Computer Graphics

Computer Graphics
Title Computer Graphics PDF eBook
Author Patricia A. Egerton
Publisher Prentice Hall
Pages 352
Release 1998
Genre Computers
ISBN

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Computer Graphics - First Mathematical Steps will help students to master basic Computer Graphics and the mathematical concepts which underlie this subject. They will be led to develop their own skills, and appreciate Computer Graphics techniques in both two and three dimensions. The presentation of the text is methodical, systematic and gently paced - everything translates into numbers and simple ideas. Sometimes students experience difficulty in understanding some of the mathematics in standard Computer Graphics books; this book can serve as a good introduction to more advanced texts. It starts from first principles and is sympathetically written for those with a limited mathematical background. Computer Graphics - First Mathematical Steps is suitable for supporting undergraduate programmes in Computers and also the newer areas of Computer Graphics and Visualization. It is appropriate for post-graduate conversion courses which develop expertise in Computer Graphics and CAD. It can also be used for enrichment topics for high-flying pre-college students, and for refresher/enhancement courses for computer graphics technicians.

Point-Based Graphics

Point-Based Graphics
Title Point-Based Graphics PDF eBook
Author Markus Gross
Publisher Elsevier
Pages 553
Release 2011-05-04
Genre Computers
ISBN 0080548822

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The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it's on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You'll learn to apply these techniques, and you'll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. - The first book on a major development in computer graphics by the pioneers in the field - Shows how 3D images can be manipulated as easily as 2D images are with Photoshop

Before and After Graphics for Business

Before and After Graphics for Business
Title Before and After Graphics for Business PDF eBook
Author John McWade
Publisher Pearson Education
Pages 424
Release 2005-04-07
Genre Computers
ISBN 0132809656

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As the founder of the very first desktop publishing company (PageLab) and the publisher of Before and After magazine, John McWade knows graphics. He also knows business–and the depth of that knowledge comes through in every page of this handsome primer on creating effective business graphics! In these pages, a master of the medium shows you how to use today's tools to create business graphics that communicate your business's identity in a variety of forms. From creating charts, graphs, calendars, and maps to designing newsletters, creating various types of stationery, coming up with an identity, using photos to convey a message, and creating gift certificates, Yellow Pages ads, coupons, forms, and more, this elegantly designed volume shows you how to present your business to the world graphically. Best of all, you'll discover how to think visually–ensuring that your perceptions of your business are the world's perception of your business through the effective use of business graphics.

Computer Graphics, C Version

Computer Graphics, C Version
Title Computer Graphics, C Version PDF eBook
Author Donald Hearn
Publisher Pearson Education India
Pages 664
Release 1997
Genre C (Computer program language)
ISBN 9788177587654

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Reflecting the rapid expansion of the use of computer graphics and of C as a programming language of choice for implementation, this new version of the best-selling Hearn and Baker text converts all programming code into the C language. Assuming the reader has no prior familiarity with computer graphics, the authors present basic principles for design, use, and understanding of computer graphics systems. The authors are widely considered authorities in computer graphics, and are known for their accessible writing style.

Inside the World of Board Graphics

Inside the World of Board Graphics
Title Inside the World of Board Graphics PDF eBook
Author Robynne Raye
Publisher Rockport Publishers
Pages 224
Release 2011-09-01
Genre Design
ISBN 1610581458

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Inside the World of Board Graphics takes an in-depth, comprehensive look at the global nature and cultural influence of Surf/Skate/Snow board art and design. International design luminaries Art Chantry, Katrin Olina and James Victore are placed along side industry super stars Terry Fitzgerald, Martin Worthington, Yoshihiko Kushimoto and Rich Harbour (who has been shaping and designing surfboards since 1959). The book includes dozens of interviews and profiles from the people currently creating board art and design: Aaron Draplin, Emil Kozak, Morning Breath, Anthony Yankovic, Haroshi and Hannah Stouffer to name a few. There are many books about the art of board design, but there has never been a book like this that takes a rare look behind the scenes of the creative process. Countries represented: Iceland, Spain, Japan, Brazil, Australia, Canada, Russia, Poland, UK, Mexico, Venezuela, Romania, South Africa, Finland, Sweden, Germany, Croatia and the USA, among others.

Graphics Gems

Graphics Gems
Title Graphics Gems PDF eBook
Author Andrew S. Glassner
Publisher Princeton University Press
Pages 866
Release 1990
Genre Computers
ISBN 9780122861666

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Contains more than 100 different ideas, methods and techniques that anyone should be able to use in graphics programming, ranging from basic geometry to specific algorithms in fields like anti-aliased line drawing, texture mapping, splines and polygon rendering.

Tornadoes!

Tornadoes!
Title Tornadoes! PDF eBook
Author Marcie Aboff
Publisher Capstone
Pages 25
Release 2012
Genre Juvenile Nonfiction
ISBN 1429676086

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In graphic novel format, text and illustrations explain how tornadoes form, how they are measured, and how to stay safe during one.