Early Songs, Part 1

Early Songs, Part 1
Title Early Songs, Part 1 PDF eBook
Author Irving Berlin
Publisher A-R Editions, Inc.
Pages 305
Release 1994-01-01
Genre Piano music (Ragtime)
ISBN 0895793059

Download Early Songs, Part 1 Book in PDF, Epub and Kindle

Beginning AppleScript

Beginning AppleScript
Title Beginning AppleScript PDF eBook
Author Stephen G. Kochan
Publisher John Wiley & Sons
Pages 602
Release 2004-12-17
Genre Computers
ISBN 0764574000

Download Beginning AppleScript Book in PDF, Epub and Kindle

What is this book about? Geared toward programmers with no prior development knowledge, Beginning AppleScript serves as a comprehensive guide to using AppleScript on the Mac OS X platform. This title introduces the reader to AppleScript, and then illustrates how to efficiently start writing scripts through sample programs as each concept is introduced. Exercises at the end of each chapter allow the reader to test and demonstrate their knowledge on how to write functional scripts. The appendices include a list of other resources for additional developer information, and a summary of the language suitable for reference.

Manuscript Inscriptions in Early English Printed Music

Manuscript Inscriptions in Early English Printed Music
Title Manuscript Inscriptions in Early English Printed Music PDF eBook
Author David Greer
Publisher Routledge
Pages 259
Release 2016-03-03
Genre Music
ISBN 1317101073

Download Manuscript Inscriptions in Early English Printed Music Book in PDF, Epub and Kindle

Who were the first owners of the music published in England in the sixteenth and early seventeenth centuries? Who went to ‘the dwelling house of ... T. East, by Paules wharfe’ and bought a copy of Byrd’s Psalmes, sonets, & songs when it appeared in 1588? Who purchased a copy of Dowland’s First booke of songes in 1597? What other books formed part of their music library? In this survey of surviving books of music published before 1640, David Greer has gleaned information about the books’ early and subsequent owners by studying the traces they left in the books themselves: handwritten inscriptions, including names and other marks of ownership - even the scribbles and drawings a child of the family might put into a book left lying about. The result is a treasure trove of information about musical culture in early modern England. From inscriptions and marks of ownership Greer has been able to re-assemble early sets of partbooks, as well as collections of books once bound together. The search has also turned up new music. At a time when paper was expensive, new pieces were copied into blank spaces in printed books. In these jottings we find a ‘hidden repertory’ of music, some of it otherwise undiscovered music by known composers. In other cases, we see owners altering the words of songs, to suit new and personal purposes: a love-song in praise of Daphne becomes a heartfelt song to ‘my Jesus’; and ‘Faire Leonilla’ becomes Ophelia (perhaps the first mention of this character in Hamlet outside the play itself). On a more practical level, the users of the music sometimes made corrections to printing errors, and there are indications that some of these were last-minute corrections made in the printing-house (a useful guide for the modern editor). The temptation to ‘scribble in books’ was as irresistible to some Elizabethans as it is to some of us today. In doing so they left us clues to their identity, how they kept their music, how they used it, and the multifarious ways in which it played a part in their lives.

More Books

More Books
Title More Books PDF eBook
Author Boston Public Library
Publisher
Pages 380
Release 1927
Genre Bibliography
ISBN

Download More Books Book in PDF, Epub and Kindle

Building Your First Mobile Game Using XNA 4. 0

Building Your First Mobile Game Using XNA 4. 0
Title Building Your First Mobile Game Using XNA 4. 0 PDF eBook
Author Brecht Kets
Publisher Packt Publishing Ltd
Pages 236
Release 2013-01-01
Genre Computers
ISBN 1849687757

Download Building Your First Mobile Game Using XNA 4. 0 Book in PDF, Epub and Kindle

This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won't explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so don't worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development, You want to start building games for Windows Phone, You have some programming knowledge. In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!

Early Songs, Part 3

Early Songs, Part 3
Title Early Songs, Part 3 PDF eBook
Author Irving Berlin
Publisher A-R Editions, Inc.
Pages 308
Release 1994-01-01
Genre Popular music
ISBN 0895793415

Download Early Songs, Part 3 Book in PDF, Epub and Kindle

Programming iOS 13

Programming iOS 13
Title Programming iOS 13 PDF eBook
Author Matt Neuburg
Publisher O'Reilly Media
Pages 1204
Release 2019-12-05
Genre Computers
ISBN 1492074586

Download Programming iOS 13 Book in PDF, Epub and Kindle

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respondto touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text,popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore files, networking, and threads Stay up-to-date on iOS 13 innovations, such as: Symbol images Light and dark mode Sheet presentation Diffable data sources and compositional layout Context menus and previews Window scene delegates and multiple windows on iPad Want to brush up on the basics? Pick up iOS 13 Programming Fundamentals with Swiftto learn about Swift, Xcode, and Cocoa. Together with Programming iOS 13, you’ll gaina solid, rigorous, and practical understanding of iOS 13 development.