Games of Terror

Games of Terror
Title Games of Terror PDF eBook
Author Vera Dika
Publisher
Pages 168
Release 1990
Genre Performing Arts
ISBN

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A critical study of the low-budget film formula described as the "stalker" film, popular in the late 1970s and early 1980s. The discussion suggests reasons for its impressive popularity and demonstrates how a generic form is organized to speak a cultural text. Illustrated.

Silent Hill

Silent Hill
Title Silent Hill PDF eBook
Author Bernard Perron
Publisher University of Michigan Press
Pages 171
Release 2012-01-03
Genre Games & Activities
ISBN 0472051628

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The second entry in the Landmark Video Games series

The World of Scary Video Games

The World of Scary Video Games
Title The World of Scary Video Games PDF eBook
Author Bernard Perron
Publisher Bloomsbury Publishing USA
Pages 538
Release 2018-05-31
Genre Games & Activities
ISBN 1501316214

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As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

The Storymaster's Tales "Weirding Woods"

The Storymaster's Tales
Title The Storymaster's Tales "Weirding Woods" PDF eBook
Author Oliver McNeil
Publisher
Pages 52
Release 2021-01-15
Genre
ISBN 9781716224591

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The Storymaster's Tales "Weirding Woods" Cut and Fold Game-Cards 78 beautiful folklore illustrations to use alongside the Gamebook.

Game Design Deep Dive: Horror

Game Design Deep Dive: Horror
Title Game Design Deep Dive: Horror PDF eBook
Author Joshua Bycer
Publisher CRC Press
Pages 145
Release 2021-10-07
Genre Computers
ISBN 1000451011

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The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.

Ecstasy and Terror

Ecstasy and Terror
Title Ecstasy and Terror PDF eBook
Author Daniel Mendelsohn
Publisher New York Review of Books
Pages 385
Release 2019-10-08
Genre Literary Criticism
ISBN 1681374099

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“The role of the critic,” Daniel Mendelsohn writes, “is to mediate intelligently and stylishly between a work and its audience; to educate and edify in an engaging and, preferably, entertaining way.” His latest collection exemplifies the range, depth, and erudition that have made him “required reading for anyone interested in dissecting culture” (The Daily Beast). In Ecstasy and Terror, Mendelsohn once again casts an eye at literature, film, television, and the personal essay, filtering his insights through his training as a scholar of classical antiquity in illuminating and sometimes surprising ways. Many of these essays look with fresh eyes at our culture’s Greek and Roman models: some find an arresting modernity in canonical works (Bacchae, the Aeneid), while others detect a “Greek DNA” in our responses to national traumas such as the Boston Marathon bombings and the assassination of JFK. There are pieces on contemporary literature, from the “aesthetics of victimhood” in Hanya Yanagihara’s A Little Life to the uncomfortable mixture of art and autobiography in novels by Henry Roth, Ingmar Bergman, and Karl Ove Knausgård. Mendelsohn considers pop culture, too, in essays on the feminism of Game of Thrones and on recent films about artificial intelligence—a subject, he reminds us, that was already of interest to Homer. This collection also brings together for the first time a number of the award-winning memoirist’s personal essays, including his “critic’s manifesto” and a touching reminiscence of his boyhood correspondence with the historical novelist Mary Renault, who inspired him to study the Classics.

Fatal Games

Fatal Games
Title Fatal Games PDF eBook
Author Bruce Richards
Publisher Tor Books
Pages 182
Release 1995
Genre
ISBN 9780330345149

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