Creating Arcade Games on the Commodore 64
Title | Creating Arcade Games on the Commodore 64 PDF eBook |
Author | Robert Woolford |
Publisher | |
Pages | 147 |
Release | 1985 |
Genre | Computer games |
ISBN | 9780907563754 |
Creating Arcade Games on the Commodore 64
Title | Creating Arcade Games on the Commodore 64 PDF eBook |
Author | Robert Camp |
Publisher | |
Pages | 357 |
Release | 1984-01-01 |
Genre | BASIC (Computer program language) |
ISBN | 9780942386363 |
Explains the Principles of Games Design. Includes General Information for Using the Screens, Animation, Custom Characters, Sprites, Sound & Music
Commodore 64 Assembly Language Arcade Game Programming
Title | Commodore 64 Assembly Language Arcade Game Programming PDF eBook |
Author | Steve Bress |
Publisher | |
Pages | 261 |
Release | 1985-01 |
Genre | Assembler language (Computer program language) |
ISBN | 9780830619191 |
Arcade Games for the Commodore 64
Title | Arcade Games for the Commodore 64 PDF eBook |
Author | Mary Ann Chapman |
Publisher | |
Pages | 194 |
Release | 1985 |
Genre | Commodore 64 (Computer) |
ISBN | 9780030010491 |
Programming the Commodore 64 Again
Title | Programming the Commodore 64 Again PDF eBook |
Author | Jens Christian Thomsen |
Publisher | |
Pages | 141 |
Release | 2020-03-26 |
Genre | |
ISBN |
Learn to create a Commodore 64 game in assembler. You will learn to create sprites, move them around, joystick, collision, sound effects and much more.
Making 8-bit Arcade Games in C
Title | Making 8-bit Arcade Games in C PDF eBook |
Author | Steven Hugg |
Publisher | Puzzling Plans LLC |
Pages | 228 |
Release | 2017-04-26 |
Genre | Computers |
ISBN | 1545484759 |
With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU. The following arcade platforms are covered: * Midway 8080 (Space Invaders) * VIC Dual (Carnival) * Galaxian/Scramble (Namco) * Atari Color Vector * Williams (Defender, Robotron) We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!
Commodore 64 Games Book 2
Title | Commodore 64 Games Book 2 PDF eBook |
Author | Gregg Barnett |
Publisher | Retro Reproductions |
Pages | 196 |
Release | 2022-03-16 |
Genre | |
ISBN | 9781789829624 |
First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about their machines, including how to program a range of games. For many readers, the C64 would be the first computer they would ever have experienced, meaning the book had a very important job to do - introducing people to the very concept of computer programming. * * * As the original publisher Melbourne House wrote: Just when you thought it was safe to go back to your micro... By popular demand here's 30 more exciting, original games for your Commodore 64. Every game is new! And every game has been specifically designed with easy-to-understand sub-structures so you learn programming skills as you go. There's arcade games, strategy games and games you can modify and develop yourself. And with CHEXSUM, typing in is easier, and mistakes are quickly located. Commodore 64 owners - see if you can keep up with the latest release from the Commodore 64 Games experts. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.