Do-It-Yourself Banjo: The Best Step-By-Step Guide to Start Playing by Mike Schmidt

Do-It-Yourself Banjo: The Best Step-By-Step Guide to Start Playing by Mike Schmidt
Title Do-It-Yourself Banjo: The Best Step-By-Step Guide to Start Playing by Mike Schmidt PDF eBook
Author Mike Schmidt
Publisher Hal Leonard Publishing Corporation
Pages 128
Release 2022-02-17
Genre
ISBN 9781705107638

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(Do It Yourself). Do-It-Yourself Banjo is a fun way to get started playing on your own. Using well-known bluegrass tunes, you will be given step-by-step instructions on what you need to know to get started and sounding like a pro in no time. Includes audio tracks for demonstration and play-along, plus video instruction by banjo teacher Mike Schmidt. Includes: banjo fundamentals; reading banjo tablature; right-hand rolls; left-hand techniques; chords & playing backup; melodic banjo; using a capo; tag licks and endings; banjo maintenance; demonstration and play-along audio tracks; video instruction and demonstration; and more. The price of this book includes access to audio and video online, for downloador streaming, using the unique code found inside. Includes PLAYBACK+, amulti-functional audio player that allows you to slow down audio without changing pitch, setloop points, change keys, and pan left or right available exclusively from Hal Leonard.

Debugging Teams

Debugging Teams
Title Debugging Teams PDF eBook
Author Brian W. Fitzpatrick
Publisher "O'Reilly Media, Inc."
Pages 190
Release 2015-10-13
Genre Business & Economics
ISBN 1491932511

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In the course of their 20+-year engineering careers, authors Brian Fitzpatrick and Ben Collins-Sussman have picked up a treasure trove of wisdom and anecdotes about how successful teams work together. Their conclusion? Even among people who have spent decades learning the technical side of their jobs, most haven’t really focused on the human component. Learning to collaborate is just as important to success. If you invest in the "soft skills" of your job, you can have a much greater impact for the same amount of effort. The authors share their insights on how to lead a team effectively, navigate an organization, and build a healthy relationship with the users of your software. This is valuable information from two respected software engineers whose popular series of talks—including "Working with Poisonous People"—has attracted hundreds of thousands of followers.

Writing Interactive Music for Video Games

Writing Interactive Music for Video Games
Title Writing Interactive Music for Video Games PDF eBook
Author Michael Sweet
Publisher Addison-Wesley Professional
Pages 513
Release 2014-09-19
Genre Computers
ISBN 0133563510

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“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.

Five Nights at Freddy's

Five Nights at Freddy's
Title Five Nights at Freddy's PDF eBook
Author Mike Schmidt
Publisher Createspace Independent Publishing Platform
Pages 156
Release 2017-08-30
Genre
ISBN 9781975937379

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"This is a work of fan fiction. This book is in no way authorized by, endorsed by, or affiliated with the creator of Five Nights at Freddy's, Scott Cawthon"--Copyright page.

The Antitrust Paradox

The Antitrust Paradox
Title The Antitrust Paradox PDF eBook
Author Robert Bork
Publisher
Pages 536
Release 2021-02-22
Genre
ISBN 9781736089712

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The most important book on antitrust ever written. It shows how antitrust suits adversely affect the consumer by encouraging a costly form of protection for inefficient and uncompetitive small businesses.

Popular Science

Popular Science
Title Popular Science PDF eBook
Author
Publisher
Pages 174
Release 1975-11
Genre
ISBN

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Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.

Winesburg, Ohio

Winesburg, Ohio
Title Winesburg, Ohio PDF eBook
Author Sherwood Anderson
Publisher Courier Corporation
Pages 162
Release 2012-06-14
Genre Fiction
ISBN 0486115194

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In a deeply moving collection of interrelated stories, this 1919 American classic illuminates the loneliness and frustrations — spiritual, emotional and artistic — of life in a small town.