Five Lines of Code

Five Lines of Code
Title Five Lines of Code PDF eBook
Author Christian Clausen
Publisher Simon and Schuster
Pages 480
Release 2021-11-09
Genre Computers
ISBN 1638356378

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Five Lines of Code teaches refactoring that's focused on concrete rules and getting any method down to five lines or less! There’s no jargon or tricky automated-testing skills required, just easy guidelines and patterns illustrated by detailed code samples. In Five Lines of Code you will learn: The signs of bad code Improving code safely, even when you don’t understand it Balancing optimization and code generality Proper compiler practices The Extract method, Introducing Strategy pattern, and many other refactoring patterns Writing stable code that enables change-by-addition Writing code that needs no comments Real-world practices for great refactoring Improving existing code—refactoring—is one of the most common tasks you’ll face as a programmer. Five Lines of Code teaches you clear and actionable refactoring rules that you can apply without relying on intuitive judgements such as “code smells.” Following the author’s expert perspective—that refactoring and code smells can be learned by following a concrete set of principles—you’ll learn when to refactor your code, what patterns to apply to what problem, and the code characteristics that indicate it’s time for a rework. Foreword by Robert C. Martin. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Every codebase includes mistakes and inefficiencies that you need to find and fix. Refactor the right way, and your code becomes elegant, easy to read, and easy to maintain. In this book, you’ll learn a unique approach to refactoring that implements any method in five lines or fewer. You’ll also discover a secret most senior devs know: sometimes it’s quicker to hammer out code and fix it later! About the book Five Lines of Code is a fresh look at refactoring for developers of all skill levels. In it, you’ll master author Christian Clausen’s innovative approach, learning concrete rules to get any method down to five lines—or less! You’ll learn when to refactor, specific refactoring patterns that apply to most common problems, and characteristics of code that should be deleted altogether. What's inside The signs of bad code Improving code safely, even when you don’t understand it Balancing optimization and code generality Proper compiler practices About the reader For developers of all skill levels. Examples use easy-to-read Typescript, in the same style as Java and C#. About the author Christian Clausen works as a Technical Agile Coach, teaching teams how to refactor code. Table of Contents 1 Refactoring refactoring 2 Looking under the hood of refactoring PART 1 LEARN BY REFACTORING A COMPUTER GAME 3 Shatter long function 4 Make type codes work 5 Fuse similar code together 6 Defend the data PART 2 TAKING WHAT YOU HAVE LEARNED INTO THE REAL WORLD 7 Collaborate with the compiler 8 Stay away from comments 9 Love deleting code 10 Never be afraid to add code 11 Follow the structure in the code 12 Avoid optimizations and generality 13 Make bad code look bad 14 Wrapping up

Five Lines of Code

Five Lines of Code
Title Five Lines of Code PDF eBook
Author Christian Clausen
Publisher Simon and Schuster
Pages 334
Release 2021-10-26
Genre Computers
ISBN 161729831X

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Improving existing code--refactoring--is one of the most common tasks you''ll face as a programmer. Five Lines of Code teaches you clear and actionable refactoring rules that you can apply without relying on intuitive judgements such as "code smells." It''s written for working developers, guiding you step by step through applying refactoring patterns to the codebase of a 2D puzzle game. Following the author''s expert perspective--that refactoring and code smells can be learned by following a concrete set of principles--you''ll learn when to refactor your code, what patterns to apply to what problem, and the code characteristics that indicate it''s time for a rework. Thanks to this hands-on guide, you''ll find yourself programming faster while still delivering high-quality code that your teammates will love to work with. about the technology Refactoring is a fact of life. All code is imperfect, and refactoring is a systematic process you can use to improve the quality of your codebase. Whatever your architecture, choice of OO language, or skill as a programmer, the continuous design improvements of refactoring make your code simpler, more readable, and less prone to bugs. You''ll be amazed at the productivity boost of adding refactoring to your code hygiene routine--it''s quicker to hammer out bad code and then improve it than spending hours writing good code in the first place! about the book Five Lines of Code teaches working developers the shortcuts to quality code. You''ll follow author Christian Clausen''s unique approach to teaching refactoring that''s focused on concrete rules, and getting any method down to five lines or less to implement! There''s no jargon or tricky automated-testing skills required, just easy guidelines and patterns illustrated by detailed code samples. Chapter by chapter you''ll put techniques into action by refactoring a complete 2D puzzle game. Before you know it, you''ll be making serious and tangible improvements to your codebase. what''s inside The symptoms of bad code The extracting method, introducing strategy pattern, and many other refactoring patterns Modifying code safely, even when you don''t understand it Writing stable code that enables change-by-addition Proper compiler practices Writing code that needs no comments Real-world practices for great refactoring about the reader For developers who know an object-oriented programming language. about the author Christian Clausen works as a Technical Agile Coach teaching teams how to properly refactor their code. Previously he worked as a software engineer on the Coccinelle semantic patching project, an automated refactoring tool. He has an MSc in computer science, and five years'' experience teaching software quality at a university level.

Good Code, Bad Code

Good Code, Bad Code
Title Good Code, Bad Code PDF eBook
Author Tom Long
Publisher Simon and Schuster
Pages 374
Release 2021-09-07
Genre Computers
ISBN 161729893X

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"For coders early in their careers who are familiar with an object-oriented language, such as Java or C#"--Back cover.

The Art of Readable Code

The Art of Readable Code
Title The Art of Readable Code PDF eBook
Author Dustin Boswell
Publisher "O'Reilly Media, Inc."
Pages 204
Release 2011-11-03
Genre Computers
ISBN 1449321380

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Chapter 5. Knowing What to Comment; What NOT to Comment; Don't Comment Just for the Sake of Commenting; Don't Comment Bad Names--Fix the Names Instead; Recording Your Thoughts; Include "Director Commentary"; Comment the Flaws in Your Code; Comment on Your Constants; Put Yourself in the Reader's Shoes; Anticipating Likely Questions; Advertising Likely Pitfalls; "Big Picture" Comments; Summary Comments; Final Thoughts--Getting Over Writer's Block; Summary; Chapter 6. Making Comments Precise and Compact; Keep Comments Compact; Avoid Ambiguous Pronouns; Polish Sloppy Sentences.

500 Lines Or Less

500 Lines Or Less
Title 500 Lines Or Less PDF eBook
Author Amy Brown
Publisher Lulu.com
Pages 478
Release 2016-06-28
Genre Computers
ISBN 9781329871274

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As we pointed out in The Architecture of Open Source Applications, architects look at thousands of buildings during their training, and study the critiques of many more. But most software developers only ever get to know a handful of programs well - usually programs they wrote themselves. This book provides you with the chance to study how 26 experienced programmers think when they are building something new. The programs you will read about in this book were all written from scratch to solve difficult problems. A web server, a pedometer, a Python interpreter, a web-based spreadsheet, and many more applications are written, in 500 lines of code or less, and described by their creators so that you can learn from their insights and their mistakes.

Code Reading

Code Reading
Title Code Reading PDF eBook
Author Diomidis Spinellis
Publisher Addison-Wesley Professional
Pages 530
Release 2003
Genre Computers
ISBN 9780201799408

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CD-ROM contains cross-referenced code.

Street Coder

Street Coder
Title Street Coder PDF eBook
Author Sedat Kapanoglu
Publisher Simon and Schuster
Pages 270
Release 2022-02-08
Genre Computers
ISBN 1617298379

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This wickedly smart and devilishly funny beginner's guide shows you how to get the job done by prioritizing tasks, making quick decisions, and knowing which rules to break. --