Fantasy Role-Playing Journals Holy Quest

Fantasy Role-Playing Journals Holy Quest
Title Fantasy Role-Playing Journals Holy Quest PDF eBook
Author Lanata Hunter
Publisher Createspace Independent Publishing Platform
Pages 120
Release 2018-08-28
Genre
ISBN 9781726286961

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This is a perfect gift for gamers who play fantasy role playing games. Every campaign is an opportunity to chronicle adventures in a journal like this. Add the name of your characters or adventuring party to the first page and start writing all the challenging quests and memories you had while playing. Game Masters, dungeon masters and role playing games addicts will love this journal. Great for keeping track of quests, noting lost favorite characters, developing a new story line, taking session notes, jotting lists, brainstorming, adventure plans, character information, NPC backstories, world-building details or just writing down the daily routines of characters.

Mythras (Hardback)

Mythras (Hardback)
Title Mythras (Hardback) PDF eBook
Author Pete Nash
Publisher
Pages 304
Release 2021-02-06
Genre
ISBN 9781989028155

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Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...

Quests

Quests
Title Quests PDF eBook
Author Jeff Howard
Publisher CRC Press
Pages 316
Release 2022-04-24
Genre Art
ISBN 1000576450

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Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. The book begins with an introduction to the theory and history of quests in games, before covering four theoretical components of quests: their spaces, objects, actors, and challenges. Each chapter also includes a practical section, with accompanying exercises and suggestions for the use of specific technologies for four crucial aspects of quest design: • level design • quest item creation • NPC and dialogue construction • scripting This book will be of great interest to all game designers looking to create new, innovative quests in their games. It will also appeal to new media researchers, as well as humanities scholars in the fields of mythology and depth-psychology that want to bring computer-assisted instruction into their classroom in an innovative way. The companion website includes lecture and workshop slides, and can be accessed at: www.designingquests.com

The New Arthurian Encyclopedia

The New Arthurian Encyclopedia
Title The New Arthurian Encyclopedia PDF eBook
Author Norris J. Lacy
Publisher Routledge
Pages 1490
Release 2013-09-05
Genre Literary Criticism
ISBN 1136606327

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First published in 1996. Now updated with a new information-packed 40-page Supplement covering the years 1990-1995, this unique Encyclopedia highlights the World of King Arthur from its origins in Dark Age Britain to the present day, when Arthurian novels, films, and music continue to appear around the world at an astonishing rate. The Supplement, which provides five full years of coverage not available anywhere else, enhances the usefulness of more than 1,300 entries on all aspects of the Arthurian legend-in literature, history, folklore, archaeology, art, and music. Written by an international team of over 130 authorities, no oth­er work approaches this A-Z guide to the legends of King Arthur and his knights of the Round Table for breadth and depth of coverage. This is the ultimate source for reliable information on topics as diverse as the Grail, Tristan and Isolde, Lancelot and Guenevere, Arthurian operas, the historicity of Arthur, and more.

Wrath of God

Wrath of God
Title Wrath of God PDF eBook
Author Ibenholt Notebooks Ibenholt Notebooks & Journals
Publisher
Pages 120
Release 2019-11-21
Genre
ISBN 9781710159400

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Wrath of God - Ancient White Magic Fantasy RPG Prop Journal with lined and dot grid pages for listing spells, contacts, and inventory. Plan and execute adventures and encounters, draw building plans and dungeons as you plan your adventure as the Game Master or on the go as a player. 120 Pages. Fantasy RPG interior. High-Quality 6x9 in Prop Notebook for Role Playing Games. RPG accessories and supplies. Great gift for RPG lovers. Take a look at our Author Page for more RPG Prop Notebooks & Journals.

The Sacred & the Digital

The Sacred & the Digital
Title The Sacred & the Digital PDF eBook
Author F.G. (Frank) Bosman
Publisher MDPI
Pages 182
Release 2019-04-18
Genre Religion
ISBN 3038978302

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Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take different shapes in digital games, ranging from material and referential to reflexive and ritual, it is not necessarily true that game developers depict their in-game religions in a positive, confirming way, but ever so often games approach the topic critically and disavowingly. The religion criticisms found in video games can be categorized as follows: religion as (1) fraud, aimed to manipulate the uneducated, as (2) blind obedience towards an invisible but ultimately non-existing deity/ies, as (3) violence against those who do not share the same set of religious rules, as (4) madness, a deranged alternative for logical reasoning, and as (5) suppression in the hands of the powerful elite to dominate and subdue the masses into submission and obedience. The critical depictions of religion in video games by their developers is the focus of this special issue.

Play and the Human Condition

Play and the Human Condition
Title Play and the Human Condition PDF eBook
Author Thomas S. Henricks
Publisher University of Illinois Press
Pages 265
Release 2015-04-15
Genre Social Science
ISBN 025209705X

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In Play and the Human Condition, Thomas Henricks brings together ways of considering play to probe its essential relationship to work, ritual, and communitas. Focusing on five contexts for play--the psyche, the body, the environment, society, and culture--Henricks identifies conditions that instigate play, and comments on its implications for those settings. Offering a general theory of play as behavior promoting self-realization, Henricks articulates a conception of self that includes individual and social identity, particular and transcendent connection, and multiple fields of involvement. Henricks also evaluates play styles from history and contemporary life to analyze the relationship between play and human freedom. Imaginative and stimulating, Play and the Human Condition shows how play allows us to learn about our qualities and those of the world around us--and in so doing make sense of ourselves.