Essential ActionScript 3.0
Title | Essential ActionScript 3.0 PDF eBook |
Author | Colin Moock |
Publisher | "O'Reilly Media, Inc." |
Pages | 946 |
Release | 2007-06-22 |
Genre | Computers |
ISBN | 0596526946 |
A guide to ActionScript programming covers such topics as conditionals and loops, functions, datatypes, interfaces, event handling, namespaces, XML, Flash, programmic animation, and bitmap programming.
Essential ActionScript 2.0
Title | Essential ActionScript 2.0 PDF eBook |
Author | Colin Moock |
Publisher | "O'Reilly Media, Inc." |
Pages | 531 |
Release | 2004-06-16 |
Genre | Computers |
ISBN | 0596006527 |
Experienced Flash developers and programmers coming from other languages will enjoy the sheer depth of Moocks's coverage. Novice programmers will appreciate the frequent, low-jargon explanations that are often glossed over by advanced programming books.
The Essential Guide to Flex 2 with ActionScript 3.0
Title | The Essential Guide to Flex 2 with ActionScript 3.0 PDF eBook |
Author | Charles Brown |
Publisher | Apress |
Pages | 509 |
Release | 2007-05-10 |
Genre | Computers |
ISBN | 1430203366 |
This is a comprehensive tutorial and reference guide to ActionScript 3, Flex, and Flexbuilder 2 that teaches readers everything they need to know about these new technologies, from the very beginning, right through advanced topics. Readers will need general web development experience, and ideally have Flash and ActionScripting experience, although this isn't essential. This book is one of the first to offer thorough coverage of these new technologies. The author, Charles E. Brown, is an acknowledged expert in Flash development and training. His in-depth knowledge of application development and effective teaching methods is evident on every page of this essential handbook.
ActionScript
Title | ActionScript PDF eBook |
Author | Colin Moock |
Publisher | O'Reilly Media |
Pages | 728 |
Release | 2001 |
Genre | Computers |
ISBN |
The definitive guide is for Web developers and Web authors who want to go beyond simple Flash animations to create enhanced Flash-driven sites, this book covers fundamental programming concepts as well as components, syntax, and usage, and how to use common applications.
Fundamentals of ActionScript 3.0
Title | Fundamentals of ActionScript 3.0 PDF eBook |
Author | Doug Winnie |
Publisher | Peachpit Press |
Pages | 471 |
Release | 2011-07-11 |
Genre | Computers |
ISBN | 0132789043 |
Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript. Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how ActionScript functions, and gives them the power to come up with original solutions when creating their own projects. Doug’s book dives right into the concepts of manipulating Flash objects and the fundamentals of functions and mathematical operators. After presenting events and using scripts to control the Flash timeline, classes and conditionals are covered in depth. The final part of the book covers creating desktop applications with Adobe AIR, developing mobile applications, and working with external code libraries. Real-world projects are sprinkled generously throughout the book and Appendices include information on debugging, deciphering documentation, and using Adobe Flash Builder as an ActionScript development environment.
Learning ActionScript 3.0
Title | Learning ActionScript 3.0 PDF eBook |
Author | Rich Shupe |
Publisher | "O'Reilly Media, Inc." |
Pages | 458 |
Release | 2010-10-18 |
Genre | Computers |
ISBN | 1449397743 |
If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more. Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming. Harness the power and performance of ActionScript 3.0 Control sound and video, including new access to microphone data Create art with code by drawing vectors and pixels at runtime Manipulate text with unprecedented typographic control Animate graphics, create particle systems, and apply simple physics Avoid common coding mistakes and reuse code for improved productivity Load SWF, image, text, HTML, CSS, and XML file formats, and more Authors Rich Shupe and Zevan Rosser draw on their experience as Flash developers and instructors to give you a solid ActionScript foundation, revealing ways you can use code for practical, everyday projects.
ActionScript 3.0 for Adobe Flash CS4 Professional Classroom in a Book
Title | ActionScript 3.0 for Adobe Flash CS4 Professional Classroom in a Book PDF eBook |
Author | Adobe Creative Team |
Publisher | Peachpit Press |
Pages | 384 |
Release | 2010-04-16 |
Genre | Computers |
ISBN | 0132089076 |
The fastest, easiest, most comprehensive way to learn ActionScript® 3.0 for Adobe Flash CS4 Professional ActionScript® 3.0 for Adobe Flash CS4 Professional Classroom in a Book contains 14 lessons. The book covers the basics of learning ActionScript and provides countless tips and techniques to help you become more productive. You can follow the book from start to finish or choose only those lessons that interest you. Learn to add interactivity to Flash files using ActionScript 3.0: Control timelines and animation, write event-handling functions, and control loading of and interaction with data, text, video, sound, and images. “The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: · If you are able to search the book, search for "Where are the lesson files?" · Go to the very last page of the book and scroll backwards. · You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. · Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.