Designing Across Senses

Designing Across Senses
Title Designing Across Senses PDF eBook
Author Christine W. Park
Publisher "O'Reilly Media, Inc."
Pages 232
Release 2018-03-22
Genre Computers
ISBN 1491954191

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Today we have the ability to connect speech, touch, haptic, and gestural interfaces into products that engage several human senses at once. This practical book explores examples from current designers and devices to describe how these products blend multiple interface modes together into a cohesive user experience. Authors Christine Park and John Alderman explain the basic principles behind multimodal interaction and introduce the tools you need to root your design in the ways our senses shape experience. This book also includes guides on process, design, and deliverables to help your team get started. The book covers several topics within multimodal design, including: New Human Factors: learn how human sensory abilities allow us to interact with technology and the physical world New Technologies: explore some of the technologies that enable multimodal interactions, products, and capabilities Multimodal Products: examine different categories of products and learn how they deliver sensory-rich experiences Multimodal Design: learn processes and methodologies for multimodal product design, development, and release

The Senses

The Senses
Title The Senses PDF eBook
Author Ellen Lupton
Publisher Chronicle Books
Pages 232
Release 2018-07-24
Genre Design
ISBN 1616897740

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A powerful reminder to anyone who thinks design is primarily a visual pursuit, The Senses accompanies a major exhibition at the Cooper-Hewitt Smithsonian Design Museum that explores how space, materials, sound, and light affect the mind and body. Learn how contemporary designers, including Petra Blaisse, Bruce Mau, Malin+Goetz and many others, engage sensory experience. Multisensory design can solve problems and enhance life for everyone, including those with sensory disabilities. Featuring thematic essays on topics ranging from design for the table to tactile graphics, tactile sound, and visualizing the senses, this book is a call to action for multisensory design practice. The Senses: Design Beyond Vision is mandatory reading for students and professionals working in diverse fields, including products, interiors, graphics, interaction, sound, animation, and data visualization, or anyone seeking the widest possible understanding of design. The book, designed by David Genco with Ellen Lupton, is edited by Lupton and curator Andrea Lipps. Includes essays by Lupton, Lipps, Christopher Brosius, Hansel Bauman, Karen Kraskow, Binglei Yan, and Simon Kinnear.

Interior Designing for All Five Senses

Interior Designing for All Five Senses
Title Interior Designing for All Five Senses PDF eBook
Author Catherine Bailly Dunne
Publisher Golden Books Adult Publishing
Pages 192
Release 1998-10-15
Genre House & Home
ISBN 9780307440693

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Using beautiful color photographs of the interiours of exceptional homes across the country that look good and feel right, Catherine Bailly Dunne demonstrates creative and easy ways to decorate for all five senses in our own homes. According to Dunne, a truly integrated home engages every sense. Stressing that interior design is more than a superficial concern, that it can help you "design your life," Dunne connects with a generation that yearns to understand the emotional needs of a healthy family and passionately believes that the home is a mirror of the soul. She enthusiastically teaches how anyone can decorate a home to celebrate a family's creativity and passion for life.

Designing Multi-Device Experiences

Designing Multi-Device Experiences
Title Designing Multi-Device Experiences PDF eBook
Author Michal Levin
Publisher "O'Reilly Media, Inc."
Pages 322
Release 2014-02-13
Genre Computers
ISBN 1449340431

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Welcome to our multi-device world, a world where a user’s experience with one application can span many devices—a smartphone, a tablet, a computer, the TV, and beyond. This practical book demonstrates the variety of ways devices relate to each other, combining to create powerful ensembles that deliver superior, integrated experiences to your users. Learn a practical framework for designing multi-device experiences, based on the 3Cs—Consistent, Complementary, and Continuous approaches Graduate from offering everything on all devices, to delivering the right thing, at the right time, on the best (available) device Apply the 3Cs framework to the broader realm of the Internet of Things, and design multi-device experiences that anticipate a fully connected world Learn how to measure your multi-device ecosystem performance Get ahead of the curve by designing for a more connected future

Brand Sense

Brand Sense
Title Brand Sense PDF eBook
Author Martin Lindstrom
Publisher Simon and Schuster
Pages 194
Release 2010-02-02
Genre Business & Economics
ISBN 1439172013

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The definitive book on sensory branding, shows how companies appeal to consumers’ five senses to sell products. Did you know that the gratifying smell that accompanies the purchase of a new automobile actually comes from a factory-installed aerosol can containing “new car” aroma? Or that Kellogg’s trademarked “crunch” is generated in sound laboratories? Or that the distinctive click of a just-opened jar of Nescafé freeze-dried coffee, as well as the aroma of the crystals, has been developed in factories over the past decades? Or that many adolescents recognize a pair of Abercrombie & Fitch jeans not by their look or cut but by their fragrance? In perhaps the most creative and authoritative book on how our senses affect our everyday purchasing decisions, global branding guru Martin Lindstrom reveals how the world’s most successful companies and products integrate touch, taste, smell, sight, and sound with startling and sometimes even shocking results. In conjunction with renowned research institution Millward Brown, Lindstrom’s innovative worldwide study unveils how all of us are slaves to our senses—and how, after reading this book, we’ll never be able to see, hear, or touch anything from our running shoes to our own car doors the same way again. An expert on consumer shopping behavior, Lindstrom has helped transform the face of global marketing with more than twenty years of hands-on experience. Firmly grounded in science, and disclosing the secrets of all our favorite brands, Brand Sense shows how we consumers are unwittingly seduced by touch, smell, sound, and more.

ICoRD’15 – Research into Design Across Boundaries Volume 2

ICoRD’15 – Research into Design Across Boundaries Volume 2
Title ICoRD’15 – Research into Design Across Boundaries Volume 2 PDF eBook
Author Amaresh Chakrabarti
Publisher Springer
Pages 688
Release 2014-12-23
Genre Technology & Engineering
ISBN 8132222296

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This book showcases over 60 cutting-edge research papers from the 5th International Conference on Research into Design – the largest in India in this area – written by eminent researchers from across the world on design process, technologies, methods and tools, and their impact on innovation, for supporting design across boundaries. The special features of the book are the variety of insights into the product and system innovation process, and the host of methods and tools from all major areas of design research for the enhancement of the innovation process. The main benefit of the book for researchers in various areas of design and innovation are access to the latest quality research in this area, with the largest collection of research from India. For practitioners and educators, it is exposure to an empirically validated suite of theories, models, methods and tools that can be taught and practiced for design-led innovation.

Design Beyond Devices

Design Beyond Devices
Title Design Beyond Devices PDF eBook
Author Cheryl Platz
Publisher Rosenfeld Media
Pages 392
Release 2020-12
Genre
ISBN 9781933820781

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Your customer has five senses and a small universe of devices. Why aren't you designing for all of them? Go beyond screens, keyboards, and touchscreens by letting your customer's humanity drive the experience--not a specific device or input type. Learn the techniques you'll need to build fluid, adaptive experiences for multiple inputs, multiple outputs, and multiple devices.