Fiendish Codex I

Fiendish Codex I
Title Fiendish Codex I PDF eBook
Author James R. Jacob
Publisher
Pages 0
Release 2006-06
Genre Demonology
ISBN 9780786939190

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Raw Chaos and Pure Evil Out of the maelstrom of chaos the demons came–a primordial horde of perverse souls consumed by hatred. They are as ancient and infinite as the multiverse itself. Even the bottomless Abyss could not contain their malice, and so they spread out across the planes, corrupting and destroying everything in their path. No living soul is beyond their reach, and with each conquered soul their numbers grow. What can stand against such a terrifying onslaught? This supplement for theD&D® game presents the definitive treatise on demons and their unspeakable home plane. Along with information about the physiology, psychology, society, and schemes of demonkind, you’ll find feats, spells, items, and tactics commonly employed by demons and those who oppose them. This book also provides detailed information on various demons, demon lords, and Abyssal layers. For use with theseDungeons & Dragons® core books Player’s Handbook™Dungeon Master’s Guide™ Monster Manual™

Fiendish Codex II

Fiendish Codex II
Title Fiendish Codex II PDF eBook
Author Robin D. Laws
Publisher
Pages 0
Release 2006-12
Genre Demonology
ISBN 9780786939404

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This supplement for the D&D game presents the definitive treatise on devils and their malefic home. Along with information about the physiology, psychology, society, and schemes of devils themselves, you'll find feats, spells, items and tactics commonly employed by these infernal creatures and those who oppose them.

Demonomicon

Demonomicon
Title Demonomicon PDF eBook
Author Mike Mearls
Publisher
Pages 0
Release 2010-07-20
Genre Dungeons and Dragons (Game)
ISBN 9780786954926

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Demons and demon lords for your Dungeons & Dragons® campaign! Demonomicon(tm) presents the definitive treatise on demons and their masters, the demon lords. Whether you're looking to introduce demons into your D&D® campaign or plunge your heroes into the heart of the Abyss, this book has something for you! More than just a maelstrom of chaos and corruption, the Abyss is an exciting D&D adventure locale for paragon- and epic-level heroes to explore. Within its many layers lurk powerful demon lords and fiendish hordes eager to be unleashed upon unsuspecting worlds. This tome brings demons into the world of D&D, updates classic demons to 4th Edition, provides statistics for various demon lords, and introduces dozens of new horrors from the abyssal depths. It gives Dungeon Masters ready-to-use encounters and mechanics to make demons exciting elements in their home campaigns.

Elder Evils

Elder Evils
Title Elder Evils PDF eBook
Author Robert J. Schwalb
Publisher
Pages 0
Release 2007
Genre Dungeons and Dragons (Game)
ISBN 9780786947331

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Providing Dungeon Masters with 160 pages of truly wicked threats to challenge high-level heroes, this tome comes with stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, and how to create unique villains and endgame encounters.

Planar Handbook

Planar Handbook
Title Planar Handbook PDF eBook
Author Bruce R. Cordell
Publisher
Pages 0
Release 2004
Genre Games & Activities
ISBN 9780786934294

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This new handbook is the complete guide to integrating planar travel into anyD&D( campaign.

Manual of the Planes

Manual of the Planes
Title Manual of the Planes PDF eBook
Author Lynn Richard Baker
Publisher
Pages 0
Release 2008
Genre Dungeons and Dragons (Game)
ISBN 9780786950027

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The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and the new array of planes debuting in this fourth edition continues that grand tradition.

Complete Scoundrel

Complete Scoundrel
Title Complete Scoundrel PDF eBook
Author Mike McArtor
Publisher
Pages 0
Release 2007
Genre Dungeons and Dragons (Game)
ISBN 9780786941520

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In addition to presenting various "scoundrel" archetypes for characters, this volume includes new feats and prestige classes that serve the archetypes, as well as new tricks, spells, equipment, and magic items.