Film It!: YouTube Projects for the Real World
Title | Film It!: YouTube Projects for the Real World PDF eBook |
Author | Carolyn Bernhardt |
Publisher | ABDO |
Pages | 35 |
Release | 2016-08-15 |
Genre | Juvenile Nonfiction |
ISBN | 1680790242 |
Film It!: YouTube Projects for the Real World is packed with projects inspired by the features and functions of the popular social media site. Young filmmakers or podcasters will learn how to create a storyboard, make a stop-motion video, and more! An introduction to YouTube, vibrant photos, and step-by-step directions bring each physical project and digital activity to life. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.
The Last Lecture
Title | The Last Lecture PDF eBook |
Author | Randy Pausch |
Publisher | |
Pages | 0 |
Release | 2010 |
Genre | Cancer |
ISBN | 9780340978504 |
The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.
Pin It!: Pinterest Projects for the Real World
Title | Pin It!: Pinterest Projects for the Real World PDF eBook |
Author | Carolyn Bernhardt |
Publisher | ABDO |
Pages | 35 |
Release | 2016-08-15 |
Genre | Juvenile Nonfiction |
ISBN | 1680790250 |
Pin It! Pinterest Projects for the Real World is packed with projects inspired by the features and functions of the popular social media site. Young crafters will create a bucket list pin calendar, a recipe book with their photos and more! An introduction to Pinterest, vibrant photos, and step-by-step directions bring each physical project and digital activity to life. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.
Share It!: Instagram Projects for the Real World
Title | Share It!: Instagram Projects for the Real World PDF eBook |
Author | Rebecca Felix |
Publisher | ABDO |
Pages | 35 |
Release | 2016-08-15 |
Genre | Juvenile Nonfiction |
ISBN | 1680790277 |
Share It!: Instagram Projects for the Real World is packed with projects inspired by the features and functions of the popular social media site. Young crafters will cut colored photo filters, create a geography photo gallery, and more! An introduction to Instagram, vibrant photos, and step-by-step directions bring each physical project and digital activity to life. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.
Tweet It!: Twitter Projects for the Real World
Title | Tweet It!: Twitter Projects for the Real World PDF eBook |
Author | Carolyn Bernhardt |
Publisher | ABDO |
Pages | 35 |
Release | 2016-08-15 |
Genre | Juvenile Nonfiction |
ISBN | 1680790293 |
Tweet It! Twitter Projects for the Real World is packed with projects inspired by the features and functions of the popular social media site. Young crafters will create hashtag pins, rewrite a favorite book in 140-character chapters, and more! An introduction to Twitter, vibrant photos, and step-by-step directions bring each physical project and digital activity to life. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.
Indie Film Producing
Title | Indie Film Producing PDF eBook |
Author | Suzanne Lyons |
Publisher | Taylor & Francis |
Pages | 261 |
Release | 2012 |
Genre | Performing Arts |
ISBN | 024081763X |
First Published in 2012. Routledge is an imprint of Taylor & Francis, an informa company.
The First 20 Hours
Title | The First 20 Hours PDF eBook |
Author | Josh Kaufman |
Publisher | Penguin |
Pages | 290 |
Release | 2013-06-13 |
Genre | Self-Help |
ISBN | 1101623047 |
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of practicing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct complex skills, maximize productive practice, and remove common learning barriers. By completing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the methods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard keyboard, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the simple techniques he teaches: Define your target performance level: Figure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcomponents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accurate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chainsaws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.