Digital Technologies and the Museum Experience

Digital Technologies and the Museum Experience
Title Digital Technologies and the Museum Experience PDF eBook
Author Loïc Tallon
Publisher Rowman Altamira
Pages 264
Release 2008-08-28
Genre Business & Economics
ISBN 0759112371

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The biggest trend in museum exhibit design today is the creative incorporation of technology. Digital Technologies and the Museum Experience: Handheld Guides and Other Media explores the potential of mobile technologies (cell phones, digital cameras, MP3 players, PDAs) for visitor interaction and learning in museums, drawing on established practice to identify guidelines for future implementations.

Museums and Digital Culture

Museums and Digital Culture
Title Museums and Digital Culture PDF eBook
Author Tula Giannini
Publisher Springer
Pages 589
Release 2019-05-06
Genre Computers
ISBN 3319974572

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This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. In a world where life in code and digits has redefined human information behavior and dominates daily activity and communication, ubiquitous use of digital tools and technology is radically changing the social contexts and purposes of museum exhibitions and collections, the work of museum professionals and the expectations of visitors, real and virtual. Moving beyond their walls, with local and global communities, museums are evolving into highly dynamic, socially aware and relevant institutions as their connections to the global digital ecosystem are strengthened. As they adopt a visitor-centered model and design visitor experiences, their priorities shift to engage audiences, convey digital collections, and tell stories through exhibitions. This is all part of crafting a dynamic and innovative museum identity of the future, made whole by seamless integration with digital culture, digital thinking, aesthetics, seeing and hearing, where visitors are welcomed participants. The international and interdisciplinary chapter contributors include digital artists, academics, and museum professionals. In themed parts the chapters present varied evidence-based research and case studies on museum theory, philosophy, collections, exhibitions, libraries, digital art and digital future, to bring new insights and perspectives, designed to inspire readers. Enjoy the journey!

Museum Object Lessons for the Digital Age

Museum Object Lessons for the Digital Age
Title Museum Object Lessons for the Digital Age PDF eBook
Author Haidy Geismar
Publisher UCL Press
Pages 166
Release 2018-05-14
Genre Business & Economics
ISBN 1787352838

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Museum Object Lessons for the Digital Age explores the nature of digital objects in museums, asking us to question our assumptions about the material, social and political foundations of digital practices. Through four wide-ranging chapters, each focused on a single object – a box, pen, effigy and cloak – this short, accessible book explores the legacies of earlier museum practices of collection, older forms of media (from dioramas to photography), and theories of how knowledge is produced in museums on a wide range of digital projects. Swooping from Ethnographic to Decorative Arts Collections, from the Google Art Project to bespoke digital experiments, Haidy Geismar explores the object lessons contained in digital form and asks what they can tell us about both the past and the future. Drawing on the author’s extensive experience working with collections across the world, Geismar argues for an understanding of digital media as material, rather than immaterial, and advocates for a more nuanced, ethnographic and historicised view of museum digitisation projects than those usually adopted in the celebratory accounts of new media in museums. By locating the digital as part of a longer history of material engagements, transformations and processes of translation, this book broadens our understanding of the reality effects that digital technologies create, and of how digital media can be mobilised in different parts of the world to very different effects.

Digital Technologies and the Museum Experience

Digital Technologies and the Museum Experience
Title Digital Technologies and the Museum Experience PDF eBook
Author Loïc Tallon
Publisher Rowman Altamira
Pages 264
Release 2008
Genre Business & Economics
ISBN 0759111219

Download Digital Technologies and the Museum Experience Book in PDF, Epub and Kindle

The biggest trend in museum exhibit design today is the creative incorporation of technology. Digital Technologies and the Museum Experience: Handheld Guides and Other Media explores the potential of mobile technologies (cell phones, digital cameras, MP3 players, PDAs) for visitor interaction and learning in museums, drawing on established practice to identify guidelines for future implementations.

Museums in a Digital Culture

Museums in a Digital Culture
Title Museums in a Digital Culture PDF eBook
Author Chiel van den Akker
Publisher
Pages 0
Release 2016
Genre Communication in museums
ISBN 9789089646613

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This collection of essays takes up the question of the cultural meaning of the information and communications technology that makes these new ways of engaging with art and history possible.

Makers at School, Educational Robotics and Innovative Learning Environments

Makers at School, Educational Robotics and Innovative Learning Environments
Title Makers at School, Educational Robotics and Innovative Learning Environments PDF eBook
Author David Scaradozzi
Publisher Springer Nature
Pages 364
Release 2021-12-10
Genre Technology & Engineering
ISBN 3030770400

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This open access book contains observations, outlines, and analyses of educational robotics methodologies and activities, and developments in the field of educational robotics emerging from the findings presented at FabLearn Italy 2019, the international conference that brought together researchers, teachers, educators and practitioners to discuss the principles of Making and educational robotics in formal, non-formal and informal education. The editors’ analysis of these extended versions of papers presented at FabLearn Italy 2019 highlight the latest findings on learning models based on Making and educational robotics. The authors investigate how innovative educational tools and methodologies can support a novel, more effective and more inclusive learner-centered approach to education. The following key topics are the focus of discussion: Makerspaces and Fab Labs in schools, a maker approach to teaching and learning; laboratory teaching and the maker approach, models, methods and instruments; curricular and non-curricular robotics in formal, non-formal and informal education; social and assistive robotics in education; the effect of innovative spaces and learning environments on the innovation of teaching, good practices and pilot projects.

Recoding the Museum

Recoding the Museum
Title Recoding the Museum PDF eBook
Author Ross Parry
Publisher Routledge
Pages 183
Release 2007-11-19
Genre Art
ISBN 1134259670

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Through an historical approach, Ross Parry excavates cultural assumptions and values that provide the basis of museum information management and display, and that are still used to this day.