Interactive Storytelling for Video Games

Interactive Storytelling for Video Games
Title Interactive Storytelling for Video Games PDF eBook
Author Josiah Lebowitz
Publisher Taylor & Francis
Pages 333
Release 2012-09-10
Genre Computers
ISBN 113612733X

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What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

The Most Dangerous Game

The Most Dangerous Game
Title The Most Dangerous Game PDF eBook
Author Richard Connell
Publisher Lindhardt og Ringhof
Pages 28
Release 2023-02-23
Genre Fiction
ISBN 8728187490

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Sanger Rainsford is a big-game hunter, who finds himself washed up on an island owned by the eccentric General Zaroff. Zaroff, a big-game hunter himself, has heard of Rainsford’s abilities with a gun and organises a hunt. However, they’re not after animals – they’re after people. When he protests, Rainsford the hunter becomes Rainsford the hunted. Sharing similarities with "The Hunger Games", starring Jennifer Lawrence, this is the story that created the template for pitting man against man. Born in New York, Richard Connell (1893 – 1949) went on to become an acclaimed author, screenwriter, and journalist. He is best remembered for the gripping novel "The Most Dangerous Game" and for receiving an Oscar nomination for the screenplay "Meet John Doe".

Sometimes I Lie

Sometimes I Lie
Title Sometimes I Lie PDF eBook
Author Alice Feeney
Publisher Flatiron Books
Pages 272
Release 2018-03-13
Genre Fiction
ISBN 1250144833

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ALICE FEENEYS NEW YORK TIMES AND INTERNATIONAL BESTSELLER “Boldly plotted, tightly knotted—a provocative true-or-false thriller that deepens and darkens to its ink-black finale. Marvelous.” —AJ Finn, author of The Woman in the Window My name is Amber Reynolds. There are three things you should know about me: 1. I’m in a coma. 2. My husband doesn’t love me anymore. 3. Sometimes I lie. Amber wakes up in a hospital. She can’t move. She can’t speak. She can’t open her eyes. She can hear everyone around her, but they have no idea. Amber doesn’t remember what happened, but she has a suspicion her husband had something to do with it. Alternating between her paralyzed present, the week before her accident, and a series of childhood diaries from twenty years ago, this brilliant psychological thriller asks: Is something really a lie if you believe it's the truth?

The End of Autumn

The End of Autumn
Title The End of Autumn PDF eBook
Author Michael Oriard
Publisher University of Illinois Press
Pages 301
Release 2023-12-11
Genre Sports & Recreation
ISBN 0252056086

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Much of Michael Oriard's education took place outside the schoolroom of his native Spokane, Washington, during "slaughter practices" on high school football fields. He was taught to "punish" and "dominate," to rouse his school spirit with religion, and to "tough it" through injuries, even serious ones. At the age of eighteen he entered Notre Dame and walked onto the football team, where studying hard was never harder. By his senior year, playing for Ara Parseghian's Fighting Irish, he was the starting center and co-captain of the team. After graduating, he signed with the Kansas City Chiefs and head coach Hank Stram. There he learned what it meant to be "owned." He rediscovered the game as it was played by grown men with families who were still treated like children and who dreaded nothing more than the end of their football careers. And without their fully realizing the consequences, every hard tackle inflicted its injury, some gradually growing into chronic conditions, some suddenly cutting a player's career short and ushering him off the field to be soon forgotten. In this thoughtful narrative, Oriard describes the dreams of glory, the game day anxieties, the brutal training camps and harsh practices, his starry-eyed experience at Notre Dame, and the cold-blooded business of professional football. Told from the inside, the book leaves aside the hype and the pathos of the game to present a direct and honest account of the personal rewards but also the costs players paid to make others rich and entertained. Originally published in 1982, The End of Autumn recounts the experiences of an ordinary player in a bygone era--before ESPN, before the Bowl Championship Series, before free agency and million-dollar salaries for NFL players. In a new afterword, Oriard reflects on the process of writing the book and how the game has changed in the thirty years since his "retirement" from football at the age of twenty-six.

The Greatest Upset Never Seen

The Greatest Upset Never Seen
Title The Greatest Upset Never Seen PDF eBook
Author Jack Danilewicz
Publisher U of Nebraska Press
Pages 231
Release 2019-11-01
Genre Sports & Recreation
ISBN 149620848X

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No one had really heard of Chaminade University—a tiny NAIA Catholic school in Honolulu with fewer than eight hundred undergraduates—until its basketball game against the University of Virginia on December 23, 1982. The Chaminade Silverswords defeated the Cavaliers, then the Division I, No. 1–ranked team in the nation, in what the Washington Post later called “the biggest upset in the history of college basketball.” Virginia was the most heralded team in the country, led by seven?foot?four?inch, three?time College Basketball Player of the Year Ralph Sampson. They had just been paid $50,000—more than double Chaminade’s annual basketball budget—to play an early season tournament in Tokyo and were making a “stopover” game in Hawaii on their way back to the mainland. The Silverswords, led by forward Tony Randolph, came back in the second half and won the game 77–72. Chaminade’s incredible victory became known as the “Miracle on Ward Avenue” or simply “The Upset” in Hawaii and was featured in the national news. Never before in the history of college basketball had a school moved so dramatically and irretrievably into the nation’s consciousness. The Silverswords’ victory was more than just an upset; it was something considered impossible. And the team’s wins over major college programs continued in the ensuing years. Today Chaminade is still referred to as “The Giant Killers”—the school that beat Ralph Sampson and Virginia. The Greatest Upset Never Seen relives the 1982–83 season, when Chaminade put small?college basketball and Hawaii on the national sports map.

The Sense of an Ending

The Sense of an Ending
Title The Sense of an Ending PDF eBook
Author Julian Barnes
Publisher Vintage
Pages 158
Release 2011-10-05
Genre Fiction
ISBN 0307957330

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BOOKER PRIZE WINNER • NATIONAL BESTSELLER • A novel that follows a middle-aged man as he contends with a past he never much thought about—until his closest childhood friends return with a vengeance: one of them from the grave, another maddeningly present. A novel so compelling that it begs to be read in a single setting, The Sense of an Ending has the psychological and emotional depth and sophistication of Henry James at his best, and is a stunning achievement in Julian Barnes's oeuvre. Tony Webster thought he left his past behind as he built a life for himself, and his career has provided him with a secure retirement and an amicable relationship with his ex-wife and daughter, who now has a family of her own. But when he is presented with a mysterious legacy, he is forced to revise his estimation of his own nature and place in the world.

100 Greatest Video Game Franchises

100 Greatest Video Game Franchises
Title 100 Greatest Video Game Franchises PDF eBook
Author Robert Mejia
Publisher Rowman & Littlefield
Pages 267
Release 2017-08-17
Genre Games & Activities
ISBN 1442278153

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Video games take players on a trip through ancient battlefields, to mythic worlds, and across galaxies. They provide players with a way to try on new identities and acquire vast superpowers. Video games also give people the chance to hit reset – to play again and again until they achieve a desired outcome. Their popularity has enabled them to grow far beyond their humble origins and to permeate other forms of popular culture, from comic books and graphic novels to films and television programs. Video games are universal. In 100 Greatest Video Game Franchises, editors Robert Mejia, Jaime Banks, and Aubrie Adams have assembled essays that identify, assess, and reveal the most important video games of all-time. Each entry makes a case for the game’s cultural significance and why it deserves to be on the list, from its influence on other games to its impact on an international scale. In addition to providing information about the game developer and when the franchise was established, these entries explore the connections between the different video games, examining them across genre, theme, and content. This accessible collection of essays gives readers an opportunity to gauge their favorite video game franchises against the best of all time and argue how they each fit among the 100 greatest ever created. Whether casually looking up information on these games or eager to learn how franchises evolved over the years, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Franchises will appeal to fans and scholars alike.