Fun With Coding for Class 3
Title | Fun With Coding for Class 3 PDF eBook |
Author | Prembala Dutt |
Publisher | Goyal Brothers Prakashan |
Pages | |
Release | 2021-08-01 |
Genre | Juvenile Nonfiction |
ISBN |
CODING is the most important skill in a computer engineer. It is a creative activity that a student from any discipline can engage in. It helps to build computational thinking, develop problem solving skills, critical thinking and exposure to real life situations to solve issues in various realms. With an eye on such an aim, Coding is being introduced as a Skill Module of 12 hours duration in classes 6 - 8. Technologies like AI, Data Science and Design, require specialized coding skills that the students need to be aware of. In fact, many colleges recently have offered technical degrees for profi ciency in AI. To summarise, coding is a skill that needs to be carried alongwith every other kind of knowledge related to computer s cience. So that the student is comfortable diving right into this development of skill, the series Fun with Coding, classes 1—5 has been conceived. We have tried to cater to the industrial needs required from a student. Programming concepts have been put forth in a graded manner in these books. Concepts like Computer, Keyboard, Paint, Networking, Solving puzzles, Counting squares, have been taught to bring knowledge to the students in a normal way. In higher classes, algorithm, loops, specialized algorithms and Sudoku solution have been discussed. Every chapter of these books contain the following: • Do Yourself: This is a project given to students in a grade appropriate way. The student will get a chance to implement his/her gained knowledge to solve an interesting problem. • Let us Practice: After the discussion of concepts, the exercises part of the chapter has been given. These questions include MCQs, Match the following columns and other miscellaneous questions holding relevance to the concepts in the chapter. • Activity Time: After every three chapters, from classes 1—5, an activity set of questions have been given, which drives the students to objectively assess their own knowledge. We hope that the matter laid down in these books will gain acceptance and relevance with the times we are in. Any feedback on the books will be seen sincerely and gratefully. – Goyal Brothers Prakashan
Coding for Kids: Python
Title | Coding for Kids: Python PDF eBook |
Author | Adrienne B. Tacke |
Publisher | Sourcebooks, Inc. |
Pages | 329 |
Release | 2019-03-19 |
Genre | Juvenile Nonfiction |
ISBN | 1641521767 |
Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.
Teach Your Kids to Code
Title | Teach Your Kids to Code PDF eBook |
Author | Bryson Payne |
Publisher | No Starch Press |
Pages | 336 |
Release | 2015-04-01 |
Genre | Computers |
ISBN | 1593276818 |
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
Python for Kids, 2nd Edition
Title | Python for Kids, 2nd Edition PDF eBook |
Author | Jason R. Briggs |
Publisher | No Starch Press |
Pages | 365 |
Release | 2022-11-15 |
Genre | Juvenile Nonfiction |
ISBN | 1718503032 |
The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi
25 Scratch 3 Games for Kids
Title | 25 Scratch 3 Games for Kids PDF eBook |
Author | Max Wainewright |
Publisher | No Starch Press |
Pages | 128 |
Release | 2019-10-29 |
Genre | Juvenile Nonfiction |
ISBN | 1593279914 |
Build your own computer games with Scratch 3! Learn how to make fun games with Scratch--a free, beginner-friendly programming language from the MIT Media Lab. Create mazes, road-crossing games, and two-player games that keep score. Colorful pictures and easy-to-follow instructions show you how to add cool animations and sound effects to your games. You'll have hours of fun catching snowflakes, gobbling up tacos, and dodging donuts in space--while learning how to code along the way! Covers Scratch 3
Rock, Brock, and the Savings Shock
Title | Rock, Brock, and the Savings Shock PDF eBook |
Author | Sheila Bair |
Publisher | Albert Whitman & Company |
Pages | 35 |
Release | 2017-02-01 |
Genre | Juvenile Fiction |
ISBN | 0807593206 |
2010 Bill Martin Jr. Picture Book Award Master List (Kansas Reading Association) 2009 Association for Gerontology in Higher Education Book Award for Children's Literature on Aging for Primary Readers Rock and Brock may be twins, but they are as different as two twins can be. One day, their grandpa offers them a plan—for ten straight weeks on Saturday he will give them each one dollar. But there is a catch! "Listen now, for here's the trick, each buck you save, I'll match it quick. But spend it, there’s no extra dough, so save your cash, and watch it grow." Rock is excited—there are all sorts of things he can buy for one dollar! So each week he spends his money on something different—an inflatable moose head, green hair goo, white peppermint wax fangs. But while Rock is spending his money, Brock is saving his. And each week when Rock gets just one dollar, Brock’s savings get matched. By the end of summer, Brock has five hundred and twelve dollars, while Rock has none. When Rock sees what his brother has saved, he realizes he has made a mistake. But Brock shows him that it is never too late to start saving.
My First Coding Book
Title | My First Coding Book PDF eBook |
Author | Kiki Prottsman |
Publisher | Penguin |
Pages | 23 |
Release | 2017-07-04 |
Genre | Juvenile Nonfiction |
ISBN | 1465469737 |
Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.