CTON's Super A-Maze-ing Year of Crazy Comics!
Title | CTON's Super A-Maze-ing Year of Crazy Comics! PDF eBook |
Author | Clayton Hanmer |
Publisher | |
Pages | 0 |
Release | 2008-09 |
Genre | Comic books, strips, etc |
ISBN | 9782895792093 |
Collection of comics, mazes, puzzles, etc. from OWL magazine -- Title verso.
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Title | What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF eBook |
Author | James Paul Gee |
Publisher | Macmillan |
Pages | 233 |
Release | 2014-12-02 |
Genre | Education |
ISBN | 1466886420 |
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Yoga Girl
Title | Yoga Girl PDF eBook |
Author | Rachel Brathen |
Publisher | Simon and Schuster |
Pages | 176 |
Release | 2015-03-24 |
Genre | Health & Fitness |
ISBN | 1501106775 |
A New York Times bestseller from the yoga instructor who inspires more than one million followers on Instagram every day. Whether she’s practicing handstands on her stand-up paddleboard or teaching Downward-Facing Dog to the masses, Rachel Brathen—Instagram’s @Yoga_Girl—has made it her mission to share inspirational messages with people from all corners of the world. In Yoga Girl, Brathen takes readers beyond her Instagram feed and shares her journey like never before—from her self-destructive teenage years in her hometown in Sweden to her adventures in the jungles of Costa Rica, and finally to the beautiful and bohemian life she’s built through yoga and meditation in Aruba today. Featuring spectacular photos of Brathen practicing yoga with breathtaking tropical backdrops, along with step-by-step yoga sequences and simple recipes for a healthy, happy, and fearless lifestyle—Yoga Girl is like an armchair vacation to a Caribbean spa.
Anna, Age Eight
Title | Anna, Age Eight PDF eBook |
Author | Katherine Ortega Courtney |
Publisher | Createspace Independent Publishing Platform |
Pages | 168 |
Release | 2017-12-25 |
Genre | Abused children |
ISBN | 9781979903073 |
"With research showing child maltreatment is substantiated for one in eight children in the US, it's clear Adverse Childhood Experiences (ACEs), a broader category of experiences than just maltreatment, are at an epidemic scale in our society ... The authors' main thesis, quite simply, is that protecting all our children is entirely possible, but only when we know the scope of the challenges families face. The book provides a detailed, data-driven analysis of the scope of the problem and how to strengthen systems designed to protect our children"--
Albion's Seed
Title | Albion's Seed PDF eBook |
Author | David Hackett Fischer |
Publisher | Oxford University Press |
Pages | 981 |
Release | 1991-03-14 |
Genre | History |
ISBN | 019974369X |
This fascinating book is the first volume in a projected cultural history of the United States, from the earliest English settlements to our own time. It is a history of American folkways as they have changed through time, and it argues a thesis about the importance for the United States of having been British in its cultural origins. While most people in the United States today have no British ancestors, they have assimilated regional cultures which were created by British colonists, even while preserving ethnic identities at the same time. In this sense, nearly all Americans are "Albion's Seed," no matter what their ethnicity may be. The concluding section of this remarkable book explores the ways that regional cultures have continued to dominate national politics from 1789 to 1988, and still help to shape attitudes toward education, government, gender, and violence, on which differences between American regions are greater than between European nations.
Odd John
Title | Odd John PDF eBook |
Author | Olaf Stapledon |
Publisher | DigiCat |
Pages | 216 |
Release | 2022-08-16 |
Genre | Fiction |
ISBN |
DigiCat Publishing presents to you this special edition of "Odd John" by Olaf Stapledon. DigiCat Publishing considers every written word to be a legacy of humankind. Every DigiCat book has been carefully reproduced for republishing in a new modern format. The books are available in print, as well as ebooks. DigiCat hopes you will treat this work with the acknowledgment and passion it deserves as a classic of world literature.
Reality Is Broken
Title | Reality Is Broken PDF eBook |
Author | Jane McGonigal |
Publisher | Penguin |
Pages | 334 |
Release | 2011-01-20 |
Genre | Psychology |
ISBN | 1101475498 |
“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.