Game studies in Brazil Book I:
Title | Game studies in Brazil Book I: PDF eBook |
Author | Tamer Thabet |
Publisher | EDUEL |
Pages | 127 |
Release | 2024-04-02 |
Genre | Computers |
ISBN | 8578465911 |
Game Studies in Brazil: Book One ins an attempt to begin mapping out the research field of videogames ins Brazil by means of cartography of knowledge. Game Studies in Brazil: Book One contains five chapters written by Brazilian researchers in the fields of education, health sciences, games studies, poetics, and literature. The chapters in this book are about projects and experiences in using games for teaching literature in public schools, and serious games for public health awareness.
The Invention of the Beautiful Game
Title | The Invention of the Beautiful Game PDF eBook |
Author | Gregg Bocketti |
Publisher | University Press of Florida |
Pages | 323 |
Release | 2019-02-08 |
Genre | History |
ISBN | 0813065046 |
“Beautifully researched and engagingly told, this book captures the bitter conflicts and surprising continuities that marked the emergence of a national style in Brazil as it tells the story of the men and women who, despite their many differences, together created ‘the beautiful game.’”—Roger Kittleson, author of The Country of Football: Soccer and the Making of Modern Brazil “Compellingly shows how each segment of Brazilian society—players, club owners, and spectators, especially the usually neglected female fans—was touched by the sport that it eventually came to proudly embrace as its own.”—Amy Chazkel, coeditor of The Rio de Janeiro Reader: History, Culture, Politics “Highlights the narrative power of soccer, showing how Brazilians—from elite sportsmen and nationalist intellectuals to common men and women—infused the sport with both personal and national importance.”—Joshua Nadel, author of Fútbol!: Why Soccer Matters in Latin America Although the popular history of Brazilian football narrates a story of progress toward democracy and inclusion, it does not match the actual historical record. Instead, football can be understood as an invention of early twentieth century middle-class and wealthy Brazilians who called themselves “sportsmen” and nationalists, and used the sport as part of their larger campaigns to shape and reshape the nation. In this cross-cutting cultural history, Gregg Bocketti traces the origins of football in Brazil from its elitist, Eurocentric identity as “foot-ball” at the end of the nineteenth century to its subsequent mythologization as the specifically Brazilian “futebol,” o jogo bonito (the beautiful game). Bocketti examines the popular depictions of the sport as having evolved from a white elite pastime to an integral part of Brazil’s national identity known for its passion and creativity, and concludes that these mythologized narratives have obscured many of the complexities and the continuities of the history of football and of Brazil. Mining a rich trove of sources, including contemporary sports journalism, archives of Brazilian soccer clubs, and British ministry records, and looking in detail at soccer’s effect on all parts of Brazilian society, Bocketti shows how important the sport is to an understanding of Brazilian nationalism and nation building in the late nineteenth and early twentieth centuries.
The Art of Game Design
Title | The Art of Game Design PDF eBook |
Author | Jesse Schell |
Publisher | CRC Press |
Pages | 935 |
Release | 2019-07-31 |
Genre | Computers |
ISBN | 1351803638 |
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.
The Country of Football
Title | The Country of Football PDF eBook |
Author | Paulo Fontes |
Publisher | Hurst & Company Limited |
Pages | 293 |
Release | 2014 |
Genre | Social Science |
ISBN | 1849044171 |
Brazil has done much to shape football/soccer, but how has soccer shaped Brazil? Despite the political and social importance of the beautiful game to the country, the subject has hitherto received little attention. This book presents groundbreaking work by historians and researchers from Brazil, the United States, Britain and France, who examine the political significance, in the broadest sense, of the sport in which Brazil has long been a world leader. The authors consider questions such as the relationship between soccer, the workplace and working class culture; the formation of Brazilian national identity; race relations; political and social movements; and the impact of the sport on social mobility. Contributions to the book range in time from the late nineteenth century, when the British first introduced the sport to Brazil, to the present day, as the 'country of soccer' prepares itself to host the 2014 World Cup, painting a vivid picture of the many ways in which soccer exists and functions in Brazil, both on and off the pitch.
Analog Game Studies: Volume I
Title | Analog Game Studies: Volume I PDF eBook |
Author | Aaron Trammell |
Publisher | Lulu.com |
Pages | 218 |
Release | 2016-06-21 |
Genre | Education |
ISBN | 1365015475 |
Analog Game Studiesis a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more.Analog Game Studieswas founded to reserve a space for scholarship on analog games in the wider field of game studies."
Gaming Globally
Title | Gaming Globally PDF eBook |
Author | N. Huntemann |
Publisher | Springer |
Pages | 272 |
Release | 2016-01-26 |
Genre | Sports & Recreation |
ISBN | 1137006331 |
Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.
Playing Dystopia
Title | Playing Dystopia PDF eBook |
Author | Gerald Farca |
Publisher | transcript Verlag |
Pages | 435 |
Release | 2018-11-30 |
Genre | Social Science |
ISBN | 3839445973 |
Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events. Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their nightmarish gameworlds. Players, he argues, will gradually come to see similarities between the virtual dystopia and their own ›offline‹ environment, thus learning to stay wary of social and political developments. In his analysis, Farca draws from a variety of research fields, such as literary theory and game studies, combining them into a coherent theory of aesthetic response to dystopian games.