Game Theory, the Internet of Things and 5G Networks
Title | Game Theory, the Internet of Things and 5G Networks PDF eBook |
Author | Josephina Antoniou |
Publisher | Springer |
Pages | 118 |
Release | 2019-05-13 |
Genre | Technology & Engineering |
ISBN | 3030168441 |
This book shows how to model selected communication scenarios using game theory. The book helps researchers specifically dealing with scenarios motivated by the increasing use of the Internet of Things (IoT) and 5G Communications by using game theory to approach the study of such challenging scenarios. The author explains how game theory acts as a mathematical tool that models decision making in terms of strategies and mechanisms that can result in optimal payoffs for a number of interacting entities, offering often antagonistic behaviors. The book explores new technologies in terms of design, development and management from a theoretical perspective, using game theory to analyze strategic situations and demonstrate profitable behaviors of the cooperative entities. The book identifies and explores several significant applications/uses/situations that arise from the vast deployment of the IoT. The presentation of the technological scenarios is followed in each of the first four chapters by a step-by-step theoretical model often followed by equilibrium proof, and numerical simulation results, that are explained in a tutorial-like manner. The four chapters tackle challenging IoT and 5G related issues, including: new security threats that IoT brings, e.g. botnets, ad hoc vehicular networks and the need for trust in vehicular communications, content repetition by offloading traffic onto mobile users, as well as issues due to new wearable devices that enable data collection to become more intrusive.
Game Theory, the Internet of Things and 5G Networks
Title | Game Theory, the Internet of Things and 5G Networks PDF eBook |
Author | Josephina Antoniou |
Publisher | |
Pages | 118 |
Release | 2020 |
Genre | Game theory |
ISBN | 9783030168452 |
This book shows how to model selected communication scenarios using game theory. The book helps researchers specifically dealing with scenarios motivated by the increasing use of the Internet of Things (IoT) and 5G Communications by using game theory to approach the study of such challenging scenarios. The author explains how game theory acts as a mathematical tool that models decision making in terms of strategies and mechanisms that can result in optimal payoffs for a number of interacting entities, offering often antagonistic behaviors. The book explores new technologies in terms of design, development and management from a theoretical perspective, using game theory to analyze strategic situations and demonstrate profitable behaviors of the cooperative entities. The book identifies and explores several significant applications/uses/situations that arise from the vast deployment of the IoT. The presentation of the technological scenarios is followed in each of the first four chapters by a step-by-step theoretical model often followed by equilibrium proof, and numerical simulation results, that are explained in a tutorial-like manner. The four chapters tackle challenging IoT and 5G related issues, including: new security threats that IoT brings, e.g. botnets, ad hoc vehicular networks and the need for trust in vehicular communications, content repetition by offloading traffic onto mobile users, as well as issues due to new wearable devices that enable data collection to become more intrusive. Teaches how to model a specific communications scenario using game theoretic tools; Explores current trends in communication technology scenarios for 5G and the Internet of Things; Presents new technologies using game theory to analyze strategic situations.
Game Theory for Next Generation Wireless and Communication Networks
Title | Game Theory for Next Generation Wireless and Communication Networks PDF eBook |
Author | Zhu Han |
Publisher | Cambridge University Press |
Pages | 509 |
Release | 2019-06-27 |
Genre | Computers |
ISBN | 1108417337 |
A unified treatment of the latest game theoretic approaches for designing, modeling, and optimizing emerging wireless communication networks. Covering theory, analytical tools, and applications, it is ideal for researchers and graduate students in academia and industry designing efficient, scalable and robust protocols for future wireless networks.
Game Theory for Next Generation Wireless and Communication Networks
Title | Game Theory for Next Generation Wireless and Communication Networks PDF eBook |
Author | Zhu Han |
Publisher | Cambridge University Press |
Pages | 509 |
Release | 2019-06-27 |
Genre | Technology & Engineering |
ISBN | 1108278701 |
Discover the very latest game-theoretic approaches for designing, modeling, and optimizing emerging wireless communication networks and systems with this unique text. Providing a unified and comprehensive treatment throughout, it explains basic concepts and theories for designing novel distributed wireless networking mechanisms, describes emerging game-theoretic tools from an engineering perspective, and provides an extensive overview of recent applications. A wealth of new tools is covered - including matching theory and games with bounded rationality - and tutorial chapters show how to use these tools to solve current and future wireless networking problems in areas such as 5G networks, network virtualization, software defined networks, cloud computing, the Internet of Things, context-aware networks, green communications, and security. This is an ideal resource for telecommunications engineers, and researchers in industry and academia who are working on the design of efficient, scalable, and robust communication protocols for future wireless networks, as well as graduate students in these fields.
Internet of Things and Sensors Networks in 5G Wireless Communications
Title | Internet of Things and Sensors Networks in 5G Wireless Communications PDF eBook |
Author | Lei Zhang |
Publisher | MDPI |
Pages | 222 |
Release | 2020-01-24 |
Genre | Technology & Engineering |
ISBN | 3039281488 |
The Internet of Things (IoT) has attracted much attention from society, industry and academia as a promising technology that can enhance day to day activities, and the creation of new business models, products and services, and serve as a broad source of research topics and ideas. A future digital society is envisioned, composed of numerous wireless connected sensors and devices. Driven by huge demand, the massive IoT (mIoT) or massive machine type communication (mMTC) has been identified as one of the three main communication scenarios for 5G. In addition to connectivity, computing and storage and data management are also long-standing issues for low-cost devices and sensors. The book is a collection of outstanding technical research and industrial papers covering new research results, with a wide range of features within the 5G-and-beyond framework. It provides a range of discussions of the major research challenges and achievements within this topic.
Game Theory and Machine Learning for Cyber Security
Title | Game Theory and Machine Learning for Cyber Security PDF eBook |
Author | Charles A. Kamhoua |
Publisher | John Wiley & Sons |
Pages | 546 |
Release | 2021-09-08 |
Genre | Technology & Engineering |
ISBN | 1119723949 |
GAME THEORY AND MACHINE LEARNING FOR CYBER SECURITY Move beyond the foundations of machine learning and game theory in cyber security to the latest research in this cutting-edge field In Game Theory and Machine Learning for Cyber Security, a team of expert security researchers delivers a collection of central research contributions from both machine learning and game theory applicable to cybersecurity. The distinguished editors have included resources that address open research questions in game theory and machine learning applied to cyber security systems and examine the strengths and limitations of current game theoretic models for cyber security. Readers will explore the vulnerabilities of traditional machine learning algorithms and how they can be mitigated in an adversarial machine learning approach. The book offers a comprehensive suite of solutions to a broad range of technical issues in applying game theory and machine learning to solve cyber security challenges. Beginning with an introduction to foundational concepts in game theory, machine learning, cyber security, and cyber deception, the editors provide readers with resources that discuss the latest in hypergames, behavioral game theory, adversarial machine learning, generative adversarial networks, and multi-agent reinforcement learning. Readers will also enjoy: A thorough introduction to game theory for cyber deception, including scalable algorithms for identifying stealthy attackers in a game theoretic framework, honeypot allocation over attack graphs, and behavioral games for cyber deception An exploration of game theory for cyber security, including actionable game-theoretic adversarial intervention detection against advanced persistent threats Practical discussions of adversarial machine learning for cyber security, including adversarial machine learning in 5G security and machine learning-driven fault injection in cyber-physical systems In-depth examinations of generative models for cyber security Perfect for researchers, students, and experts in the fields of computer science and engineering, Game Theory and Machine Learning for Cyber Security is also an indispensable resource for industry professionals, military personnel, researchers, faculty, and students with an interest in cyber security.
Game Theory for Networks
Title | Game Theory for Networks PDF eBook |
Author | Fang Fang |
Publisher | Springer Nature |
Pages | 374 |
Release | 2023-01-07 |
Genre | Computers |
ISBN | 3031231414 |
This book constitutes the refereed proceedings of the 11th EAI International Conference on Game Theory for Networks, GameNets 2022, held as a virtual event in July 7–8, 2022. The 25 papers presented were reviewed and selected from 64 submissions. They are organized in the following topical sections: Wireless Networks; Internet of Things; and Game Theory.