Dragon's Dogma Signature Series Guide
Title | Dragon's Dogma Signature Series Guide PDF eBook |
Author | Michael Lummis |
Publisher | BradyGames |
Pages | 0 |
Release | 2012 |
Genre | Dragon's Dogma (Game) |
ISBN | 9780744013634 |
BradyGames' Dragon's Dogma Signature Series Guide includes the following: BradyGames leads gamers through a spectacular adventure in this eagerly anticipated RPG from Capcom. -EXHAUSTIVE MAPS detail locations of shops, quests, and other important places. -COMPLETE WEAPON, ARMOR, AND ITEM INFORMATION show official stats. -COMPREHENSIVE BESTIARY reveals each foe's strengths and weaknesses, and how to exploit them to maximum effect. -ACHIEVEMENT/TROPHY ROSTERS describe how to earn each reward.
Rincewind the Wizzard
Title | Rincewind the Wizzard PDF eBook |
Author | Terry Pratchett |
Publisher | |
Pages | 649 |
Release | 1999 |
Genre | Discworld (Imaginary place) |
ISBN | 9780739403457 |
Includes "The Colour of Magic", "The Light Fantastic", "Sourcery" and "Eric".
Dragon's Dogma: Dark Arisen - Strategy Guide
Title | Dragon's Dogma: Dark Arisen - Strategy Guide PDF eBook |
Author | GamerGuides.com |
Publisher | Gamer Guides |
Pages | 488 |
Release | 2016-01-19 |
Genre | Games & Activities |
ISBN | 1631029932 |
You live the tranquil life of a fisherman in the small, quiet village of Cassardis, at the edge of the sleepy duchy of Gran Soren. This peaceful life of mundane obscurity is shattered one morning with the Dragon, Grigori, a beast of legend, attacks your town and you fall in its defense. Now reborn as an Arisen, you must lead the Pawn Legion into battle as you deal with court politics, combat apocalyptic cultists, and chase down the enigmatic Dragon. But beware, there could be more to the Dragon's challenge than it originally seems... - Full sequential walkthrough of all main quests, side quests and notice board quests. - Each area painstakingly described, including enemy encounters and notable loot drops. - How to get the best gear out of the Everfall and Bitterblack Isle. - Descriptions and tactics of every beast, large and small, that you'll face in the game. - Character creation information, so you can build the mightiest Arisen and Pawn possible. - New Game +, Hard Mode and Speed Run Mode fully explained. - Portcrystal and fast-travel system fully explained. - Romance information and affection-boosting guide: never accidentally romance the wrong NPC again!
Dragon's Dogma 2 - Strategy Guide
Title | Dragon's Dogma 2 - Strategy Guide PDF eBook |
Author | GamerGuides.com |
Publisher | Gamer Guides |
Pages | 944 |
Release | 2024-05-22 |
Genre | Games & Activities |
ISBN | 163041574X |
With their heart taken by the Dragon, the Arisen is set on a path to slay that symbol of the world’s destruction as it soars through the sky on massive wings, breathing flames that scorch everything in its path. With the Arisen’s future veiled in mystery, what challenges and triumphs await on the path to their destiny? The guide for Dragon's Dogma 2 features everything you need to know as you traverse Vernworth, Bakbattahl, and everything in between, including a full walkthrough covering every main quest, unlocking all of the Vocations, and find the most elusive resources! - Coverage of the Main Quests - Discover how to complete every Side Quest - The secret Post-Game laid bare - Dungeon Walkthroughs - Learn how to master every Vocation - Find every collectible - Deep dive into all game mechanics - A Trophy and Achievements Guide
The CRPG Book: A Guide to Computer Role-Playing Games
Title | The CRPG Book: A Guide to Computer Role-Playing Games PDF eBook |
Author | Felipe Pepe |
Publisher | |
Pages | 528 |
Release | 2019-09 |
Genre | Computer games |
ISBN | 9781999353308 |
Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
The Ultimate Random Encounters Book
Title | The Ultimate Random Encounters Book PDF eBook |
Author | Travis "Wheels" Wheeler |
Publisher | Simon and Schuster |
Pages | 176 |
Release | 2021-10-05 |
Genre | Crafts & Hobbies |
ISBN | 1507216378 |
"Playing a role-playing game is a delicate dance. If everything runs smoothly, it feels like you and your friends are able to maneuver effortlessly through dramatic, epic, and uproariously silly scenes where everyone gets a chance to shine. And yet, other times it just doesn't come together. Combat slows to a repetitive grind, the Game Master runs out of good Non-Player Character (NPC) ideas, or after twenty-six rounds maybe even the most beautifully designed encounter just gets a bit stale. Sure, you could prep an absolute powerhouse of an all-killer-no filler role-playing session. Spend time getting fun character voices ready for every NPC. But that sounds like way too much work. This is the book you turn to for help. It's a big book of ideas designed to slot right into your existing campaign, organized into neat little tables. If you salivate at chaos magic effect tables and daydream about wild, unexpected die results, you already know it can also be fun to throw caution to the wind and let randomness determine as much as possible. Even the most organized GMs and the tightest adventure modules benefit from a little spice!"--
Living and Working
Title | Living and Working PDF eBook |
Author | Dogma |
Publisher | MIT Press |
Pages | 320 |
Release | 2022-05-24 |
Genre | Architecture |
ISBN | 0262543516 |
An argument against the ideology of domesticity that separates work from home; lavishly illustrated, with architectural proposals for alternate approaches to working and living. Despite the increasing numbers of people who now work from home, in the popular imagination the home is still understood as the sanctuary of privacy and intimacy. Living is conceptually and definitively separated from work. This book argues against such a separation, countering the prevailing ideology of domesticity with a series of architectural projects that illustrate alternative approaches. Less a monograph than a treatise, richly illustrated, the book combines historical research and design proposals to reenvision home as a cooperative structure in which it is possible to live and work and in which labor is socialized beyond the family—freeing inhabitants from the sense of property and the burden of domestic labor. The projects aim to move the house beyond the dichotomous logic of male/female, husband/wife, breadwinner/housewife, and private/public. They include the reinvention of single-room occupancy as a new model for affordable housing; the reimagining of the simple tower-and-plinth prototype as host to a multiplicity of work activities and enlivening street life; and a plan for a modular, adaptable structure meant to house a temporary dweller. All of these design projects conceive of the house not as a commodity, the form of which is determined by its exchange value, but as an infrastructure defined by its use value.