Enredos socioculturais no uso de tecnologias educacionais digitais

Enredos socioculturais no uso de tecnologias educacionais digitais
Title Enredos socioculturais no uso de tecnologias educacionais digitais PDF eBook
Author Gabriel Gerber Hornink
Publisher Gabriel Gerber Hornink
Pages 131
Release 2021-09-08
Genre Education
ISBN 6586489377

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As teorias socioculturais constituem importante fundamentação para compreendermos o uso educacional das tecnologias digitais. Abordamos neste eBook alguns importantes referenciais e apresentaremos experiências práticas de uso dessas teorias no contexto dos processos de ensino aprendizagem, propiciando reflexões para potencializar o uso dessas tecnologias, focando na atuação dos estudos como agentes centrais desse processo.

Media Education

Media Education
Title Media Education PDF eBook
Author David Buckingham
Publisher John Wiley & Sons
Pages 235
Release 2013-06-26
Genre Education
ISBN 074567576X

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This book examines recent changes in media education and in young people’s lives, and provides an accessible set of principles on which the media curriculum should be based, with a clear rationale for pedagogic practice. David Buckingham is one of the leading international experts in the field - he has more than twenty years’ experience in media education as a teacher and researcher. This book takes account of recent changes both in the media and in young people’s lives, and provides an accessible and cogent set of principles on which the media curriculum should be based. Introduces the aims and methods of media education or 'media literacy'. Includes descriptions of teaching strategies and summaries of relevant research on classroom practice. Covers issues relating to contemporary social, political and technological developments.

On the Move

On the Move
Title On the Move PDF eBook
Author Timothy Cresswell
Publisher Routledge
Pages 342
Release 2012-11-12
Genre History
ISBN 1136083227

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On the Move presents a rich history of one of the key concepts of modern life: mobility. Increasing mobility has been a constant throughout the modern era, evident in mass car ownership, plane travel, and the rise of the Internet. Typically, people have equated increasing mobility with increasing freedom. However, as Cresswell shows, while mobility has certainly increased in modern times, attempts to control and restrict mobility are just as characteristic of modernity. Through a series of fascinating historical episodes Cresswell shows how mobility and its regulation have been central to the experience of modernity.

Reality Is Broken

Reality Is Broken
Title Reality Is Broken PDF eBook
Author Jane McGonigal
Publisher Penguin
Pages 334
Release 2011-01-20
Genre Psychology
ISBN 1101475498

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“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.

Handbook of Research on Computational Arts and Creative Informatics

Handbook of Research on Computational Arts and Creative Informatics
Title Handbook of Research on Computational Arts and Creative Informatics PDF eBook
Author Braman, James
Publisher IGI Global
Pages 500
Release 2009-05-31
Genre Business & Economics
ISBN 1605663530

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"This book looks at the combination of art, creativity and expression through the use and combination of computer science, and how technology can be used creatively for self expression using different approaches"--Provided by publisher.

Sport and Mediatization

Sport and Mediatization
Title Sport and Mediatization PDF eBook
Author Kirsten Frandsen
Publisher Routledge
Pages 224
Release 2019-11-05
Genre Business & Economics
ISBN 1000732819

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Contemporary society is highly media-saturated, and no sector more so than sport. Drawing on case studies from the Tour de France to fitness apps, this book introduces the concept of ‘mediatization’ and examines how media - historically and currently – are significant drivers for social and cultural change in sport. Utilizing different analytical approaches, case studies illustrate how so-called legacy media have historically been involved in the establishment of the institution of sport and have persistently been heavily involved in structural changes in the same domain. However, digital media currently add significantly to the development of a more complex picture of globalized interdependencies and still growing media presence in all aspects of the everyday lives of both sporting organizations, athletes and audiences/fans. The book seeks to eschew media centrism, acknowledging that changes are not only ’driven’ by media but also related to other macro-social forces of change, such as globalization, commercialization, and individualization. Offering a new analytical framework, Sport and Mediatization enables students and scholars in the transdisciplinary field of media and sports studies to analyze and understand the influence of media in a much more complex environment.

Introducing Second Language Acquisition

Introducing Second Language Acquisition
Title Introducing Second Language Acquisition PDF eBook
Author Kirsten M. Hummel
Publisher John Wiley & Sons
Pages 262
Release 2013-12-16
Genre Language Arts & Disciplines
ISBN 1118588029

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Introducing Second Language Acquisition: Perspectives and Practices represents a clear and concise introduction to the main concepts, issues, and debates in second language acquisition studies aimed specifically at undergraduates encountering the topic for the first time. Follows six fictitious language learners throughout the text whose stories serve to introduce various concepts and issues Contains specific chapters on first language acquisition and bilingualism, as well as explicit references to the most recent and important research Covers key topics including acquisition contexts, theoretical perspectives, language teaching methods, second language development, and individual differences (such as age, aptitude, and motivation) Grabs student attention with lighthearted cartoons that illustrate and reinforce key ideas Features a full range of pedagogical tools to aid student learning, including “language learning in practice” textboxes; bolded new terms defined in the margins; an end-of-book glossary; self-assessment and classroom discussion questions; exercise and project ideas; and further online viewing sections