Fan Game Guide: Persona 4 Golden Edition

Fan Game Guide: Persona 4 Golden Edition
Title Fan Game Guide: Persona 4 Golden Edition PDF eBook
Author
Publisher CATEK International
Pages 29
Release
Genre
ISBN

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Person 4 Arena

Person 4 Arena
Title Person 4 Arena PDF eBook
Author Atlus
Publisher Udon Entertainment
Pages 0
Release 2013
Genre Art
ISBN 9781926778815

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Fight and survive towards the one throne waiting at the end in Persona 4 Arena! The fighting game spinoff to the legendary Persona 4 RPG has already, itself, become an instant classic. Now, this spectacular art book collects the artwork behind the landmark title, including character designs, rough sketches, storyboards, and pin-ups. All this, plus character profiles, story summaries, creator interviews, and more!

Persona 3

Persona 3
Title Persona 3 PDF eBook
Author Atlus
Publisher Udon Entertainment Corporation
Pages 144
Release 2014-12-16
Genre Art
ISBN 9781927925256

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- Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 3, one of the most unique and respected RPG's ever. Inside you'll find character designs, rough sketches, storyboards, backgrounds and settings, an exclusive interview with the game's creators, and more!

Persona 4 Volume 3

Persona 4 Volume 3
Title Persona 4 Volume 3 PDF eBook
Author Atlus
Publisher Udon Entertainment
Pages 0
Release 2016-07-12
Genre Comics & Graphic Novels
ISBN 9781927925799

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Rough and tumble juvenile delinquent Kanji joins the search for the truth about the Midnight Channel.

Stars Without Number (Perfect Bound)

Stars Without Number (Perfect Bound)
Title Stars Without Number (Perfect Bound) PDF eBook
Author
Publisher
Pages 210
Release 2010-11-21
Genre
ISBN 9781936673018

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Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution

Angel's Inferno

Angel's Inferno
Title Angel's Inferno PDF eBook
Author William Hjortsberg
Publisher Open Road Media
Pages 364
Release 2021-08-03
Genre Fiction
ISBN 1504067177

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A 1950s amnesiac and hard-boiled detective sets out for revenge in this blend of mystery, supernatural horror, and metaphysical fiction. Private investigator Harry Angel is in a jam. Handcuffed in his apartment along with the cops and a corpse, he stands accused of violently murdering three people. The good news is he knows who did it. But in order to exonerate himself, Harry must first make his escape—and figure out his own identity. With the authorities hot on his heels, Harry travels from New York and Boston to Paris and the Vatican in search of an elusive stage magician. Eventually piecing together his mysterious past, he descends into the dark world of the occult. And very soon he will have vengeance upon the devil himself . . . A terrifying thriller, Angel’s Inferno is the long-awaited follow-up to the Edgar Award–nominated noir suspense novel Falling Angel, the basis of the film Angel Heart. Praise for Falling Angel “Terrific . . . One of a kind . . . I’ve never read anything remotely like it.” —Stephen King “A chilling homage to the hard-boiled detective novel of the Raymond Chandler school.” —The New York Times “A near perfect book . . . Not since Psycho changed the bathing habits of thousands has a novelist so completely turned conceptions inside out.” —Los Angeles Times

The Art of Game Design

The Art of Game Design
Title The Art of Game Design PDF eBook
Author Jesse Schell
Publisher CRC Press
Pages 935
Release 2019-07-31
Genre Computers
ISBN 1351803638

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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.