Creating Arcade Games on the Commodore 64

Creating Arcade Games on the Commodore 64
Title Creating Arcade Games on the Commodore 64 PDF eBook
Author Robert Woolford
Publisher
Pages 147
Release 1985
Genre Computer games
ISBN 9780907563754

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Creating Arcade Games on the Commodore 64

Creating Arcade Games on the Commodore 64
Title Creating Arcade Games on the Commodore 64 PDF eBook
Author Robert Camp
Publisher
Pages 357
Release 1984-01-01
Genre BASIC (Computer program language)
ISBN 9780942386363

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Explains the Principles of Games Design. Includes General Information for Using the Screens, Animation, Custom Characters, Sprites, Sound & Music

Commodore 64 Assembly Language Arcade Game Programming

Commodore 64 Assembly Language Arcade Game Programming
Title Commodore 64 Assembly Language Arcade Game Programming PDF eBook
Author Steve Bress
Publisher
Pages 261
Release 1985-01
Genre Assembler language (Computer program language)
ISBN 9780830619191

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Arcade Games for the Commodore 64

Arcade Games for the Commodore 64
Title Arcade Games for the Commodore 64 PDF eBook
Author Mary Ann Chapman
Publisher
Pages 194
Release 1985
Genre Commodore 64 (Computer)
ISBN 9780030010491

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Programming the Commodore 64 Again

Programming the Commodore 64 Again
Title Programming the Commodore 64 Again PDF eBook
Author Jens Christian Thomsen
Publisher
Pages 141
Release 2020-03-26
Genre
ISBN

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Learn to create a Commodore 64 game in assembler. You will learn to create sprites, move them around, joystick, collision, sound effects and much more.

Making 8-bit Arcade Games in C

Making 8-bit Arcade Games in C
Title Making 8-bit Arcade Games in C PDF eBook
Author Steven Hugg
Publisher Puzzling Plans LLC
Pages 228
Release 2017-04-26
Genre Computers
ISBN 1545484759

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With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU. The following arcade platforms are covered: * Midway 8080 (Space Invaders) * VIC Dual (Carnival) * Galaxian/Scramble (Namco) * Atari Color Vector * Williams (Defender, Robotron) We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!

Commodore 64 Games Book 2

Commodore 64 Games Book 2
Title Commodore 64 Games Book 2 PDF eBook
Author Gregg Barnett
Publisher Retro Reproductions
Pages 196
Release 2022-03-16
Genre
ISBN 9781789829624

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First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about their machines, including how to program a range of games. For many readers, the C64 would be the first computer they would ever have experienced, meaning the book had a very important job to do - introducing people to the very concept of computer programming. * * * As the original publisher Melbourne House wrote: Just when you thought it was safe to go back to your micro... By popular demand here's 30 more exciting, original games for your Commodore 64. Every game is new! And every game has been specifically designed with easy-to-understand sub-structures so you learn programming skills as you go. There's arcade games, strategy games and games you can modify and develop yourself. And with CHEXSUM, typing in is easier, and mistakes are quickly located. Commodore 64 owners - see if you can keep up with the latest release from the Commodore 64 Games experts. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.