CyberArts 2020

CyberArts 2020
Title CyberArts 2020 PDF eBook
Author Christine Leopoldseder
Publisher Hatje Cantz Verlag
Pages 137
Release 2020-01-01
Genre Art
ISBN 3775747613

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Der Prix Ars Electronica ist der traditionsreichste Medienkunstwettbewerb der Welt. Seit 1987 alljährlich ausgeschrieben, gilt er wegen seiner Kontinuität, der hohen Anzahl sowie Qualität der Einreichungen als Trendbarometer der weltweiten Medienkunst. Mit vielen Bildern, Texten und Statements der Jury bündelt das Buch jene Arbeiten, die 2020 in den Kategorien Computer Animation, Digital Musics & Sound Art, Artificial Intelligence & Life Art und u19 – Create Your World ausgezeichnet wurden. Ebenfalls im Buch enthalten ist wieder ein Best-of des im Auftrag der Europäischen Kommission ausgeschriebenen STARTS-Prize. Im Fokus dieses hoch dotierten Wettbewerbs standen innovative Projekte an der Schnittstelle von Wissenschaft, Technologie und Kunst (= Science, Technology and ARTS).

Cyberarts 2000

Cyberarts 2000
Title Cyberarts 2000 PDF eBook
Author Hannes Leopoldseder
Publisher Springer Science & Business Media
Pages 300
Release 2000
Genre Art
ISBN 9783211834985

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Compendium of Computer Arts from the Competition Prix Ars Electronica.

Cyberarts 2001

Cyberarts 2001
Title Cyberarts 2001 PDF eBook
Author Hannes Leopoldseder
Publisher Springer Science & Business Media
Pages 276
Release 2001-09-04
Genre Computers
ISBN 9783211836286

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Der Prix Ars Electronica ist eine offene Plattform für die unterschiedlichen Disziplinen im Bereich digitaler Mediengestaltung an der Schnittstelle von Technologie, Kunst, Wissenschaft und Gesellschaft. Die neue Wettbewerbssparte Net Vision/Net Excellence öffnet sich verstärkt dem kulturellen Diskurs um das Medium Internet. Cyberarts 2001 bietet einen aktuellen Überblick über digitale Mediengestaltung am Beispiel der Wettbewerbsbereiche Net Vision/Net Excellence, Digital Musics, Interaktive Kunst und Computeranimation/Visual Effects ebenso wie einen Überblick über die breite Palette von Produktionen Jugendlicher.

Not For Tourists Guide to Boston 2020

Not For Tourists Guide to Boston 2020
Title Not For Tourists Guide to Boston 2020 PDF eBook
Author Not For Tourists
Publisher Simon and Schuster
Pages 534
Release 2019-11-05
Genre Travel
ISBN 1510747141

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With details on everything from Bunker Hill to Central Square, this is the only guide a native or traveler needs. The Not For Tourists Guide to Boston is a map-based, neighborhood-by-neighborhood guidebook for already street-savvy Bostonians, business travelers, and tourists alike. It divides the city into twenty-eight neighborhoods, mapped out and marked with user-friendly icons identifying services and entertainment venues. Restaurants, banks, community gardens, hiking, public transportation, and landmarks—NFT packs it all into one convenient pocket-sized guide. Want to catch a game of one of our world champion teams? NFT has you covered. How about eating the best pizza of the entire East Coast? We’ve got that, too. The nearest ritzy restaurant, historic trail, jazz lounge, or bookstore—whatever you need—NFT puts it at your fingertips. This light and portable guide also features: A foldout highway map Sections on all of Boston, Cambridge, and Somerville More than 110 neighborhood and city maps Listings for theaters, museums, entertainment hot spots, and nightlife Buy it for your cah or your pawket; the NFT guide to Beantown will help you make the most of your time in the city.

Cyberarts

Cyberarts
Title Cyberarts PDF eBook
Author
Publisher
Pages 258
Release 2002
Genre Computer animation
ISBN

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Compendium of computer arts from the competition Prix Ars Electronica.

Entertainment in the Cyber Zone

Entertainment in the Cyber Zone
Title Entertainment in the Cyber Zone PDF eBook
Author Chris McGowan
Publisher Random House Puzzles & Games
Pages 420
Release 1995
Genre Computers
ISBN

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Entertainment in the Cyber Zone is the first comprehensive, consumer-oriented guide to multimedia software. Written with a light touch--and packed with fascinating peeks behind-the-scenes--this book explains multimedia, CD-ROM, and virtual reality in a lively and entertaining way.

Artificial Intelligence in Music, Sound, Art and Design

Artificial Intelligence in Music, Sound, Art and Design
Title Artificial Intelligence in Music, Sound, Art and Design PDF eBook
Author Tiago Martins
Publisher Springer Nature
Pages 428
Release 2022-04-15
Genre Computers
ISBN 3031037898

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This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2022, held as part of Evo* 2022, in April 2022, co-located with the Evo* 2022 events, EvoCOP, EvoApplications, and EuroGP. The 20 full papers and 6 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.