Counter Strike: Global Offensive Complete Guide 2023

Counter Strike: Global Offensive Complete Guide 2023
Title Counter Strike: Global Offensive Complete Guide 2023 PDF eBook
Author MR. BIG WEALTH
Publisher MR. BIG WEALTH
Pages 71
Release 2023-09-02
Genre Games & Activities
ISBN

Download Counter Strike: Global Offensive Complete Guide 2023 Book in PDF, Epub and Kindle

Mastering Counter-Strike: Global Offensive - The Ultimate Guide to Becoming a Top PC Gamer By MR. Big Wealth is your key to dominating the world of gaming. With expert advice from MR. Big Wealth, a seasoned professional in the gaming industry, this comprehensive guide will take you from a novice to a top-level PC gamer. Packed with tips, techniques, and strategies, this guide dives deep into the world of Counter-Strike: Global Offensive, providing you with the knowledge and skills necessary to conquer your opponents and rise to the top. Get ready to level up your gaming experience and unlock the secrets to mastering this popular game with MR. Big Wealth as your guide.

How to become a Pro Player

How to become a Pro Player
Title How to become a Pro Player PDF eBook
Author Ranjot Singh Chahal
Publisher Rana Books Uk
Pages 35
Release 2023-06-18
Genre Computers
ISBN

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Discover the path to professional gaming success with "How to Become a Pro Player: The Ultimate Guide to Pro Gamers." This comprehensive book offers invaluable insights, strategies, and expert advice to help you navigate the competitive gaming landscape. From mastering essential skills and strategies to managing physical and mental well-being, competing in tournaments, planning your career, and embracing ethics and sportsmanship, this guide covers all aspects of becoming a pro player. Whether you're a seasoned gamer or just starting out, this book will empower you to level up your game and pursue your dreams in the world of professional gaming.

Routledge Handbook of Esports

Routledge Handbook of Esports
Title Routledge Handbook of Esports PDF eBook
Author Seth E. Jenny
Publisher Taylor & Francis
Pages 1025
Release 2024-09-24
Genre Games & Activities
ISBN 104011573X

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The Routledge Handbook of Esports offers the first fully comprehensive, interdisciplinary study of esports, one of the fastest growing sectors of the contemporary sports and entertainment industries. Global in coverage, the book emphasizes the multifaceted nature of esports and explores the most pressing issues defining the competitive video gaming landscape today. Featuring the work of 93 leading esports academics and industry specialists from around the world, and rigorously peer-reviewed, the book is structured around ten key themes: 1) Introduction to Esports, 2) Esports Research, 3) Esports Players, 4) Esports Business and Management, 5) Esports Media and Communication, 6) Esports Education, 7) Critical Concerns in Esports, 8) Global Esports Cultures, 9) Esports Future Directions, and 10) Key Terms Definitions. Examining the current state of esports, emerging areas of interest and the ongoing debates shaping the esports industry, each of the 62 chapters offers key highlights, an assessment of the latest research, practical esports examples and recommendations, and is complemented by enlightening case studies or industry interviews. For further academic and professional depth, chapters also include a guide to recommended additional resources. Explaining technical terms and gaming jargon in a user-friendly manner, and maintaining a balanced tone throughout, this handbook is essential reading for any student or researcher with an interest in esports, gaming, or sport studies, and for any practitioner or policy-maker working in the esports industry.

The Definitive Guide to Taxes for Indie Game Developers

The Definitive Guide to Taxes for Indie Game Developers
Title The Definitive Guide to Taxes for Indie Game Developers PDF eBook
Author Rachel Presser
Publisher CRC Press
Pages 261
Release 2023-03-13
Genre Computers
ISBN 1000870545

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Indie developers and other people who work on games for a living face all kinds of interesting income tax and small business formation issues that more traditional businesses simply don’t: not being geographically bound, relying on alternative funding, long periods of time with no income, and having multiple options for tax treatment of game development costs. The Definitive Guide to Taxes for Indie Game Developers addresses the income tax issues that the average indie game developer is most likely to encounter, in the context of the American Internal Revenue Code and types of taxes. Written by a former tax law practitioner turned game developer and industry consultant with a decade of tax and accounting experience, this newly revised Second Edition includes key provisions of the 2018 tax reform, such as the new qualified business income deduction, R&D credit expansion, and permanent reduction to corporate income taxes. In-depth explanations and examples are provided along with references to Tax Court and Supreme Court cases relevant to each tax benefit. Key Features: Includes authoritative sources with relevant IRS publications, Revenue Rulings, and Tax Court cases Features easy to read, accessible, and humorous language: No legalese! Approaches how business decisions as an indie developer affect personal finances Readers will gain a thorough understanding of taxation’s role in managing a game studio of any size and going indie with any lifestyle. The accompanying companion website is a valuable resource that is annually updated to keep current on any tax reforms.

Practical Game Design

Practical Game Design
Title Practical Game Design PDF eBook
Author Adam Kramarzewski
Publisher Packt Publishing Ltd
Pages 446
Release 2023-08-18
Genre Computers
ISBN 1803233907

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Arm yourself with the practical skills and cutting-edge insights necessary to successfully design captivating games across a variety of genres and platforms with the help of this part-color guide Key Features Master the skills, processes, and techniques essential for working in a professional setting Grasp the core principles and processes of level design, world building, and storytelling Design, implement, and refine high-quality features and mechanics for contemporary video games Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionIf you’re in search of a cutting-edge actionable guide to game design, your quest ends here! Immerse yourself in the fundamentals of game design with expert guidance from veterans with decades of game design experience across a variety of genres and platforms. The second edition of this book remains dedicated to its original goal of helping you master the fundamentals of game design in a practical manner with the addition of some of the latest trends in game design and a whole lot of fresh, real-world examples from games of the current generation. This update brings a new chapter on games as a service, explaining the evolving role of the game designer and diving deeper into the design of games that are meant to be played forever. From conceptualizing a game idea, you’ll gradually move on to devising a design plan and adapting solutions from existing games, exploring the craft of producing original game mechanics, and eliminating anticipated design risks through testing. You’ll then be introduced to level design, interactive storytelling, user experience and accessibility. By the end of this game design book, you’ll have learned how to wrap up a game ahead of its release date, work through the challenges of designing free-to-play games and games as a service, and significantly improve their quality through iteration, playtesting, and polishing.What you will learn Define the scope and structure of a game project Conceptualize a game idea and present it to others Design gameplay systems and communicate them clearly and thoroughly Build and validate engaging game mechanics Design successful games as a service and prepare them for live operations Improve the quality of a game through playtesting and meticulous polishing Who this book is for Whether you are a student eager to design your very first game or a game designer looking to expand your skill set, this book will help you master the fundamentals of game design across all stages of game development. With a focus on best practices and a pragmatic approach, Practical Game Design offers insights into the art and craft of game design from two senior game designers, with insider knowledge that even veterans will find valuable. While prior experience with game development is not absolutely necessary, having basic knowledge of popular video games will prove helpful.

Diablo IV - Strategy Guide

Diablo IV - Strategy Guide
Title Diablo IV - Strategy Guide PDF eBook
Author GamerGuides.com
Publisher Gamer Guides
Pages 1338
Release 2023-06-02
Genre Games & Activities
ISBN 1631021133

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Updated Friday 4th August 2023 - Now containing over 253 guide pages. ----------------------------- Diablo IV is the ultimate action RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. This guide for Diablo 4 currently contains the following: - A deep dive on all of the game's mechanics - Main Quest Walkthroughs - Coverage of Side Quests - Boss Strategies including the World Boss - Builds for all Classes - Information on Events - All Altar of Lilith Statues - Extensive Walkthroughs for all current Strongholds - Information on Dungeons

Computer Games As Landscape Art

Computer Games As Landscape Art
Title Computer Games As Landscape Art PDF eBook
Author Peter Nelson
Publisher Springer Nature
Pages 207
Release 2023-10-02
Genre Social Science
ISBN 303137634X

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This book proposes that computer games are the paradigmatic form of contemporary landscape and offers a synthesis of art history, geography, game studies and play. Like paint on canvas, the game engine is taken as the underlying medium, and using the Valve Source Engine as the primary case study, it analyses landscapes according to the technical, economic and cultural features this medium affords. It presents the single-player first-person shooter (Half-Life 2) as a Promethean safari, examines how the economics of gambling and product placement shaped the eSports landscapes of Counter-Strike and reveals how sandboxes such as Garry’s Mod visualise the radical landscape of Web 2.0. This book explores how our relationship to the environment is changing, how we express this through computer games and how we can move beyond examining artistic influences on games to examining how historical connections flow through games and the history of landscape images.