Fatal Game

Fatal Game
Title Fatal Game PDF eBook
Author Linda Ladd
Publisher Lyrical Press
Pages 300
Release 2017-12-05
Genre Fiction
ISBN 1601838603

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An ex-cop turned PI hunts for a serial killer terrorizing Missouri in this suspense thriller by the author of Gone Black. ONE WRONG MOVE Private detective Claire Morgan has come home from her honeymoon just in time for Christmas at Lake of the Ozarks. And for the sheriff's department, laid low with flu, to hand her a case guaranteed to chill her to the bone. ONE CHANCE TO DIE One of the homes in the local “Christmas On the Lake House” tour—the mansion of an aging rock star trying to turn his life around—has been “decorated” with the body of a young woman, arranged as a bloody angel on the balcony above his Christmas tree. There’s a piece from a board game, gift wrapped and left under the tree, a hint that connects this murder to other deaths. With evidence of a gruesome pattern appearing, Claire suspects she’s on the hunt for a serial killer. IN A GAME WITH NO RULES But the closer she comes, the more certain she is that the killer is playing his game with her, just waiting his turn. The next move might be on Claire herself—or worse, the people she loves . . . Praise for Linda Ladd’s Claire Morgan Thrillers “One of the most creepy, crawly, and compelling psychological thrillers ever.” —Fresh Fiction “Chilling, compelling suspense . . . Be prepared to lose sleep!” —Eileen Dryer “Exciting, thrill-a-minute!” —Midwest Book Review “Plenty of suspense and surprises.” —Publishers Weekly

Mr. Skin's Skincyclopedia

Mr. Skin's Skincyclopedia
Title Mr. Skin's Skincyclopedia PDF eBook
Author Mr. Skin
Publisher Macmillan
Pages 692
Release 2005
Genre Biography & Autobiography
ISBN 9780312331443

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Cult hero, radio personality, and internet maven, Mr. Skin has penned the essential guide to celebrity nudity in a combination of hard, reliable data and hilarious, captivating entertainment.

Fatal Games

Fatal Games
Title Fatal Games PDF eBook
Author Bruce Richards
Publisher Tor Books
Pages 182
Release 1995
Genre
ISBN 9780330345149

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Fictional Games

Fictional Games
Title Fictional Games PDF eBook
Author Stefano Gualeni
Publisher Bloomsbury Publishing
Pages 217
Release 2022-12-15
Genre Philosophy
ISBN 135027710X

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What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspectives from philosophy, literary theory and game studies, this book provides the first in-depth investigation into the significance of fictional games within fictional worlds. Drawing from contemporary cinema and literature, from The Hunger Games to the science fiction of Iain M. Banks, Stefano Gualeni and Riccardo Fassone introduce five key functions that different types of imaginary games have in worldbuilding. First, fictional games can emphasize the dominant values and ideologies of the fictional society they belong to. Second, some imaginary games function in fictional worlds as critical, utopian tools, inspiring shifts in the thinking and political orientation of the fictional characters. Third, a few fictional games are conducive to the transcendence of a particular form of being, such as the overcoming of human corporeality. Fourth, imaginary games within works of fiction can deceptively blur the boundaries between the contingency of play and the irrevocable seriousness of “real life”, either camouflaging life as a game or disguising a game as something with more permanent consequences. And fifth, they can function as meta-reflexive tools, suggesting critical and/or satirical perspectives on how actual games are designed, played, sold, manipulated, experienced, understood and utilized as part of our culture. With illustrations in every chapter bringing the imaginary games to life, Gualeni and Fassone creatively inspire us to consider fictional games anew: not as moments of playful reprieve in a storyline, but as significant and multi-layered expressive devices.

Deadly Games (Driscoll Security 4)

Deadly Games (Driscoll Security 4)
Title Deadly Games (Driscoll Security 4) PDF eBook
Author Lynn Hagen
Publisher Siren-BookStrand
Pages 117
Release
Genre Fiction
ISBN 1646376838

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[The Lynn Hagen ManLove Collection: Erotic Romance, Contemporary, Alternative, Paranormal, Werewolves, Romantic Suspense, MM, HEA] Oscar and Nick Friatt busted their butts to form their own construction company. Oscar is proud of their accomplishments until he receives an email with an attachment. Their company has more money than they should, and the paperwork isn’t adding up. When several attempts are made on Oscar’s life, his cousin, Nick, hires Driscoll Security to keep Oscar safe. But little did Oscar know that his life was about to change when Graham Madden steps into his home. Graham was jealous that one of his team members has gotten the assignment for Greece. Graham could use the vacation in an exotic location, but when he meets the man he’s assigned to protect, he’s glad he wasn’t sent to another country. Oscar is a bit quirky, but the most gorgeous man Graham has ever laid eyes on. He’s also Graham’s mate and Oscar’s in deep trouble when they learn a local crime boss is behind everything and is hell-bent on killing Oscar to keep him quiet. Lynn Hagen is a Siren-exclusive author.

Transgression in Games and Play

Transgression in Games and Play
Title Transgression in Games and Play PDF eBook
Author Kristine Jorgensen
Publisher MIT Press
Pages 328
Release 2019-02-05
Genre Games & Activities
ISBN 026203865X

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Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Video gameplay can include transgressive play practices in which players act in ways meant to annoy, punish, or harass other players. Videogames themselves can include transgressive or upsetting content, including excessive violence. Such boundary-crossing in videogames belies the general idea that play and games are fun and non-serious, with little consequence outside the world of the game. In this book, contributors from a range of disciplines explore transgression in video games, examining both game content and player actions. The contributors consider the concept of transgression in games and play, drawing on discourses in sociology, philosophy, media studies, and game studies; offer case studies of transgressive play, considering, among other things, how gameplay practices can be at once playful and violations of social etiquette; investigate players' emotional responses to game content and play practices; examine the aesthetics of transgression, focusing on the ways that game design can be used for transgressive purposes; and discuss transgressive gameplay in a societal context. By emphasizing actual player experience, the book offers a contextual understanding of content and practices usually framed as simply problematic. Contributors Fraser Allison, Kristian A. Bjørkelo, Kelly Boudreau, Marcus Carter, Mia Consalvo, Rhys Jones, Kristine Jørgensen, Faltin Karlsen, Tomasz Z. Majkowski, Alan Meades, Torill Elvira Mortensen, Víctor Navarro-Remesal, Holger Pötzsch, John R. Sageng, Tanja Sihvonen, Jaakko Stenros, Ragnhild Tronstad, Hanna Wirman

The Clouds

The Clouds
Title The Clouds PDF eBook
Author Stefano Gualeni
Publisher Taylor & Francis
Pages 207
Release 2023-09-29
Genre Literary Criticism
ISBN 1000961338

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On a slow autumn afternoon, an atmospheric physicist working at the Malta Weather Station receives a surprising email from a colleague working in the United Kingdom: something troubling has apparently been detected during one of their research flights. The ensuing meteorological mystery is the starting point for the science fiction novella The Clouds. Alongside the novella, this book features three essays written by the same author that discuss in a more explicit and conventional way three philosophical ideas showcased in The Clouds: the expressive use of fictional games within fictional worlds; the possibility for existential meaning within simulated universes; and the unnatural narratological trope of "unhappening." With its unique format, this book is a fresh reflection on the mediatic form of philosophy and a compelling argument for the philosophical value of fiction.