation so families, friends, educators and counselors can participate in all of the 303 activities. Kids at this age can’t seem to sit still--their minds are always thinking and their bodies are always moving. Children have short attention spans, so most of the activities can be played within a 15 minute period of time and many choices are offered throughout the book. 303 Kid-Approved Exercises and Active Games supports children’s energy and directs it in a positive way; the activities take advantage of a child's natural tendency to be active with unstructured or free play. 303 Kid-Approved Exercises and Active Games develops intellectual, emotional, and social skills for children, all the while promoting an active and healthy lifestyle.

100 Training Games

100 Training Games
Title 100 Training Games PDF eBook
Author Gary Kroehnert
Publisher McGraw Hill Professional
Pages 180
Release 1992
Genre Business & Economics
ISBN 9780074527702

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One hundred training games.

YOU CAN TRAIN YOUR DOG! MASTERING THE ART & SCIENCE OF MODERN DOG TRAINING

YOU CAN TRAIN YOUR DOG! MASTERING THE ART & SCIENCE OF MODERN DOG TRAINING
Title YOU CAN TRAIN YOUR DOG! MASTERING THE ART & SCIENCE OF MODERN DOG TRAINING PDF eBook
Author Pamela Dennison
Publisher Dogwise Publishing
Pages 317
Release
Genre Pets
ISBN 099666551X

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What do science and art have to do with dog training? The science teaches you the nuances of how dogs learn. The art helps you to be more clear and inventive if your dog doesn’t quite understand what you want. You will learn about breaking down behaviors using a positive, proactive approach which is a big part of the modern process of dog training.

Step by step instructions will help make what may seem insurmountable into something much simpler. This book will take you through it all:

• A look at the science behind modern training techniques and why they really work.
• Expert advice on basic training – sit, down, stay, come, door etiquette and loose leash walking.
• Addressing jumping, biting, stealing and other misbehaviors.
• Helping your dog become a Canine Good Citizen.

Life mirrors dog training. The effort you put in now will yield you many rewards, both immediately and for years to come.

What experts are saying about You Can Train Your Dog!:
Pam Dennison has done it again! She has written a fabulous book about training dogs that will benefit both the pet owner and novice or professional instructor. This in-depth volume bears Pam’s signature stamp of breaking tasks into small steps that make learning effective and fun for dog and human alike. When I think of Pam, I think of someone who really “gets” dogs and who stands out in her ability to teach using practical, simple, realistic, and effective dog-friendly methods. This wonderful book is chock full of easy to follow approaches that work with family dogs, working dogs, high-performance dogs, and dogs with problems. It is precisely because of its practicality and comprehensiveness that I plan to use this book in my Animal-Assisted Play Therapy training program. This is an absolute must-read for everyone who trains their own or others’ dogs!
Risë VanFleet, PhD, RPT-S, CDBC Founder, The Playful Pooch Program, Author of the award-winning Play Therapy with Kids & Dogs and The Human Half of Dog Training: Collaborating with Clients to Get Results

Wow! This book has it all. From basics and animal husbandry through to Premack and control games. If we had more well planned books like this in our stores there would be less problem dogs on our streets! Pamela does a great job of deciphering the science behind dog training in this user friendly guide to having a great dog!
Nando Brown, IMDT, CAP2, FSG1, FFITT

I love how Pam makes the science and art of training a dog understandable for all caregivers. By using this book you will not only understand how your dog learns, but teach him step by step many important behaviours; from preparing him for vet visits to teaching him to walking on a loose lead. You can enhance the relationship you have with your dog and the relationship he has with you by reading this excellent book.
Chirag Patel, PG Cert (CAB), BSc(Hons), CPBC, DipCABT Animal Behaviour & Training Consultant

Ten Strategies for Building Community with Technology

Ten Strategies for Building Community with Technology
Title Ten Strategies for Building Community with Technology PDF eBook
Author Bernie Potvin
Publisher Brush Education
Pages 224
Release 2014-06-16
Genre Education
ISBN 1550595520

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Educators in online and other technology-rich environments consistently ask, “How can I build community among the learners in my class?” They know learning is strengthened by community, but aren’t sure how to design a community in a learning environment where technology plays a significant role. Ten Strategies for Building Community with Technology answers their question with proven strategies developed over the authors’ thirty years’ experience designing and teaching online classes. The ten strategies demonstrate that technology is not an impediment to community, but instead a tool for building more effective learning environments than are possible with traditional, face-to-face classrooms. Used the right way, technology can provide more instructional time, more opportunities for students to reflect, more chances to share and connect, and more access to feedback. But these effective learning environments don’t happen by chance. This book will give you all the background, tactics, examples and advice you need to design successful learning communities with technology. Ten Models for Building Learning Communities Transmission/Direct Instruction Guided Discovery Nurturing Apprenticeship Case Study Shared Praxis Insight-Generating Training Projects Inquiry