Corona SDK Mobile Game Development: Beginner's Guide - Second Edition

Corona SDK Mobile Game Development: Beginner's Guide - Second Edition
Title Corona SDK Mobile Game Development: Beginner's Guide - Second Edition PDF eBook
Author Michelle M. Fernandez
Publisher Packt Publishing Ltd
Pages 372
Release 2015-03-31
Genre Computers
ISBN 1783559357

Download Corona SDK Mobile Game Development: Beginner's Guide - Second Edition Book in PDF, Epub and Kindle

This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.

Learn Corona SDK Game Development

Learn Corona SDK Game Development
Title Learn Corona SDK Game Development PDF eBook
Author Frank Zammetti
Publisher Apress
Pages 276
Release 2013-07-27
Genre Computers
ISBN 1430250690

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Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces. Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer.

Create Mobile Games with Corona

Create Mobile Games with Corona
Title Create Mobile Games with Corona PDF eBook
Author Silvia Domenech
Publisher
Pages 0
Release 2013
Genre Android (Electronic resource)
ISBN 9781937785574

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Printed in full color.Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.Even if you have little previous programming knowledge, you'll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You'll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You'll learn how to write clean, easily maintainable, easily expandable game code, and to create online leaderboards for your games. You'll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you're done, you'll have learned most of what there is to know about mobile game programming and about the Corona SDK.

Create 2D Mobile Games with Corona SDK

Create 2D Mobile Games with Corona SDK
Title Create 2D Mobile Games with Corona SDK PDF eBook
Author David Mekersa
Publisher Focal Press
Pages
Release 2017-06-30
Genre
ISBN 9781138428270

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Corona SDK is one of the most powerful tools used to create games and apps for mobile devices. The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics. The tutorial-based format: Contains step-by-step directions complete with coding and screenshots Is filled with tutorials, tips, and links to useful online resources Includes a comprehensive companion website featuring online exercise files to practice coding, full build samples from the text, additional book details, and more!

Corona SDK Mobile Game Development: Beginner's Guide - Second Edition

Corona SDK Mobile Game Development: Beginner's Guide - Second Edition
Title Corona SDK Mobile Game Development: Beginner's Guide - Second Edition PDF eBook
Author Michelle M. Fernandez
Publisher
Pages 372
Release 2015-03-31
Genre Computers
ISBN 9781783559343

Download Corona SDK Mobile Game Development: Beginner's Guide - Second Edition Book in PDF, Epub and Kindle

This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.

The Art of Game Design

The Art of Game Design
Title The Art of Game Design PDF eBook
Author Jesse Schell
Publisher CRC Press
Pages 522
Release 2008-08-04
Genre Art
ISBN 0123694965

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Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Corona SDK Hotshot

Corona SDK Hotshot
Title Corona SDK Hotshot PDF eBook
Author Nevin Flanagan
Publisher Packt Publishing
Pages 334
Release 2013
Genre Computers
ISBN 9781849694308

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Using a project based approach you will learn the coolest aspects of Corona SDK development. Each project contains step- by-step explanations, diagrams, screenshots, and downloadable materials.This book is for users who already have completed at least one simple app using Corona and are familiar with mobile development using another platform and have done Lua programming in another context. Knowledge of the basic functions of Corona routines, as well as an understanding of the Lua programming language's syntax and common libraries, is assumed throughout.