Cultural Space on Metaverse

Cultural Space on Metaverse
Title Cultural Space on Metaverse PDF eBook
Author Ji-Hyun Lee
Publisher Springer Nature
Pages 195
Release 2023-10-27
Genre Technology & Engineering
ISBN 981992314X

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This book consists of some selected papers presented at the 4th cultural DNA workshop. The papers include topics from three different perspectives: insightful analysis, intelligent synthesis and cutting-edge tools to better understand cultural DNA.It is this diverse perspective toward cultural DNA that makes this book special and suggestive. This book can be suggestive especially for the designers trying to find the very essence, the archetype, and the building blocks of our environment for the incorporation of social and cultural factors into their designs.This book consists of some selected papers presented as first drafts at the 4th cultural DNA workshop. The papers include topics from three different perspectives: insightful analysis, intelligent synthesis and cutting-edge tools to better understand cultural DNA.

Learning in Metaverses

Learning in Metaverses
Title Learning in Metaverses PDF eBook
Author Eliane Schlemmer
Publisher Information Science Reference
Pages 0
Release 2014
Genre Information technology
ISBN 9781466663510

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Discussing a better way to understand metaverses, this book explores the possibilities of new social organization through the use of avatars in virtual worlds. The book examines platforms such as Web 3D, metaverse, MDV3D, ECODI, hybrid living and sharing spaces, gamification, alternate reality, mingled reality, and augmented reality to evaluate the possibilities for their implementation in education.

Information and Communication Technologies in Tourism 2022

Information and Communication Technologies in Tourism 2022
Title Information and Communication Technologies in Tourism 2022 PDF eBook
Author Jason L. Stienmetz
Publisher Springer Nature
Pages 503
Release 2022
Genre Electronic books
ISBN 3030947513

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This open access book presents the proceedings of the International Federation for IT and Travel & Tourism (IFITT)’s 29th Annual International eTourism Conference, which assembles the latest research presented at the ENTER2022 conference, which will be held on January 11–14, 2022. The book provides an extensive overview of how information and communication technologies can be used to develop tourism and hospitality. It covers the latest research on various topics within the field, including augmented and virtual reality, website development, social media use, e-learning, big data, analytics, and recommendation systems. The readers will gain insights and ideas on how information and communication technologies can be used in tourism and hospitality. Academics working in the eTourism field, as well as students and practitioners, will find up-to-date information on the status of research.

Designing Spatial Culture

Designing Spatial Culture
Title Designing Spatial Culture PDF eBook
Author Roderick Adams
Publisher Taylor & Francis
Pages 179
Release 2023-11-07
Genre Architecture
ISBN 1000957853

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Designing Spatial Culture investigates a powerful experiential dialogue formed between the habitation of space and a diversified cultural realm. This creative proposition binds and positions human activity and experience framing its histories, currency and future. Whilst the book distinguishes between the conditions of the existing urban/ architecture/ interior canon, it embraces a new agency of space, showcasing the encounters, assemblies and designs that shape human behaviours and the cultural forms of the built environment. Using authoritative case studies, the book examines many locations and spaces, ranging from new urban landscapes, historical domestic spaces and contemporary architecture. It embraces the most lavish and flamboyant to the most simplistic and minimal, establishing a connected cultural narrative. The book shifts the focus in the spatial realm from an object-based experience (where space is filled with things) to a more complete immersive experience (combining physical and digital). A key part of this exploration is the relationship between the architecture and the interior which is often the most predominant spatial experience and fundamental to the understanding spatial experience and existing cultures. Without the architectural enclosure, the interior would lose its site context and structure for its existence. Without an interior, architecture would not fully develop an engaging spatial experience for the user. The book rationalises this through extended use of a spatial probe which documents and summarises an evidence-based research project capturing spatial culture data from a predominantly domestic setting. The book is essential reading for students and researchers in architecture, interior design and urban design.

Art and Culture in the Multiverse of Metaverses

Art and Culture in the Multiverse of Metaverses
Title Art and Culture in the Multiverse of Metaverses PDF eBook
Author James Hutson
Publisher Springer Nature
Pages 211
Release
Genre
ISBN 3031663209

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The Metaverse and Smart Cities

The Metaverse and Smart Cities
Title The Metaverse and Smart Cities PDF eBook
Author Zaheer Allam
Publisher Elsevier
Pages 238
Release 2024-02-28
Genre Social Science
ISBN 0443223505

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The Metaverse and Smart Cities: Urban Environments in the Age of Digital Connectivity explores the intersection between the rapidly growing metaverse and the future of cities. The metaverse is a virtual world that is increasingly gaining attention as a new frontier for human interaction and commerce. At the same time, cities are undergoing significant transformation as they face challenges such as population growth, urbanization, and environmental degradation. Urban planners and city administrators will find valuable insights on how the metaverse can be integrated into the planning and development of smart, sustainable and future cities. The book begins with an introduction to the concepts and technology of the metaverse as well as its history. It then sheds light on the current and future challenges and opportunities that the metaverse presents to cities and the quality of life of urban dwellers. It delves into the ways in which the metaverse can change cities, both in terms of their physical and virtual environments, and the impact it can have on the lives of those who live in them. It brings together the latest research and perspectives from experts in the fields of virtual reality, urban planning, and sustainability, to provide a comprehensive and up-to-date picture of this rapidly evolving field. The insights and recommendations presented in the book will be valuable to policymakers, urban planners, and technology professionals interested in shaping the future of cities and the quality of life of those who live in them. Urban dwellers will gain an understanding of the potential impact of the metaverse on their quality of life, and technology enthusiasts and real estate developers will gain insights into the potential opportunities and challenges of investing in the metaverse and its connection to cities. - Provides a comprehensive and in-depth examination of the relationship between the metaverse and cities, recognizing the role that virtual environments will play in shaping the future of urban life - Presents practical examples and case studies to demonstrate the possibilities and challenges of the metaverse in cities - Includes the historical foundations necessary for understanding the current challenges and potential future trajectories of the technology

Analyzing Art, Culture, and Design in the Digital Age

Analyzing Art, Culture, and Design in the Digital Age
Title Analyzing Art, Culture, and Design in the Digital Age PDF eBook
Author Mura, Gianluca
Publisher IGI Global
Pages 352
Release 2015-09-23
Genre Art
ISBN 1466686804

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Technological advancements have influenced many fields of study, and the visual arts are no exception. With the development of new creative software and computer programs, artists and designers are free to create in a digital context, equipped with precision and efficiency. Analyzing Art, Culture, and Design in the Digital Age brings together a collection of chapters on the digital tools and processes impacting the fields of art and design, as well as related cultural experiences in the digital sphere. Including the latest scholarly research on the application of technology to the study, implementation, and culture of creative practice, this publication is an essential reference source for researchers, academicians, and professionals interested in the influence of technology on art, design, and culture. This publication features timely, research-based chapters discussing the connections between art and technology including, but not limited to, virtual art and design, the metaverse, 3D creative design environments, cultural communication, and creative social processes.