Library Mouse: A World to Explore
Title | Library Mouse: A World to Explore PDF eBook |
Author | Daniel Kirk |
Publisher | Abrams |
Pages | 36 |
Release | 2013-09-03 |
Genre | Juvenile Fiction |
ISBN | 1613120265 |
“Sam the Library Mouse is back in this gentle story about facing fears and learning new things” (School Library Journal). One night in the library, Sam meets fellow mouse Sarah. Sam learns that Sarah is quite the explorer. She loves to scurry to the tops of shelves and explore the darkest corners of the building. Sam never climbs far up—he’s too afraid! He prefers to research subjects—such as exploration—and write about them. Sarah doesn’t know much about writing or research, but could reading and research help her learn more about the places she wishes to visit? Together this duo shows that, with teamwork, anything is possible. “The gorgeous, bright gouache illustrations are meticulously detailed and expressive. The story is an excellent way to introduce research to the youngest patrons, which, according to Sam, is “how you find out about things.” This visually appealing offering fits beautifully into the library curriculum.” —School Library Journal
How to Study Law
Title | How to Study Law PDF eBook |
Author | Albert Lévitt |
Publisher | |
Pages | 42 |
Release | 1926 |
Genre | Law |
ISBN |
Books! Books! Books! Explore the Amazing Collection of the British Library
Title | Books! Books! Books! Explore the Amazing Collection of the British Library PDF eBook |
Author | Mick Manning |
Publisher | Candlewick Press |
Pages | 49 |
Release | 2017-09-05 |
Genre | Juvenile Nonfiction |
ISBN | 0763697575 |
Award-winning duo Manning and Granstrm bring to life the extraordinary history of the book through the treasures of one of the greatest libraries in the world: the British Library.
Home Study Circle Library
Title | Home Study Circle Library PDF eBook |
Author | Seymour Eaton |
Publisher | |
Pages | 348 |
Release | 1900 |
Genre | |
ISBN |
Library Mouse: A World to Explore (Book #3)
Title | Library Mouse: A World to Explore (Book #3) PDF eBook |
Author | Daniel Kirk |
Publisher | Triangle Interactive, Inc. |
Pages | 38 |
Release | 2019-03-26 |
Genre | Juvenile Fiction |
ISBN | 1684520703 |
Read Along or Enhanced eBook: One night in the library, Sam meets fellow mouse Sarah. Sam learns that Sarah is quite the explorer. She loves to scurry to the tops of shelves and explore the darkest corners of the building. Sam never climbs far up—he’s too afraid! He prefers to research subjects—such as exploration—and write about them. Sarah doesn’t know much about writing or research, but could reading and research help her learn more about the places she wishes to visit? Together this duo shows that, with teamwork, anything is possible.
Library Research in Progress
Title | Library Research in Progress PDF eBook |
Author | |
Publisher | |
Pages | 230 |
Release | 1959 |
Genre | Library science |
ISBN |
Gamification
Title | Gamification PDF eBook |
Author | Elizabeth McMunn-Tetangco |
Publisher | Rowman & Littlefield |
Pages | 149 |
Release | 2017-02-16 |
Genre | Language Arts & Disciplines |
ISBN | 1442279141 |
Games can seem to do the impossible: reach patrons and drive traffic to projects and services. But how can libraries use gamification and game elements to improve instruction and outreach, or to encourage the use of particular areas and services? In this guide, readers will learn about how to structure game activities in order to best reach their patrons. Chapters devoted to topics such as personalization, goal setting, working with partners, games in instruction, and assessment illustrate some of the many ways games can have an impact in libraries. Everything in this book is presented from a practical point of view – email templates, real-life examples, and scenarios are included. Games have a lot of potential for use in many different library services, and this book will help you decide how they might work best for you. From the first seeds of a project’s beginning to its eventual maturation, this book will help you develop, implement, and evaluate game-style projects at your library.