Designing User Interfaces for an Aging Population

Designing User Interfaces for an Aging Population
Title Designing User Interfaces for an Aging Population PDF eBook
Author Jeff Johnson
Publisher Morgan Kaufmann
Pages 260
Release 2017-02-16
Genre Computers
ISBN 0128045124

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Designing User Interfaces for an Aging Population: Towards Universal Design presents age-friendly design guidelines that are well-established, agreed-upon, research-based, actionable, and applicable across a variety of modern technology platforms. The book offers guidance for product engineers, designers, or students who want to produce technological products and online services that can be easily and successfully used by older adults and other populations. It presents typical age-related characteristics, addressing vision and visual design, hand-eye coordination and ergonomics, hearing and sound, speech and comprehension, navigation, focus, cognition, attention, learning, memory, content and writing, attitude and affect, and general accessibility. The authors explore characteristics of aging via realistic personas which demonstrate the impact of design decisions on actual users over age 55. - Presents the characteristics of older adults that can hinder use of technology - Provides guidelines for designing technology that can be used by older adults and younger people - Review real-world examples of designs that implement the guidelines and the designs that violate them

Designing with the Mind in Mind

Designing with the Mind in Mind
Title Designing with the Mind in Mind PDF eBook
Author Jeff Johnson
Publisher Elsevier
Pages 251
Release 2013-12-17
Genre Computers
ISBN 012411556X

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In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow. Early UI practitioners were trained in cognitive psychology, and developed UI design rules based on it. But as the field has evolved since the first edition of this book, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In this new edition, you'll find new chapters on human choice and decision making, hand-eye coordination and attention, as well as new examples, figures, and explanations throughout. - Provides an essential source for user interface design rules and how, when, and why to apply them - Arms designers with the science behind each design rule, allowing them to make informed decisions in projects, and to explain those decisions to others - Equips readers with the knowledge to make educated tradeoffs between competing rules, project deadlines, and budget pressures - Completely updated and revised, including additional coverage on human choice and decision making, hand-eye coordination and attention, and new mobile and touch-screen examples throughout

Designing for Older Adults

Designing for Older Adults
Title Designing for Older Adults PDF eBook
Author Arthur D. Fisk
Publisher CRC Press
Pages 173
Release 2004-01-14
Genre Technology & Engineering
ISBN 1420023861

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As life expectancy increases, older workers and the retired form a large and growing proportion of the world’s population. Professionals working to develop systems and environments need to better accommodate the user needs of the older adult. This new guide provides a practical introduction to human factors and the older adult. It considers the subject primarily from an engineering psychology perspective, heavily grounded in today’s scientific knowledge. The authors show how current understanding of age-related issues of perception, cognition, and movement control can be applied in practice. They also provide a reference source with guidelines and advice for design issues ranging from lighting, computer input device selection, and web site design, to training program development and work task design. The text draws on research-oriented work and presents this in a form that can be used by the broad audience of product designers, health care practitioners, managers, and others who need answers to problems and require sound recommendations for design.

Designing User Interfaces for an Aging Population

Designing User Interfaces for an Aging Population
Title Designing User Interfaces for an Aging Population PDF eBook
Author Jeff Johnson
Publisher
Pages 258
Release 2017
Genre Human-computer interaction
ISBN

Download Designing User Interfaces for an Aging Population Book in PDF, Epub and Kindle

Designing User Interfaces for an Aging Population: Towards Universal Design presents age-friendly design guidelines that are well-established, agreed-upon, research-based, actionable, and applicable across a variety of modern technology platforms. The book offers guidance for product engineers, designers, or students who want to produce technological products and online services that can be easily and successfully used by older adults and other populations. It presents typical age-related characteristics, addressing vision and visual design, hand-eye coordination and ergonomics, hearing and sound, speech and comprehension, navigation, focus, cognition, attention, learning, memory, content and writing, attitude and affect, and general accessibility. The authors explore characteristics of aging via realistic personas which demonstrate the impact of design decisions on actual users over age 55. Presents the characteristics of older adults that can hinder use of technology Provides guidelines for designing technology that can be used by older adults and younger people Review real-world examples of designs that implement the guidelines and the designs that violate them.

Technology for Adaptive Aging

Technology for Adaptive Aging
Title Technology for Adaptive Aging PDF eBook
Author National Research Council
Publisher National Academies Press
Pages 321
Release 2004-04-25
Genre Social Science
ISBN 0309091160

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Emerging and currently available technologies offer great promise for helping older adults, even those without serious disabilities, to live healthy, comfortable, and productive lives. What technologies offer the most potential benefit? What challenges must be overcome, what problems must be solved, for this promise to be fulfilled? How can federal agencies like the National Institute on Aging best use their resources to support the translation from laboratory findings to useful, marketable products and services? Technology for Adaptive Aging is the product of a workshop that brought together distinguished experts in aging research and in technology to discuss applications of technology to communication, education and learning, employment, health, living environments, and transportation for older adults. It includes all of the workshop papers and the report of the committee that organized the workshop. The committee report synthesizes and evaluates the points made in the workshop papers and recommends priorities for federal support of translational research in technology for older adults.

GUI Bloopers

GUI Bloopers
Title GUI Bloopers PDF eBook
Author Jeff Johnson
Publisher Morgan Kaufmann
Pages 580
Release 2000-03-17
Genre Computers
ISBN 9781558605824

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"Better read this book, or your design will be featured in Bloopers II. Seriously, bloopers may be fun in Hollywood outtakes, but no movie director would include them in the final film. So why do we find so many bloopers in shipped software? Follow Jeff Johnson as he leads the blooper patrol deep into enemy territory: he takes no prisoners but reveals all the design stupidities that users have been cursing over the years." -Jakob Nielsen Usability Guru, Nielsen Norman Group "If you are a software developer, read this book, especially if you don't think you need it. Don't worry, it isn't filled with abstract and useless theory--this is a book for doers, code writers, and those in the front trenches. Buy it, read it, and take two sections daily." -Don Norman President, UNext Learning Systems hr align="CENTER" size="1" width="75%" GUI Bloopers looks at user interface design bloopers from commercial software, Web sites, and information appliances, explaining how intelligent, well-intentioned professionals made these dreadful mistakes--and how you can avoid them. While equipping you with all the theory needed to learn from these examples, GUI expert Jeff Johnson also presents the reality of interface design in an entertaining, anecdotal, and instructive way. This is an excellent, well-illustrated resource for anyone whose work touches on usability issues, including software engineers, Web site designers, managers of development processes, QA professionals, and usability professionals. Features Takes a learn-by-example approach that teaches you to avoid common errors by asking the appropriate questions of your own interface designs. Includes two complete war stories, drawn from the author's personal experience, that describe in detail the challenges faced by UI engineers. Covers bloopers in a wide range of categories: GUI components, layout and appearance, text messages, interaction strategies, Web site design, responsiveness issues, management decision-making, and even more at www.GUI-bloopers.com. Organized and formatted based on the results of its own usability testing--so you can quickly find the information you need, packaged in easily digested pieces.

Gerotechnology

Gerotechnology
Title Gerotechnology PDF eBook
Author David C. Burdick, PhD
Publisher Springer Publishing Company
Pages 321
Release 2004-10-04
Genre Medical
ISBN 0826197531

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Two "megatrends" of modern culture are rapid population aging and the inexorable advances in various technologies encountered by the population at large. This comprehensive volume explores the intersections of technology with aging and serves as both a primer and reference for educators, students, researchers, and practitioners. It includes concepts from the basics of gerotechnologyóperson-environment fitóto the core activity fieldsócomputer and assistive devices and their practical applicationsóto models, or prototypes for technical development and its application to everyday life. Thought-provoking concluding chapters address ethical concerns for the future as well as offer new perspectives or context to ideas and innovations explored earlier.