Cool Stuff and how it Works

Cool Stuff and how it Works
Title Cool Stuff and how it Works PDF eBook
Author Chris Woodford
Publisher DK Publishing (Dorling Kindersley)
Pages 0
Release 2009
Genre Inventions
ISBN 9780756658342

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Clear, accessible text--along with cutting-edge imaging that reveals the inner secrets of high-tech devices--explains all aspects of modern technology, from microchips to iPods.

Cool Stuff 2.0

Cool Stuff 2.0
Title Cool Stuff 2.0 PDF eBook
Author Chris Woodford
Publisher Penguin
Pages 260
Release 2007-09-17
Genre Juvenile Nonfiction
ISBN 0756640652

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Cool Stuff 2.0: And How it Works shows and explains, in a brilliantly visual and easy-to-understand way, exactly how the technology that shapes our world works. Find out when and how things were invented-from mobile phones and games consoles to smart cards and space planes. Cool Stuff 2.0: And How it Works will take you on an eye-opening journey from the engine of a hydrogen-fuelled car, into the virtual world of Second Life, and up the earthquake-proofed structure of the world's tallest office building. Cool Stuff 2.0: And How it Works will help you learn about the science behind every machine and gadget.

How Super Cool Stuff Works

How Super Cool Stuff Works
Title How Super Cool Stuff Works PDF eBook
Author DK
Publisher Dorling Kindersley Ltd
Pages 192
Release 2016-09-01
Genre Juvenile Nonfiction
ISBN 0241293936

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What's the coolest stuff you can think of? There are robots and rockets for starters. Imagine flying cars and underwater hotels. Don't forget your Playstation console. Whatever you like, this seriously cool book lifts the lid on all this and much, much more so you can see inside for yourself. Following on from the original multi-million seller How Cool Stuff Works, this cutting-edge visual guide for children comes packed with top-notch technology for state-of-the-art buildings, record-breaking transport, mind-blowing entertainment devices, and advanced Artificial Intelligence. What's more, this jam-packed book even looks into fantastic future technologies, including teleportation and invisibility cloaks. ?The eye-catching laptop-style book is full of breathtaking images that reveal the secret workings of the latest and greatest gadgets, alongside easily accessible text to help young readers get to grips with the tricky subject of technology. For total techies and gizmo geeks, books don't come cooler than this.

Marshall Brain's MORE How STUFF Works

Marshall Brain's MORE How STUFF Works
Title Marshall Brain's MORE How STUFF Works PDF eBook
Author Marshall Brain
Publisher Wiley
Pages 0
Release 2002-10-17
Genre Science
ISBN 9780764567117

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Have you ever wondered. * How an ATM verifies your identification and account information and dispenses cash in a matter of seconds? * What, if anything, is able to escape from a black hole? * Why workplace surveillance is becoming more common? * Whether human cloning is possible? In this full-color follow-up to the bestselling How Stuff Works, Marshall Brain travels inside your computer, to the depths of diamond mines, across the African plains, and on board an Apache helicopter to explain the magic behind how stuff works. Based on the much-lauded Web site HowStuffWorks.com, this book is your A-to-Z guide to PDAs, MRIs, LEDs, and dozens of other intriguing topics! With More How Stuff Works, you'll never again look the same way at a car wash, clothes dryer, or electronic scanner. * More than 125 captivating articles * Hundreds of full-color photos and illustrations * Fun facts and sidebars * A special chapter on "Police, Military, and Defense" Praise for HowStuffWorks.com: "A+" -Washington Post Online " Top 100 Classics." -PC Magazine "Best Science & Technology Resource." -Yahoo! InternetLife "A-" -Entertainment Weekly "Great Site." -MSNBC "Super Site." -TBS Superstation

The First 20 Hours

The First 20 Hours
Title The First 20 Hours PDF eBook
Author Josh Kaufman
Publisher Penguin
Pages 290
Release 2013-06-13
Genre Self-Help
ISBN 1101623047

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Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

How Things Work

How Things Work
Title How Things Work PDF eBook
Author Theodore Gray
Publisher Black Dog & Leventhal
Pages 1197
Release 2019-10-22
Genre Science
ISBN 0316445452

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Million-copy bestselling author of The Elements, Molecules, and Reactions Theodore Gray applies his trademark mix of engaging stories, real-time experiments, and stunning photography to the inner workings of machines, big and small, revealing the extraordinary science, beauty, and rich history of everyday things. Theodore Gray has become a household name among fans, both young and old, of popular science and mechanics. He's an incorrigible tinkerer with a constant curiosity for how things work. Gray's readers love how he always brings the perfect combination of know-how, humor, and daring-do to every project or demonstration, be it scientific or mechanical.In How Things Work he explores the mechanical underpinnings of dozens of types of machines and mechanisms, from the cotton gin to the wristwatch to an industrial loom. Filled with stunning original photographs in Gray's inimitable style, How Things Work is a must-have exploration of stuff--large and small--for any builder, maker or lover of mechanical things.

Stuff You Should Know

Stuff You Should Know
Title Stuff You Should Know PDF eBook
Author Josh Clark
Publisher Flatiron Books
Pages 336
Release 2020-11-24
Genre Reference
ISBN 1250268516

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From the duo behind the massively successful and award-winning podcast Stuff You Should Know comes an unexpected look at things you thought you knew. Josh Clark and Chuck Bryant started the podcast Stuff You Should Know back in 2008 because they were curious—curious about the world around them, curious about what they might have missed in their formal educations, and curious to dig deeper on stuff they thought they understood. As it turns out, they aren't the only curious ones. They've since amassed a rabid fan base, making Stuff You Should Know one of the most popular podcasts in the world. Armed with their inquisitive natures and a passion for sharing, they uncover the weird, fascinating, delightful, or unexpected elements of a wide variety of topics. The pair have now taken their near-boundless "whys" and "hows" from your earbuds to the pages of a book for the first time—featuring a completely new array of subjects that they’ve long wondered about and wanted to explore. Each chapter is further embellished with snappy visual material to allow for rabbit-hole tangents and digressions—including charts, illustrations, sidebars, and footnotes. Follow along as the two dig into the underlying stories of everything from the origin of Murphy beds, to the history of facial hair, to the psychology of being lost. Have you ever wondered about the world around you, and wished to see the magic in everyday things? Come get curious with Stuff You Should Know. With Josh and Chuck as your guide, there’s something interesting about everything (...except maybe jackhammers).