Dungeon Crawl Classics #76: Colossus, Arise!

Dungeon Crawl Classics #76: Colossus, Arise!
Title Dungeon Crawl Classics #76: Colossus, Arise! PDF eBook
Author Harley Stroh
Publisher Goodman Games LLC
Pages 0
Release 2024-04-09
Genre Fiction
ISBN 9780997027754

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A Level 8 Adventure for DCC RPG Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread of the dread Colossus all lurk within these pages, eager to test the courage and cunning of even the most accomplished adventurers.

Dungeon Crawl Classics #76

Dungeon Crawl Classics #76
Title Dungeon Crawl Classics #76 PDF eBook
Author Harley Stroh
Publisher Goodman Games LLC
Pages 0
Release 2024-04-09
Genre Fiction
ISBN 9780985681197

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A Level 8 Adventure for DCC RPG Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread of the dread Colossus all lurk within these pages, eager to test the courage and cunning of even the most accomplished adventurers.

Dungeon Crawl Classics Role Playing Game

Dungeon Crawl Classics Role Playing Game
Title Dungeon Crawl Classics Role Playing Game PDF eBook
Author Joseph Goodman
Publisher Dungeon
Pages
Release 2012-03-01
Genre
ISBN 9780982860953

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Youre no hero. Youre an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.

Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback)

Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback)
Title Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback) PDF eBook
Author Goodman Games
Publisher
Pages 162
Release 2019-11-19
Genre Games & Activities
ISBN 9781946231819

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Includes spinning wheel puzzle in plastic pouch.

How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck
Title How to Write Adventure Modules That Don't Suck PDF eBook
Author Jobe Bittman
Publisher
Pages 0
Release 2024-05-14
Genre Fiction
ISBN 9781946231086

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Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!

120 Days of Sodom

120 Days of Sodom
Title 120 Days of Sodom PDF eBook
Author Marquis de Sade
Publisher Simon and Schuster
Pages 640
Release 2013-02-18
Genre Fiction
ISBN 1625585985

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The 120 Days of Sodom by Marquis de Sade relates the story of four wealthy men who enslave 24 mostly teenaged victims and sexually torture them while listening to stories told by old prostitutes. The book was written while Sade was imprisoned in the Bastille and the manuscript was lost during the storming of the Bastille. Sade wrote that he "wept tears of blood" over the manuscript's loss. Many consider this to be Sade crowing acheivement.

Extra Lives

Extra Lives
Title Extra Lives PDF eBook
Author Tom Bissell
Publisher Vintage
Pages 258
Release 2011-06-14
Genre Social Science
ISBN 0307474313

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In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.